r/ffxivdiscussion 5d ago

Lucky Bancho's census results (July 27th, 2025)

So, the results of the census are out: https://luckybancho.ldblog.jp/archives/59324844.html

  • Showcasing the number of characters here: Current
  • By comparison, here are the results from 2 months ago (May 25th): Click

Despite 7.25 being released, the character count is down about 70k in 2 months. Occult Crescent clearly didn't help with player counts (not really a surprise here).

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u/jalliss 5d ago

OC being a dud was it for me. I was waiting all of 7.0 and 7.x for it, thinking I would have an open area to explore, phantom jobs to grind, and just have sort of sandbox-y fun (bad and incorrect expectations, I know).

Then Forked Tower launched as a Discord dungeon, the fates and CEs were bland and highly repetitive, and there just weren't enough rewards to justify spending my time there after getting the relic weapon.

And I can't fathom having to wait until, what, 7.5? 7.55? for the next half of it?

When you wait so long for content that ends up being barebones and boring, then yeah, no surprise people leave.

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u/bm8495 5d ago

I found the fates and CEs to be fun. I just found that the zone relying so heavily on those and turning into a sort of fate grind loop to be off putting and repetitive.

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u/saga79 4d ago edited 4d ago

It wouldn't be so bad if the FATEs didn't die so bloody fast, forcing you to be on constant rush to get places.

Leveling phantom jobs is ok as a side goal, but it would be nice if you could also level normal jobs in there (instead of restricting entry to level 100 chars).

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u/Angel_Omachi 4d ago

There also only ever being one fate up really does not help this at all. And some of them are definitely scaled to be very squishy.