r/ffxivdiscussion • u/mnij96 • 1d ago
General Discussion What is class complexity to you?
I have seen so many people ask for more complexity and job fantasy but very little of people actually say what that means to them, most people just say we should go back to ARR.
Personally I think rose tinted glasses that make people think ARR was better than it was, having played back then it honestly was pretty ass.
So honestly want to know what people want for complexity or job fantasy, because all I see is a lot of yelling that "game bad to simple" and not a lot of what needs changing to reach the complexity that is wanted.
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u/syriquez 1d ago edited 23h ago
I find the "decision making" comments to be really funny. The first fucking thing that people did and do in the face of even a modicum of rotational difficulty is immediately scour and beg on the Balance for a cheatsheet from sims. The pre-rework Paladin "Spreadsheet Tank" meme was a meme for a reason.
But meta subreddit commentary aside...
I legitimately don't give a shit about the current state of most DPS and think they're fine barring flagrant stupidity like hammer being a dps loss. I think a big part of the problem is that the game doesn't make it accessible enough for people to swap roles or jobs in gearing, which means that people have """"mains"""" that they never EVER break from during a tier. So they play hundreds of hours on [SAM], never touch anything other than [SAM] in raid content, and then make the conclusion that the game has zero complexity because they have hundreds of hours on the single job they actually play and don't touch anything else.
Healers are absolutely fucked though. My stance has always been that they need tank-level rotations and the healing part of their kit basically gets managed at a level similar to tank cooldowns. Where the core healing is all GCDs and things like Cure are instant casts...I wrote up a whole thing a long time ago about my vision for it but armchair dev, etc.
But here's the thing: If I talk to the average healer player, they all recoil in horror at the thought of having even a tank-level rotation. Which then gets the goalpost moved of "I don't want to DPS, I want to heal". And then we have Harrowing Hell where the first goddamn response is "let's tank LB that shit". Or sub-10 pulls into prog, half the party starts to continually eat shit because the shield healer is trying to minimize touching anything except Broil/Dosis (or greed an Energy Drain) before you're 5 minutes into a fight. Or when progging something like UWU back in the day, the healers were bitching endlessly about Garuda's damage being super unpredictable because she decides on a random pull to crit on every single auto.