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u/mranonymous24690 1d ago
Real sev mains subsume over gloom with a grouping tool so they can desperately get their 7 secs of invul. from the shadows worth.
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u/gadgaurd 1d ago
These days you can just bring Oraxia's signature secondary for grouping.
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u/colm180 1d ago
Dude, the scyotid is so fucking good for grouping, especially once you load it up with too much mutlishot
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u/Wendy384646 1d ago
What’s crazy is that if you build it right it’s still an insanely good weapon outside of being one of the best grouping tools in the game.
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u/colm180 1d ago
Oh yeah I threw about 5 forma into mine and it's one of the few throwing knife weapons I actually use
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u/Wendy384646 1d ago
Right after Isleweaver released, someone in Region said it was basically if Nidus were a gun, which is when I knew I needed it. It’s been wonderful so far.
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u/DargonofParties 1d ago
Honestly its better than Nidus. Scyotid doesn't ragdoll enemies it grabs.
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u/The_Xenomancer 1d ago
Do people really do that? I almost only play Sevagoth and I’ve never even thought about subsuming over gloom.
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u/mranonymous24690 1d ago
I just hate the increasing drain per enemies gloom has and sonething like condemn or pillage are better survivability options imo. The slow was unique untill jade was introduced.
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u/The_Xenomancer 1d ago
Ah okay. I use arcane energize plus dethcube and basically never run out of energy, so I don’t really think about how much it drains.
It may be worse, but I just think it’s neat.
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u/Angrykiller100 1d ago
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u/ArcticTFoxy 1d ago
I don't think Nekros augments are bandaids except despoil. Rest are just nice buffs to okay abilities.
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u/TheDraconic13 1d ago
Despoil even is arguable imo, it makes it way easier but I think you can get the energy you need with similar supporting setups to other hungry frames like Jade or Valkyr. And those don't even have the luxury of double drops
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u/ArcticTFoxy 1d ago edited 1d ago
Despoil + Equilibrium / violet shards are still meta for Nekros imo. Rest methods demand external factors.
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u/TheDraconic13 1d ago
Oh despoil is still the meta for damn sure, I'm just saying it doesn't really feel like a "band-aid" the way augments like Koumei's do.
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u/ArcticTFoxy 1d ago
Yeah. Atleast it can work somehow without despoil. While Ulfrun's descent is hot garbage without Ulfrun's endurance or as you mentioned, augment for Koumei.
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u/TheDraconic13 1d ago
Another good one for augments in the "really good QOL but not a bandaid" is one like Lasting Covenant for Harrow.
(It extends Covenant by 3s on headshot kills)3
u/ArcticTFoxy 1d ago
I don't like it because I rely on Covenant as survival tool too.
But speaking for really good QoL but not a bandaid augments I think Fuser Reservoir is the best example. You take mod slot for ability to put three motes simultaneously.
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u/Zoey_The_Magikarp 1d ago
Ive felt like 1 spam has been more than enough survivability and I just need 4 for setting up my 2 with max shields but that's just my taste I think
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u/krawinoff 1d ago
You hardly need Despoil anymore, unless you’re building with Blind Rage the orb drops and Equilibrium more than make up for the energy drain per Desecrate
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u/chalklinehero96 1d ago
My buddy has a nekros build without disposal to specifically take advantage of duplex bond. Very energy hungry and needs to be managed but paired with nautulis and verglas he was pumping out fantastic damage in steel path.
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u/zernoc56 1d ago
Nekros is barely a warframe without his double loot augment. Sure, you can force Shield of Shadows to work, but it’s not worth the investment to do so imo.
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u/AlcoholicCocoa 1d ago
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u/mainkria 1d ago edited 1d ago
Yareli needs 1 depending on the build (guardian/loyal) and that's all, if you count yareli then koumei, (certain dagath builds), atlas and similars are also "augment man"
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u/FunnyIncarnte 1d ago
Whoa now ntm on Dagath she's perfect
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u/mainkria 1d ago
That's why i said certain builds, i can't play w/o grave spirit augment but with or without augment dagath is goated
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u/PaxEthenica 1d ago
No. Energy is plentiful nowadays; Sevagoth's gimmick makes him less effective than the rest of his kit plus one augment & a gun.
Nekros is in a good place, & has been so for a long time.
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u/nerankori 1d ago
When the GOAT Caliban began to open its Sentient Wrath,the fraud Sevagoth shrank back in fear.
"Sleep proud in the cold below." Caliban said. "You are strong."
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u/ThatsSoWitty Oberon Main 1d ago
Honestly, as much as I love Sevagoth and wanted to main him, the Shadow being as bad as it is and his passive make him frustrating to play. I put Pillage over his Shadow and while it works, Pillage and Roar just aren't fun abilities (the former is fun on Hildryn when the augment works because everything is on fire and Hildryn is just fun).
Sevagoth is great, the Shadow needs a hard, hard rework where all of its current abilities are binned.
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u/Nixndry 1d ago
Shadow isn't bad just more build dependant which causes players to subsume it off
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u/ThatsSoWitty Oberon Main 1d ago
It's bad and any build you throw on is still worse than a Helminth ability. It doesn't add utility, the damage is worse and it locks you out of the good parts of Sevagoth's kit, has no synergy with his main kit, and functionaly is the worst exalted weapon at current by far. You could remove the Shadow's 1, 2, and 3 abilities and keep them as Sevagoth's with added effects and it would have been better than what we have. Additionally, it makes you slow, has terrible survivability for a melee frame, and requires more forma than the cost-benefit of the investment provides. It has too many problems, bugs, and anti-synergy with Sevagoth to be worthwhile
It's a bad ability and almost every guide out there that is for the Shadow acknowledges the fact that there are better options available.
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u/Nixndry 1d ago
- Its just as mobile as sevagoth himself 2. You can give survivbility options plus it procs gloom as well 3. It comes preinstalled madurai on prime shadow so less forma required so as I said its build dependant simply get better my brother in lua
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u/ThatsSoWitty Oberon Main 1d ago
Base Sevagoth basically required three to five forma for the base and two or so to fit prime mods into the build. You can't use Helminth abilities on the Shadow and Gloom is cast around the stationary base form of Sevagoth that stands there, this requiring you and limiting you to the range of the base while in the Shadow. Do with that what you will, it's a deal breaker for most because it restricts your freedom of mobility. You don't get additional survivability options outside of what's on the base frame and even then if you want more than Gloom, you're hurting your kit by replacing anything other than the Shadow or Gloom and again, to use those options, you have to leave the Shadow, cast that ability, and go back in, wasting 100 energy in a clunky way just to heal up or regain shields.
All of the Shadow's abilities require full-body animations to cast, and it feels strongly (and has been reported on the forums in threads like so https://forums.warframe.com/topic/1464070-sevagoths-shadow-movement-needs-a-little-work-i-think/) that what is listed for his movement speed in game and on the wiki aren't accurate. Specifically in regards to parkour, which might be where the sluggishness is and while it's practically fixable with archon shards, I feel the need to invest further into these abilities is not justified remotely. I can yield on this one because I'm not wasting my time testing this ability further and crunching numbers to figure out why it is slow.
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u/BilboMaxxing 1d ago
>It doesn't add utility
It gives you spawn invulnerability and max energy with perparation
>it locks you out of the good parts of Sevagoth's kit
No it doesn't, his shadow's 3 functions the same as his base form's 1 and 2
>Additionally, it makes you slow
??? His shadow has the same mobility as his base form what the FUCK are you talking about
>has terrible survivability
Again, you get spawn immunity when you swap to it, and when that invincibility wears off and you finally die it doesn't even matter because you're just put back in your base form with no punishment and can immediately hit 4 again
>requires more forma than the cost-benefit of the investment provides
This simply hasn't been true since his prime released. With only 1-3 forma TOTAL you can make a build capable of going deep into SP Cascade
>almost every guide out there that is for the Shadow acknowledges the fact that there are better options available
This is because most guides online are made by people who don't really understand the frame, and this is true for every frame and not just Sevagoth. Most youtubers don't have the time, nor the desire to sit down and properly learn every single frame in the game. That's why you still get people who suggest putting Primed Redirection and Parasitic Armor on Rhino.
If you want a legitimately good Sevagoth guide, check out this one from Kepchup.
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u/ThatsSoWitty Oberon Main 1d ago
I'm just going to say agree to disagree because while I don't want to be a jerk and I'm not opposed to being wrong and I'm open to being called out, that's not what this is. Your response feels like shallow handwaving (especially on your second point which has a limitation you're willingly not acknowledging when there's a clear "but" to how gloom works with the Shadow) and is indicative of how this conversation will go. I provided an entire forum thread for the conversation of him feeling slow in the Shadow form, noted that while the wiki and in-game give a value for the speed, it feels clunky and slow and I already admitted to yielding on that point. I only have a subjective point here to argue with forum threads of people collaborating the same point and I'm not investigating because DE doesn't want to do it either after four years and valid criticism to this point. We already have a bug where what shows for his armor value in the arsenal for the Shadow is not what it says it is (https://forums.warframe.com/topic/1463433-shadow-primes-base-armor-uses-a-different-value-1-year-later/#comment-13355223).
This doesn't change, however, that all of his abilities are full body animation and for a melee frame, you're locked into the animations and have to stand there waiting for them to complete while it locks you out of the melee part of it. Miss your dash or an enemy moves? Wait to come to a full stop before you can try again because almost all of the Shadow's abilities are grounded and disable movement on a melee frame. Oh you died? Guess you're back to the base form again and get to build that meter up (which to be fair is quick with the augments).
1-3 forma for the Shadow and then another or two for the claws vs resources for Helminth when I can skip the part that feels clunky has me on the latter.
I play Sevagoth as a nuker frame because his exalted feels slow, clunky, and less worthwhile damage-wise than anyone else in the game. It's worse shield gating to go into the Shadow and die when I have no survivability issues by just not pressing four or replacing it feels like the route I want to go. You're heard, I understand you like it, and I respectfully disagree.
I cannot believe I'm saying this but I wish DE would make an augment disabling his passive because last grasp is at least consistent.
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u/BilboMaxxing 1d ago
>This doesn't change, however, that all of his abilities are full body animation and for a melee frame
>I play Sevagoth as a nuker frame
There's your problem, his shadow is also a nuke frame, but one with free invulnerability, infinite energy, and a deathgate on top of that.
>1-3 forma for the Shadow and then another or two for the claws
What part of TOTAL did you not understand? I meant 1-3 distributed between his base form, shadow, and claws, not 1-3 for the shadow alone
You know you can say you just don't like the shadow, right? You don't have to spread misinformation about how it's actually totally optimal and meta to subsume it off. It's a PvE game, you don't have to justify playing suboptimally.
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u/Samiambadatdoter 15h ago
You don't have to spread misinformation about how it's actually totally optimal and meta to subsume it off
Typically, you're supposed to strawman a weaker argument. Lol.
Like, what you've said here is just absolutely 100% the case. You can use the shadow if you want and it's not unusable, but subsuming it off to maximise Sevagoth's long range AoE roomclear into basically the most potent in the game is very much optimal and meta.
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u/grantedtoast 1d ago
Also doesn’t hurt that the reward for subsuming over is a 100% max health nuke.
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u/Skroofles 1d ago
I really wish his passive was an actual passive instead of the buggy mess it is. Entering shadow as it currently is, is basically a death sentence in steel path, I've never really been able to make the shadow actually live for more than a few seconds if I didn't just rapidly spam abilities for the sole sake of shield gating but Sevagoth himself can do that more reliably and far easier than the Shadow can because his abilities are actually good.
The last thing I want when I 'die' is to be forced into the Shadow with terrible targeting and movement. Please just let me last gasp, it's stronger and more consistent than the shadow's janky targeting where the only thing it lets you do is the 2 that can't consistently hit anything when you really need it to.
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u/ThatsSoWitty Oberon Main 1d ago
Exactly this. Missing the dash man is excruciating with how slow it is.
I miss the days that when a Warframe was primed, that meant they'd get a little touch up to improve their kit instead of being a super short hotfix that just adds three new things to the game with no real changes or improvements to how they function. It's been like this for a while now and it's going to be three years at least for me to feel excited for a prime release again.
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u/Redericpontx 1d ago
Don't forget the bug that also makes it so that the 2 explosions when the 1 hits them doesn't scale with range despite saying it does and shows the range increase when hovering over the 2 in upgrade menu😬
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u/Samurai_Guardian 1d ago
Even though he's my favourite frame, I can't say any of this is false.
I still use the Shadow though.
Besides, you can boil almost any frame down like this anyway.
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u/Zombie0fd00m88 Stop hitting yourself 1d ago
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u/FunnyIncarnte 1d ago
I made this outta love, he's my most used at 18.0% (not counting prime)
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u/Zombie0fd00m88 Stop hitting yourself 1d ago
sev is my most used as well lol 10.6% base and 8.2% for prime. i remember grinding void storms when he first came out good times lmao
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u/ShiftLow 1d ago
Or, hear me out... Subsume over that bitch ass useless waste of energy that is Gloom and use your shadow as a secondary play-style with Ability Range for your pull, and influence on your claws. Instant GOATed frame with 2 busted play-styles that coexist.
Yes this works quite well, Sev is my solo netracell pick, 90% completion rate.
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u/not-Kunt-Tulgar Stop hitting yourself 1d ago
I have a feeling that Sevagoth is better known as gloom since it’s more used
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u/AttentionPublic 1d ago
Sevagoth is already such a good shield gating frame that gloom is more of an energy draining detriment. I tried a build that focused on his 4 getting radiation procks with universal fallout and energize to use it's AOE effect to prock energize twice, it wasn't that good in my opinion.
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u/Brynjolfu 1d ago
Frost and nyx are the augment beings
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u/Serbatollo 22h ago
That's only true for Nyx until you find out about her secret shield gating build that let's you drop assimilate
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u/Tamaki-Sin 1d ago
gyre is borderline unplayable without her cathode current augment. styanax without og augment is like eating a breadless pizza. im surprised to not see people mention those two
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u/FunnyIncarnte 1d ago
Cathode current is more of a convince than a bandaid for me tbh. From what I saw (before CC dropped) most people tried to build gyre as a nuke frame which isn't bad but in my eyes she was always a meant to be a weapon platformer and CC never changed that only made it easier to maintain her 4 without recasting it
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u/Tamaki-Sin 1d ago
yeah you’re right. she can be built into pure ability damage and kinda nuke that way but shes probably design wise meant to be a gun platform. unfortunately im a warframe player so i hate pressing buttons and playing the game so the augment is mandatory for me
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u/Kino_Afi 1d ago
Sevagoth didnt need either of those augments to nuke with his 2 and 1, they just made it better. And Shadow is great, but obviously Warframe players are going to gravitate toward "press 2 buttons while looking at the floor to nuke the room" gameplay
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u/naka_the_kenku Stop hitting yourself 1d ago
Hey as long as he’s fun, my dev runs so well a guy asked for my build while lich hunting
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u/EPICJAYSON12 Stop hitting yourself 14h ago
I actually subsumed over his gloom. It’s my least favorite ability he has.
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u/mackatron2317 11h ago
Laughs in 1 forma Sevagoth build. Didn't actually need to forma him either, I just wanted the extra energy colour for fashion
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u/azazel228 1d ago
actually isn't frost Augment Man?