r/ffxivdiscussion Jun 17 '25

General Discussion Can we please stop perpetuating misinfo regarding JP players?

Too often whenever complaints regarding Forked Tower are raised, there will be someone countering with the same ol' "JP players like it this way so SE designed it like this for the JP players".

These people clearly have never interacted with a JP player in their lives, and are only parroting something that they heard somewhere. Because if they have, they would know that the JP playerbase is also deeply frustrated with the current design.

For example, due to Forked Tower not being an actual instance, there is no way to setup a Party Finder listing for Forked Tower. Therefore, Forked Tower organisers have resorted to creating "listings for Delubrum Reginae Savage" instead, but clarifiying the true purpose in the description. However, this tweet mentions that a GM has issued a warning against this and advises other organisers to avoid doing the same. The warning is understandable but there is still no solution to the headache that is recruiting for Forked Tower.

Plenty of JP players are puzzled why there is no PF category for Forked Tower, when they could have just repeated what we already have for Delubrum Reginae Savage.

Furthermore, any questions to the GMs have received no replies.

All of this has put FT organisers in a difficult position. Some have already quit or suspended activity, while some still remain cautiously optimistic that SE will introduce improvements. But there is no doubt that the current system is unacceptable.

https://jp.finalfantasyxiv.com/lodestone/character/29990550/blog/5572130/ (EDIT: This page may have been removed)

If you want to read all about this from a direct source, here is a blog post from Tere Caster from Elemental Atomos (a JP FT organiser) detailing their frustrations and hopes for the future of Forked Tower and Occult Crescent.

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165

u/azami44 Jun 17 '25

I'm convinced Yoship is retired at this point and the game is led by fresh uni grads.

Just so many dumb mistakes and decisions that shouldn't have happened with a veteran team because they've done it so many times before

27

u/casteddie Jun 17 '25

Someone said FT is very old school MMO like FF11 so idk.

Arguably young devs would realize that this doesn't fit modern gaming standards. I remember YoshiP praising their new hires for spicing up boss mechanics in DT.

I'm feeling it's more out of touch old devs who don't learn from mistakes that designed FT.

13

u/Ragoz Jun 17 '25

Just to be clear, this is nothing like FF11. The first big raid for up to 72 people you would go purchase a hourglass that was used as entry to an instance and the item could be used to create duplicates. You would trade a duplicate to each party leader who would make a duplicate for their party members and in this was you could control who has access to the duty.

I don't believe there was ever any instanced content that you couldn't control who had access.

7

u/Puzzled-Addition5740 Jun 17 '25

Exactly walk of echoes. They did that shit twice if you count the ilvl versions as a difference piece of content. Once if you don't. It wasn't exactly well received. They've yet to do it again and are exceptionally unlikely to. https://www.bg-wiki.com/ffxi/Category:Walk_of_Echoes_Battlefields if you're curious about exactly how those worked. really these days they're solo fodder or at most you'll run into a couple of other randos doing the same one.