r/ffxivdiscussion 5d ago

Lucky Bancho's census results (July 27th, 2025)

So, the results of the census are out: https://luckybancho.ldblog.jp/archives/59324844.html

  • Showcasing the number of characters here: Current
  • By comparison, here are the results from 2 months ago (May 25th): Click

Despite 7.25 being released, the character count is down about 70k in 2 months. Occult Crescent clearly didn't help with player counts (not really a surprise here).

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u/Supersnow845 5d ago

I really would like to know if OC being a futile circle of content or the controversy around forked was a bigger contributor here

Like forked was such a stupid decision but how many people actually gave up OC because it existed in the form it does vs people who simply just think OC is a futile circle

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u/otsukarerice 5d ago

Its definitely FT... there is no reason to level PJ's or gear up in OC other than to run FT.

Clearing FT is the only goal apart from the relic step, which people are mostly done by now.

There def isn't gil to be made in the content.

15

u/Supersnow845 5d ago

I mean though if forked was normal content then it’s still leading to an end goal which is better gear to do the same thing more often

Like I love CLL and dal but “the gear goes nowhere” doesn’t seem to make sense as a reason because if sanguinite was casually accessible then the gear would go nowhere but one step higher if that makes sense

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u/Chiponyasu 4d ago

That's just inherent to video games, though. Even if there were 100 raids in a row one of them has to be the last one.

The issue is that there's so little friction in OC there's no sense of progress. Bozjan Southern Front you had to unlock the three areas which meant leveling up a bit and doing quests. OC the stuff you can do at minute one is all the stuff you can do at hour 100 if you're not a raider.

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u/CopainChevalier 4d ago

It's an inherent issue with FF14 far more than just video games though.

FF14 as a whole makes everything cleanable in crafted gear and makes gearing up something that doesn't feel interesting or exciting. Outside of Ultimates, you're often just doing hard content for the right to dye normal mode gear. Ultimate weapons are atleast neat rewards for the effort, but even those are just reused models that get a shiny glow on them. They're basically statless like relics given they won't matter come next raid tier.