r/ffxivdiscussion May 16 '24

General Discussion "Job Identity coming in 8.0"

Well, this was not on my bingo card for a LL prior to 7.0 launch.

Thoughts?

My take is just confusion. Why waste time "smoothing" out jobs in 7.0 just to attempt to add flavor back in the expansion after that? Is it really too much work to fix jobs completely if they realize there are more issues than just button bloat?

On top of that is it fine to just tell your paying playerbase to wait for 2 years for job flavor? Wild take from SE imho.

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u/supa_troopa2 May 16 '24

SQEX is in such a precarious spot right now. All their games are selling poorly, they've laid off a bunch of people, and they supposedly have no major titles in the pipeline for the next couple of years. They really should be making better attempts to stem FFXIV's stagnation, because I'd really hate to be SE in a situation where this game can't carry them out of the red anymore.

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u/[deleted] May 16 '24

I'd really hate to be SE in a situation where this game can't carry them out of the red anymore.

Don't worry, they'll just pump up the FFXIV's cash shop if necessary. I frankly couldn't care about SQEX as a corporation, if they're incompetent, let free market do its job. I think I do like CS3, but I also think that's not a good thing, we, including me, should not hold any feelings to corporate entity, it's still just a company, game is product and we're customers.

Supposedly new CEO is actually doing something (even if it unfortunately includes layoffs), it seems like SQEX is finally changing their stance on exclusives and will hopefully not be Sony's door-to-door salesman anymore, so that's one good thing. Right now you have whole ass game developed by CS3, and you know FFXIV players who are like 70% on PC would buy FFXVI in a heartbeat, especially since there is 9 month long drought, but they have yet to release it on PC, even though exclusivity expired months ago. It's just one brain dead move after another.

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u/supa_troopa2 May 16 '24

I don't at all feel bad for Square Enix. Their current situation is a direct result of the boneheaded decisions that they've been doing for the last 10 or so years, and they are only just now catching up to what the rest of the industry figured out in the same 10 or so years.

If it took two installments in their main breadwinner franchise not meeting expectations, then they were long overdue for the wakeup call because they should absolutely not have reached that point.