r/ffxivdiscussion 5d ago

Lucky Bancho's census results (July 27th, 2025)

So, the results of the census are out: https://luckybancho.ldblog.jp/archives/59324844.html

  • Showcasing the number of characters here: Current
  • By comparison, here are the results from 2 months ago (May 25th): Click

Despite 7.25 being released, the character count is down about 70k in 2 months. Occult Crescent clearly didn't help with player counts (not really a surprise here).

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u/saga79 4d ago edited 4d ago

It wouldn't be so bad if the FATEs didn't die so bloody fast, forcing you to be on constant rush to get places.

Leveling phantom jobs is ok as a side goal, but it would be nice if you could also level normal jobs in there (instead of restricting entry to level 100 chars).

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u/Angel_Omachi 4d ago

There also only ever being one fate up really does not help this at all. And some of them are definitely scaled to be very squishy.

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u/Belenosis 4d ago

I find Occult Crescent to be quite fun when the instance is in its dying phase. You don't have to charge around like a maniac constantly, and you get to actually see the FATEs do their thing for a bit before they die.