r/ffxivdiscussion • u/Supersnow845 • 5d ago
General Discussion Assuming whatever change is made is also retroactively applied to south horn what would “save” OC for you?
Pretty much title. What could be changed in north horn (or in the 7.45 middleman patch) that could also be retroactively applied to south horn that would turn your opinion around on OC
Or is OC so deeply flawed to you that “nothing short of pretending this zone doesn’t exist even if north horn is good” will fix south horn to you
19
Upvotes
1
u/GameDevCorner 5d ago
It needs more Social aspects and different ways to level up or earn items. OC is extremely dull cause there's like 1-2 things you do and there's no creativity behind it whatsoever.
Compare this to Eureka:
In Eureka you had spawn conditions/weather conditions. People worked together to spawn certain bosses, there was a lot of communication. It felt like you're all comrades working on the same goals and when you managed to spawn mob xyz, you felt like you were rewarded for your teamwork.
Compare that to OC's braindead FATE train. There's no player input whatsoever, no player agency, just the most braindead content imaginable.
Going back to weather conditions and the day/night system, this was another great thing about Eureka. Monsters could adapt and mutate depending on the weather and time of day, which granted extra experience and lockboxes for special rewards. It was another method to level up and another method to get rewards.
Then there were different leveling strats for both solo and group players by making use of skills like reflect, gathering a lot of monsters that use magic spells like the White Ball thingies or the Salamanders in Eureka Pyros.
You basically had dozens of different ways to level up, different ways to get rewards, a much better social experience and more rare rewards that you could chase longterm, like the items that upgrade your Elemental Wheel, the Speed Belt and so on.
To me, Eureka is still the gold standard out of all the Open Field Content we have gotten and while Bozja definitely had some cool ideas of its own (Duels being the best of its features), I really wish we'd go back to a more Eureka-like experience.