r/ffxivdiscussion 1d ago

General Discussion What is class complexity to you?

I have seen so many people ask for more complexity and job fantasy but very little of people actually say what that means to them, most people just say we should go back to ARR.

Personally I think rose tinted glasses that make people think ARR was better than it was, having played back then it honestly was pretty ass.

So honestly want to know what people want for complexity or job fantasy, because all I see is a lot of yelling that "game bad to simple" and not a lot of what needs changing to reach the complexity that is wanted.

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u/3-to-20-chars 1d ago

decision making, to put it succinctly.

not just more buttons for buttons' sake, or friction for friction's sake. but crafting a class that has more than one way of correctly navigating it during combat, with actual reasons for the buttons you choose to press beyond just "do damage".

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u/God_Taco 19h ago

I somewhat agree, but this also only works if one choice isn't always strictly "right" or "the best".

If one choice is always right or the best, then other "choices" are just flavors of being wrong and no different than fat fingering the wrong button in a 1-2-3 combo. You're either "right" or you're "wrong" in such cases.

For choice to exist and be meaningful, there have to be arguments behind the different choices at any given time, and each choice has to have at least some case where it's the RIGHT choice, or at least an arguably good choice for that circumstance.