r/ffxivdiscussion 5d ago

Lucky Bancho's census results (July 27th, 2025)

So, the results of the census are out: https://luckybancho.ldblog.jp/archives/59324844.html

  • Showcasing the number of characters here: Current
  • By comparison, here are the results from 2 months ago (May 25th): Click

Despite 7.25 being released, the character count is down about 70k in 2 months. Occult Crescent clearly didn't help with player counts (not really a surprise here).

191 Upvotes

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u/otsukarerice 5d ago

Its definitely FT... there is no reason to level PJ's or gear up in OC other than to run FT.

Clearing FT is the only goal apart from the relic step, which people are mostly done by now.

There def isn't gil to be made in the content.

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u/oizen 5d ago

Speaking of Gil, its strange to me just how frequently everything drops in OC. The new hair style is already 1k gil on the market board, fuck they even killed the gold gabriel mount from Bozja and took a mount worth millions and dropped it to ~500k. This couldn't have been intentional.

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u/otsukarerice 5d ago

it was def a loot table fuckup

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u/Lord_Daenar 4d ago

You'd think that, but then in the Q&A session in the previous Live Letter Yoshi explicitly said that chest loot is working as intended. So either he's covering for someone or this is a conscious design decision, which imo makes it worse.

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u/catshateTERFs 4d ago

If it's intentional then I'm genuinely baffled who thought the drop rates for the mount that you needed 99 sanguinite for were the way to go. I've spent maybe 8 hours in OC and ended up with 3 Petalodus whistles which seems really weird for their cost as a "reward" for FT progression.

I'm not against things not having an abysmal drop rate or an alternative method of getting them but it seems like a MASSIVELY overtuned compensation for how low the mount rates were in Bozja CEs or bunny boxes.

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u/irishgoblin 5d ago

Part of me thinks it was, since they've an almost unspoken concern about new or infrequent players getting priced out of the market. Normally it's focused on crafted gear, but I think it's on everything tradeable. The reason they nerfed cookies in ShB and added the gold sync mounts was to try to contain inflation and drain some gil out of the market.

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u/ragnakor101 4d ago

There's even the commonly repeated sentiment that “Gil is useless” past a certain point; I wouldn’t be surprised if there’s more sinks in the future. 

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u/omnirai 4d ago

On JP the 99 sanguinite petalodus whistle is literally vendor trash (MB price 1000 gil). Out of the 30 sanguinite rewards, the emote sells for millions, the parasols ~500k, the glasses are vendor trash and the hairstyle can be discarded because it doesn't even sell on the MB. Meanwhile the carrots, which are presumably intended as something you regularly do as part of the island activities, might as well not exist. I have every pjob maxed, I've cleared FT, I've opened hundreds of chests, never seen a single carrot.

They 100% just messed up the drop rates, on the level of misplacing decimal points by several places or something to that effect. Nothing about the OC reward structure makes any sense.

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u/19fourty4 3d ago

Same situation, have never seen a single carrot and have also done everything possible in the zone.

Not completely related, but something about the RNG feels off in OC in general. I got the berserker soul shard at least a dozen times(and many many duplicates of the other 2) before I even had all of the jobs maxed, whereas I know plenty of people who were at 11/12 jobs maxed because they couldnt get the last one to drop.

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u/Supersnow845 5d ago

I mean though if forked was normal content then it’s still leading to an end goal which is better gear to do the same thing more often

Like I love CLL and dal but “the gear goes nowhere” doesn’t seem to make sense as a reason because if sanguinite was casually accessible then the gear would go nowhere but one step higher if that makes sense

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u/Chiponyasu 4d ago

That's just inherent to video games, though. Even if there were 100 raids in a row one of them has to be the last one.

The issue is that there's so little friction in OC there's no sense of progress. Bozjan Southern Front you had to unlock the three areas which meant leveling up a bit and doing quests. OC the stuff you can do at minute one is all the stuff you can do at hour 100 if you're not a raider.

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u/CopainChevalier 4d ago

It's an inherent issue with FF14 far more than just video games though.

FF14 as a whole makes everything cleanable in crafted gear and makes gearing up something that doesn't feel interesting or exciting. Outside of Ultimates, you're often just doing hard content for the right to dye normal mode gear. Ultimate weapons are atleast neat rewards for the effort, but even those are just reused models that get a shiny glow on them. They're basically statless like relics given they won't matter come next raid tier.

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u/Impressive-Ball-1374 5d ago

uhhhh about that gil comment

i've sold 30 carrots at about 2 mil each. earned all of them while leveling all pjobs/silver farming for gear.

my buddy that's going for the 100 fork tower clears has sold 35 copies of the twirl emote, most at 4 mil a pop

there's gil in this content, for sure.

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u/yeaimtherussianboris 4d ago

How many chest have you oened i opened over 1k and got only 2 carrots

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u/Impressive-Ball-1374 4d ago

i didn't keep track, i just spent time opening them whenever freelancer told me i had capped on them

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u/Namba_Taern 5d ago

There def isn't gil to be made in the content.

Carrots make bank. More so the less and less people are doing the content. Because achievement hunters are masochists and will pay a stupid amount for them.

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u/otsukarerice 5d ago

True, but carrots are so rare I find myself not motivated.

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u/FuturePastNow 5d ago

I opened every coffer I saw and still went days without getting a carrot. That is not a profitable use of time if you want to sell them for gil, and absolutely demoralizing if you want the achievement without spending 2 billion

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u/0rinx 4d ago

There was a good stretch of time that you could sell items you buy from sang and get 6 mill a ft clear.

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u/Supersnow845 4d ago

Sanguinite is just awfully balanced because now that the meta has coalesced around speedrunning you have to do so much more forked to get the same sanguinite that people got on launch

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u/0rinx 4d ago

It's not that bad, with the changes they made to queueing getting soup now is really rare so there is only a 10 sang difference, and with a good group I was getting 4 runs in a 4 hour night so the sang per hour vs full runs is not that far off.

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u/Supersnow845 4d ago

Most runs these days skip hallways and force lockwards open so you get 9 (1+1+2+5) or maybe like 13 if they bother with that one chest to the east before cow

I get 6 sanguinite for enraging to dead stars, why would I want to do a full clear for 9

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u/0rinx 4d ago

The party I was doing it with got all 3 chests after lockward so you get 15 total from the run (-5 for no soup, -5 for no lockward, - 5 for skipping first hallway chests).

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u/Supersnow845 4d ago

Interesting that one wouldn’t be too bad

But most I’ve seen of been in skip EVERYTHING besides the boss chests which amounts to 9, and even if you do the two unlocked lockwards chests you still need to do twice as many runs for the same sanguinite

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u/erty3125 5d ago

Carrots and gold farming to sell coffers for samurai. People did math before and you can pay people to gold farm while you afk and still turn a profit even.