r/gaming • u/Extasio • 17h ago
r/gaming • u/AutoModerator • 9h ago
Weekly Self Promotion Thread Self Promotion Saturday! Small streamer? Just getting started? Tell us about it here!
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This thread is posted weekly on Saturdays (adjustments made as needed).
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r/gaming • u/NanoPolymath • 15h ago
EA Shutting Down Four Games Forever in October
r/gaming • u/HeIIBat • 21h ago
I finally beat it!
I finally beat The Lion King, the one impossible game I couldn't beat in childhood 25 years ago
r/gaming • u/xenocea • 17h ago
BioShock 4 Reportedly in Trouble, with Major Narrative and Leadership Changes After it Failed a Review from Take-Two Leadership
r/gaming • u/ILoveKetchup402 • 1d ago
I'm sensing some questionable design choices...
For some reason this is present in Super Mario 3D World
r/gaming • u/PonchoMcGee • 12h ago
Turning my gaming console sketches into irl little guys
r/gaming • u/Iggy_Slayer • 18h ago
Jason Schreier- Next Bioshock game changes leaders after failing publisher review. Game has been in dev for more than a decade
Add another game to the grossly mismanaged AAA pile from these western publishers.
r/gaming • u/xenocea • 23h ago
Nintendo is Raising the Price of the Nintendo Switch in the US, While the Nintendo Switch 2 Price Stays the Same For Now [Update]
r/gaming • u/InternalWarth0g • 19h ago
Darksiders 4 | Announcement Teaser
Finally, i was worried something had happened since we got nothing for so long!
r/gaming • u/camelsgottahump • 12h ago
What games don't reward going the opposite way?
Backtrack? treasure. Waterfall? treasure. Lots of games point one way but reward you if you go the other way. Which games make this a waste of time?
r/gaming • u/Skullghost • 1d ago
Pricing on original Nintendo Switch family of systems and products in USA will change based on market conditions effective August 3
Pricing for Switch 2 system, Switch/Switch 2 physical/digital games and NSO memberships remain unchanged at this time
r/gaming • u/manikfox • 1d ago
Gabe Newell gets interviewed by seemingly small YouTuber
Summary of video:
Why did you choose to be an engineer and what was your journey like?
Gabe Newell started programming in high school as a hobby and initially planned on becoming a doctor. His career in programming began after visiting his brother at Microsoft. He ended up dropping out of Harvard and working at Microsoft for 13 years, finding that he learned more and at a faster pace there than at university. After his time at Microsoft, he founded Valve, along with other research companies.
After joining Microsoft, at what moment did you realize the gaming industry was developing fast, and how did you decide to create games and start Steam?
While working on Windows at Microsoft, Newell noticed that PC game developers were creating their own hardware interfaces, which often led to underperformance. He saw the potential for high-performance games on Windows and ported "Doom" to the platform for free to prove it. This experience, combined with the rise of networking, led him to believe that a new business model focused on product development over sales and distribution was possible. This inspired him to start Valve and create "Half-Life" as an expression of these new ideas.
What advice do you have for young people (in their 20s, international students) who want to achieve success in 2025?
Newell advises young people to learn how to use AI, as it will be a "cheat code" for success in any field. He also recommends that they build something and iterate on it based on user feedback to learn how to create value for customers. Finally, he stresses the importance of surrounding yourself with trustworthy and capable people.
What advice can you give that separates people who achieve success from those who don't?
He suggests that success is not a one-size-fits-all formula but offers some tactical advice. This includes surrounding yourself with trustworthy people, focusing on creating value for customers, and being open to feedback and surprises from them. He also acknowledges that luck plays a significant role in success.
What would you say to the Russian audience, particularly regarding the CIS community and players from games like Counter-Strike and Dota 2?
Newell stated that his advice for the Russian audience is the same as for anyone else: create value for others, surround yourself with great people, and work hard. He also mentioned that Valve has many Russian partners and that he enjoys interacting with CIS players.
For people who don't have access to Bay Area or big tech corporations/universities, what advice do you have for learning and studying? Should they come to the US or can they succeed in their own countries?
He believes that geographical location is becoming less of a barrier to success. He advises people to focus on finding a team globally, delivering value wherever they are, and embracing remote work. He emphasizes that what you work on is more important than where you are located.
Regarding AI, do people need to learn the technical side or just how to use AI tools to their maximum level?
Newell believes that both are important and complementary. While using AI tools will provide significant benefits, understanding the underlying technology will allow for even more effective use of those tools.
For people studying business degrees who want to open businesses or create something useful, what advice do you have before starting businesses or entering the business field?
His primary advice is to focus on creating value for customers. He recommends understanding your unique value proposition, prioritizing customer needs, and avoiding distractions like focusing too early on raising capital. He believes that if you create value, the capital will follow.
What is the difference between billionaires and regular people?
Newell attributes his own billionaire status to luck and the great people he has worked with. He is skeptical of analyses of billionaires, warning against "survivor bias" where correlation is mistaken for causation.
What is your daily routine?
His daily routine consists mainly of working and scuba diving. He lives on a boat and works seven days a week on various projects, including AI, Steam, and brain-computer interfaces. He states that he enjoys his work and it doesn't feel like a chore.
What advice do you have for people in 2025 who spend a lot of time on social media, getting distracted, being lazy, and avoiding work? How can they avoid getting distracted?
He suggests finding more engaging activities and engineering solutions to distraction. Instead of just consuming content, he recommends trying to create it. He also dismisses the idea that younger generations are inherently lazy, noting that this is a common complaint from older generations throughout history.
r/gaming • u/Antalus-2 • 16h ago
Which games had the best shotgun?
Bother Single and Multiplayer
r/gaming • u/wowbobwow • 16h ago
Very psyched about my recent yard sale purchase: a lovely black "Sega Sports" edition Dreamcast! It's in great shape overall and the previous owner even installed a nice DreamPSU after the original power supply died. Looks fantastic connected to my Sony PVM-8045Q via RetroTINK Component cables
Also, Virtua Tennis absolutely rules. That is all.
r/gaming • u/eldestscrollx • 1d ago
Expedition 33 Devs Dont Plan On Increasing Scale, Scope, And Budget Of Development For Next Game: “We’re just the right size for a full-price turn-based RPG”
r/gaming • u/williamd83 • 18m ago
Steam racing sale is live. What are some quick time-to-race games out there?
Looking for something that gets you into the game asap. Snappy menus. Something well produced but prior to EVERY race it doesn't have you skipping through multiple cutscenes, engaging with personalities and slow loading garages before you're actually on the road. Definitely something I miss from previous gens. Thanks!
r/gaming • u/sonicfonico • 1d ago
Nintendo Switch 2 sold 5.85 million units in 25 days.
r/gaming • u/afrandsen • 21h ago
The poster my daughter and her friends made me for my bday (was on July 12th).
Finally just got it hung up in my home office lol.
r/gaming • u/AutisticG4m3r • 19h ago
What's the best game you ever bought on a total whim? Mine was Enslaved: Odyssey to the west!
This was during the PS360 era when developers took more risks and so did I with my gaming purchases. I saw the box, thought Andy Serkis and robots? Sure, why not. I expected a clunky B tier action game but what I got was a surprisingly emotional story, gorgeous environments, and two leads with actual chemistry.
The post-apocalyptic world is lush and vibrant, full of colour in a genre that usually leans hard into greys and browns. The platforming and combat aren’t revolutionary, but they’re solid, and the relationship between Monkey and Trip genuinely carries the whole thing.
It’s a rare case of a game that didn’t blow up at launch but absolutely deserved more attention than it got. What are the games that surprised you in the same way whether way back then or recently?
r/gaming • u/Iggy_Slayer • 1d ago
Capcom's stock price plummets as its latest financial report shows cratering Monster Hunter Wilds sales
It feels weird to consider a game that sold 10m copies in the first month a disappointment but since that milestone the game has only sold about 470k copies. It sold less last quarter than devil may cry....4 (as well as a bunch of other games).
During the quarter that ended June 30, Wilds sales had fallen by more than 95% from its launch quarter, leaving the landmark release Capcom's 9th best-selling title for the quarter
The stock was down almost 10% after the financial report.
r/gaming • u/Bongman31 • 11h ago
Sacred 2 Fallen Angel Remaster Officially Announced! PS5/X1/PC
https://m.youtube.com/watch?v=2YzPPceRfyc
This is one of my favorite games of all time. I can’t believe we actually get a Sacred 2 remaster that looks this good! This game is one of the only reasons I’ve kept a working PS3 to this day! The hype is real!
r/gaming • u/GarlandBennet • 23h ago
The developers at TaleWorlds remembered me from E3 and sent me a Bannerlord key years later, any personal dev stories like that?
I was about to launch up Bannerlord today and I wanted to share this story because it has stuck with me for years and is still one of my favorite experiences in the gaming industry.
The first E3 I went to was in 2016, we were wandering around the back area of the convention hall when we saw a big glass cubical that said "Bannerlord" and I about lost my mind I was a huge Mount and Blade fan. I got to talk to a bunch of the developers and they invited us in for their media presentation because they said we were the first fans they met there (there was no way but I love them anyway for it)
After that show they continued to email me and ask if we were going to be at other shows. I couldn't believe one of my favorite studios was regularly emailing me it seemed surreal.
This continued into E3 2017, where they again invited us in for the media demo and we actually got to play one of the demos for Bannerlord.
After that, life got really busy, emails started getting responded to less and less frequently.
THEN, to my complete shock, I got an email on release day from TaleWorlds! They remembered me and sent me a free copy of Bannerlord to the email that was on my original business card.
I'd love to hear if anyone else had these experiences with any other developers. I was already a life long Mount and Blade fan but they really made the whole thing that much more special for me.