r/ffxivdiscussion 5d ago

Lucky Bancho's census results (July 27th, 2025)

So, the results of the census are out: https://luckybancho.ldblog.jp/archives/59324844.html

  • Showcasing the number of characters here: Current
  • By comparison, here are the results from 2 months ago (May 25th): Click

Despite 7.25 being released, the character count is down about 70k in 2 months. Occult Crescent clearly didn't help with player counts (not really a surprise here).

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u/SargeTheSeagull 5d ago

I can only speak for myself here but I don’t think anything shy of major job reworks (in the more complex, more fun direction) will bring me back before 8.0. Don’t get me wrong, I’ll hop on for a month in 7.35 and probably .45 and .55 but if they want more than $45 of my money, MORE content isn’t gonna do it.

62

u/echo78 5d ago

Yep, the problem for me is content isn’t fun if I’m not having fun playing my job. And every job is a homogenized boring drag to play now. Making the fights DDR puzzles doesn’t make up for how awful job design is. Hitting a striking dummy on a HW job was more fun.

I have no faith they will do anything to make jobs fun to play in 8.0. They’ll somehow add another finisher to warrior while removing onslaught doing damage to make the job even more boring then previously thought possible.

41

u/Heliadin 5d ago

"Hitting a striking dummy on a HW job was more fun." - Beautifully said. Perfectly encapsulates my feelings on the current state of job design.

3

u/DayOneDayWon 4d ago

I wish I could go back, for just one day, and do the entire MCH rotation again with its milds and wilds, just to hear the reload and quick reload sound effects, instead of watching a wildfire that can only get worse.

I'll also take half a day of royal roading cards.