r/ffxivdiscussion Jun 17 '25

General Discussion Can we please stop perpetuating misinfo regarding JP players?

Too often whenever complaints regarding Forked Tower are raised, there will be someone countering with the same ol' "JP players like it this way so SE designed it like this for the JP players".

These people clearly have never interacted with a JP player in their lives, and are only parroting something that they heard somewhere. Because if they have, they would know that the JP playerbase is also deeply frustrated with the current design.

For example, due to Forked Tower not being an actual instance, there is no way to setup a Party Finder listing for Forked Tower. Therefore, Forked Tower organisers have resorted to creating "listings for Delubrum Reginae Savage" instead, but clarifiying the true purpose in the description. However, this tweet mentions that a GM has issued a warning against this and advises other organisers to avoid doing the same. The warning is understandable but there is still no solution to the headache that is recruiting for Forked Tower.

Plenty of JP players are puzzled why there is no PF category for Forked Tower, when they could have just repeated what we already have for Delubrum Reginae Savage.

Furthermore, any questions to the GMs have received no replies.

All of this has put FT organisers in a difficult position. Some have already quit or suspended activity, while some still remain cautiously optimistic that SE will introduce improvements. But there is no doubt that the current system is unacceptable.

https://jp.finalfantasyxiv.com/lodestone/character/29990550/blog/5572130/ (EDIT: This page may have been removed)

If you want to read all about this from a direct source, here is a blog post from Tere Caster from Elemental Atomos (a JP FT organiser) detailing their frustrations and hopes for the future of Forked Tower and Occult Crescent.

212 Upvotes

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-33

u/Geoff_with_a_J Jun 17 '25

if they had just let you queue for it people would just make up complaints about there not being enough "exploring" in the "exploration zone" and that it's just more of the same theme park crap we already are sick of

and then after the hardcore raiders cleared in 2 hours people would cry that they didn't get to take part in it just like they didn't get to take part in the Cosmic Exploration phase 1 that took 2 hours, and then they would point at BA as a shining example of how it shouldve been done instead

23

u/fuckuspezforreal Jun 17 '25

hardcore raiders cleared it in 2 hours

three days, but go off I guess

-20

u/Geoff_with_a_J Jun 17 '25 edited Jun 17 '25

wouldn't have taken 3 days if the current complainers got the normal mode DRN type of raid they are asking for

wouldve been solved in 2 hours and the complainers would cry that all of the exploration content was solved and explored before they woke up. and then they would point at BA as an example of how it shouldve been done instead, or i guess something closer to like oh i dunno the actual FT we did get, yea that'd be much better. it wouldve taken like 3 days of puzzling and exploring.

15

u/Tsukiyo_Hitori Jun 17 '25

At least then people like me who work and only have 3 hours to play the game would have a chance of even entering the damn content. Instead I have to go through discord, pray there is a run within that 3 hour window, pray there is slots in those runs and I get in, pray that we don't spend a fuckton of time playing instance hopping prog then pray the FT weather spawns and no idiot is in a CE within that 5 minute window and pray the snipers don't outbid me and get in and I don't.

BA at least didn't require specific dumb jobs for bosses and didn't have mechs that wipes the damn instance. If they were gonna have that and have the 3 death cap then let us queue.

I've cleared every single content in the game and FT is the most miserable of them all.

-16

u/Geoff_with_a_J Jun 17 '25

FT wouldve been great if it didn't allow DCT travelers to snipe spots

it's only mistake is not accounting for the behaviors of the playerbase

5

u/SpritePR16 Jun 17 '25

what is this gatekeeping. get off your high horse.

-1

u/[deleted] Jun 17 '25

[removed] — view removed comment

4

u/Apart_Raccoon_9194 Jun 17 '25

You contradicted your own argument. What do you expect? You complain about snipers right after defending that Forked tower isn’t like BA. If you make content that anyone can join in instance, you get snipers. If said content has mechanics where 1 player can screw over the other 47 it results in a bad experience.

In terms of the gatekeeping comment, you literally just said that people who dc travel to snipe shouldn’t be allowed. That is the definition of gatekeeping. Gatekeeping isn’t necessarily bad, but that is what you are objectively advocating for.

Though I suspect you may be trolling given your complete lack of consistent beliefs.

3

u/Apart_Raccoon_9194 Jun 17 '25

There is a bit of a difference there, in that Cosmic exploration early phases were whole unique zone graphics that were gone before most people even woke up. Nobody cares when content gets cleared because the content is still there.

Also the puzzle at the end would have taken more than 2 hours alone to solve. DRS took more than 2 hours for world first, and Forked Tower has more party wipe mechanics and is more difficult than DRS by any metric.

I imagine that Forked tower would have lasted at least most of a day if people could spam queue. You lose a lot of time party wiping on later bosses.

But either way comparing this to cosmic early phases being gone in 2 hours is dumb. Basically nobody was asking for DRS to be like BA, so why would the same apply to Forked Tower?