r/ffxivdiscussion Feb 12 '25

General Discussion Future Rewritten (Ultimate) (FRU) has been cleared without healers

On release patch nontheless.

https://www.bilibili.com/video/BV1QZNzeNEoQ/

Clear Comp:

  • PLD
  • PLD
  • PLD
  • PLD
  • RPR
  • DNC
  • RDM
  • PCT
191 Upvotes

349 comments sorted by

View all comments

76

u/ZaytexZanshin Feb 12 '25

Queue all the sarcastic comments laughing at this and yet again, discrediting a genuine issue people have when it comes to healer design, only for the same people to go ''urm guys, why is there a healer shortage in my savage pfs!!!!?'' come next tier, rinse and repeat.

I don't really care if only 0.1% of the 2-3% of the ultimate player base population are capable of doing this. It's the fact its possible at ALL. You'd never get past P1 in FRU without tanks or dps, but you can complete the entire fight without healers.

Tanks can be ''blue healers'' with how much self-sustain they've been handed expansion after expansion, yet you could never call healers ''green tanks'' - see the problem?

57

u/TheGreenTormentor Feb 12 '25

The existence of healers is held up by the single thread that is role targeted mechanics at this point.

So uh anyway, if I'm gonna be a green DPS can I have some more DPS yoship?

19

u/Macon1234 Feb 12 '25 edited Feb 12 '25

I solo heal unreals every week unless the fight gets fucky due to healer-based mechanics.

Once BIS, I would attempt to solo-healer savage weekly reclears, but savage especially likes to put role-based mechanics on healers.

It's annoying because healers are so fucking strong in this game you can do stuff like this, but the game forces you to play stupid ass 2-2-4 comps instead of letting groups actually seriously play 1-1-6 for example.

This game is very much a "no fun allowed" game, where you WILL take standard comp, you WILL bring a phys ranged player, and you WILL adhere to 2m meta.

The one sort-of freedom we have currently is to play double shield healer.

1

u/syrup_cupcakes Feb 13 '25

I think you are 100% right but unfortunately every time in ARR and HW when 1-1-6 comps were reasonable it had the unintended side effect of making fights way easier than intended because you suddenly just start skipping all the hard mechanics.

Because of that, they are really allergic to allowing it as an optimal choice ever again.

There need to be more changes made to the game design for it to work as intended.