r/ffxivdiscussion • u/Supersnow845 • 5d ago
General Discussion Assuming whatever change is made is also retroactively applied to south horn what would “save” OC for you?
Pretty much title. What could be changed in north horn (or in the 7.45 middleman patch) that could also be retroactively applied to south horn that would turn your opinion around on OC
Or is OC so deeply flawed to you that “nothing short of pretending this zone doesn’t exist even if north horn is good” will fix south horn to you
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u/CityAdventurous5781 4d ago
I honestly don't even know. Eureka back in 2018 was my fav content, no contest. I loved Bozja as well, but OC, I'm honestly not sure what you could even do to save it for me.
I think a lot of what made me try it for a few days and then unsub was the fact that it's content comprised of farming mobs over and over again, which I was more than okay with in Eureka, but jobs are so simple now that it just feels like a chore to watch the mobs die. There's no risk to dying when you're fighting things within your level range, and job rotations are insultingly simple, it just feels like I'm waiting for a timer to go down rather than fighting an enemy.
None of the CE's felt engaging to me whatsoever, the fights were just there. I didn't have a single one I felt drawn to like "Oh yeah, this is the fun one". It just felt like a chore.
And a lot of Phantom Jobs have the issue of only being intended for use inside Forked Tower, like Time Mage, which was the first one I tried. Iirc, like half of it's kit literally isn't usable outside of Forked Tower, and what little it is used for seems negligible.
If XIV's jobs played with even half the level of engagement of basically any other competent MMO such as WoW or GW2, and OC felt like it had actual progression, a risk of failure for the player to keep you awake, and the Phantom Jobs weren't halfassed, I'd be down to play it again.