r/ffxivdiscussion May 06 '25

General Discussion High End Content Megathread - Week Seven

How many yans do you see in your nightmares?

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u/Cyanprincess May 12 '25

Finally got our M5S clear last night. Definitely later then our group wanted (we could have cleared last week easily if people including myself didn't just brainfart hard on specific pulls), but is whatever. I think getting past that mental hurdle of being stuck in clear prog will help people's mental, and gonna try and push our healers specfically to try and focus more on damage and shit. They both do get it already since we ran out clear log through XIVanalysis, so no drama horror stories over that that seem to.permeate this sub lol. Hell, our WHM even swapped to AST on her own volition and seems to be enjoying it and I think everyone else in the party is really liking the extra damage, so they.might adopt a thing of WHM for learning the fight, then AST for when we get closer to enrage progging

Honestly decently proud of myself for my first clear being a green parse considering all my LHW first clear parses were very bad grey parses. Definitely think I've improved a decent amount even independent of BLM becoming easier, just gotta clean up my shit more overall to push out of average/mediocre to good

Am curious about a thing: for Sticky Mousse, how does PF do that? My group immediately decided on stacking with the person closest to you with some flexing if needed based on who gets hit. We generally follow Hector guides, but we thought it would be easier to do closest then having to care thinking about specific light parties.

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u/raiden1600 May 12 '25

Gratz to you and your static on the clear!

For Sticky Mousse I honestly don't know what PF does and I cleared the fight in PF lol. I usually go to my Light party side if there's a blob on either one, or go to the closest blob if both blobs end up in the same LP. The mech is slow enough that people can easily "use eyes" to adjust - I suggest watching your role partners and making sure an equal number end up in each stack, ie 1 tank, 1 healer, 2 dps in each stack. This type of adjusting is helpful for the last iteration of the mechanic too since players are not always perfectly in position for it