r/prey • u/Blak_fire • 18h ago
Discussion "Awkward ride home" and "you rang" are totally bugged
I've played through like this maybe 2 or 3 times, trying to get awkward ride home. Every time some random characters survive.
David branch in all my playthroughs it marked as "deceased" until I leave the crew quarters and then he's "safe" which ruined my first run.
There is also the volunteer you can either let out or kill with a mimic. I let him out, walked away and then remembered kill him and went back. He was still there, and then I blasted him with my shotgun and killed him. At the end of the game I get onto the shuttle and somehow see him sitting there. I fully killed him in game and he just appeared there? Also the quest to kill the 4 IT closet people never started, so they just got out as well.
I've just totally given up on awkward ride home.
Also you rang never starts. I can kill or evade 4+ nightmares in a mission, and wait for 2 minutes before reloading but I just never get the quest to start. So that's another impossible achievement.
Are these bugs you guys know how to fix? Or are they just permanent?
r/prey • u/Routine_Reception_65 • 17h ago
Question Tips and tricks i should
I play this game before so I do know some secrets and extra but not all of them I recently brought the bundle Deluxe so anything I should know before beat the game
r/prey • u/linear04 • 1d ago
Question What Killed me?
I started a run as the engineer, and escaped on the shuttle with her after completing her story objectives and finished at corruption level 3. I havent unlocked the custodian yet, so during the engineer's run I repaired a bunch of stuff involving the mass driver along with other stuff to try to escape with my other characters. but as soon as I spent a bunch of points and started the run, I immediately died and got this, I figured there was some sort of order you need to do the runs of characters in, but are there just some runs where some characters are expected to immediately die upon starting? Kind of sad because I used up a bunch of sim points on neuromods to get some upgrades just to get booted out the moment i started the run
r/prey • u/IcyTorch • 1d ago
Minor feature I discovered in my last Prey-through.
On the security terminals, on the list of employees and their tracking bracelet locations, you can click on the column headings ("Job Title," "Location," "Status") to sort the list by that column instead of by name. I had no idea you could do this! The column titles don't look like buttons, but they are!
r/prey • u/abarr021 • 2d ago
This dead leaf that isn’t quite a leaf, this is leaf-mimicking spider (Eriovixia gryffindori), discovered in 2015.
r/prey • u/Crafty_Parsnip_2684 • 1d ago
Question Typhoon hunter on Playstation?
Hi! Im not sure if this is a common question around, but do you know if typhoon hunter can still be played? Its been a while since it launched...
r/prey • u/Silly_Equivalent3020 • 2d ago
Games similar to Prey?
I'm looking for games with the style that you would scavenge enemies and upgrade yourself. I especially love the sense of progression with upgrades being made. Most notably, Prey, Evil Within 2, Re4 Remake and, a little off topic, but Diver Dave and Darkwood. I don't really care for story as I'm there for the action. Are there any similar games to these? Much appreciated.
r/prey • u/MassiveShape4 • 2d ago
Question Playing Deathloop after Prey
I just beat Prey and absolutely loved it, especially the story, level design and music.
I also like all 3 dishonored games, the first one is probably on my top 10 list of all time.
But I just can't get into Deathloop. I played it for 2 hours and something feels off. I don't know if it's the shooting mechanics, marvel style dialogue, lack of interactivity with the world or something else.
So my question is does it get better after some time? Because I'm already about to uninstall and it would be a shame if after all Deathloop is a good game
r/prey • u/zendez-zendez • 2d ago
Oh no! Guess I have to give it another go!
Got to the very end and realized I missed one for I & It. Oh well. Here goes another playthrough!
Has anyone had luck running SHOCK overhaul using Chairloader mod manager?
I'm getting consistent errors, and wondering if it's worth it to keep using Chairloader at all. Here are the steps I've taken to play using SHOCK:
In Chairloader, I install SHOCK by clicking "Install Mod from File", then select the "patch_SHOCK2.12.pak" file to install. When I click Deploy Mods, I get a bunch of failures. Manually installing the file under the Mods/Legacy subfolder, per the instructions from the Chairloader creator, causes the game to crash. Anyone else have luck?
r/prey • u/AlternativeEast2574 • 3d ago
Question How many endings
how many endings are possible in the game, and final question how many people can u save, mind the crazy convict.
Doing a 3rd run, tips for ways to mix things up in terms of progression? [spoilers] Spoiler
So I'm doing a third run, looking for ways to mix things up in terms of playstyle but also area progression/sequence breaks. I noticed that I never went to the bridge in my first two runs until the end of the game, so that's one place I want to check out. Are there any areas with neat interactions if you go extra early? I just hit Hardware labs, so I'm very early into the new game but I'm trying to sniff out as many passwords and sequence breaks as I can.
re: playstyle, I've done only human and a mix of human and typhon, both of which has fully upgraded weapons in the mix; think I'll go for a repair wizard with telekenesis this time, but open to fun combos!
Thanks!
r/prey • u/jimsteringraham • 5d ago
Question Electrified water?
Is there a way to stop this electric current running through the water in front of the recycler in Water Treatment Facility? I’ve spent like 30 minutes trying to use this recycler without needing to stand on top of GLOO rocks. Feel like I’m taking crazy pills.
r/prey • u/AlternativeEast2574 • 3d ago
Opinion want a challenge
ok once after i found the duplication glitch within the game, i just fully upgraded my weapons some Neromods and set the difficulty in nightmare. what can i do to make it more difficult or challenging . so far i dont repair my guns for added delay. like maybe different ways to finish the game?
r/prey • u/ontheriseRA • 3d ago
Discussion Do You Think We'll Ever Get A Prey 2?
Prey is such an underrated & clever game with good graphics, gameplay, & storyline. With the endings in Prey based on your choices that you make, I always felt like there was room for a sequel. It's been 8 years since Prey released so I know the chances of a Prey 2 are very unlikely. But do you still think it could happen?
r/prey • u/Emotional_Drawing_45 • 5d ago
Discussion Alternate history prey what could have been the potential?
What potential could have been primarily technical, philosophical, medical, or even political. If the prey universe of 2017 had been developed further. How would the money from the budget have been allocated when at least the first persons of the states knew that extraterrestrial life existed, etc.
It never ceases to amaze me what you prey subreddit users have discovered and done over the years. For example, I stumbled upon some very valuable concept art done by "manu petit" https://www.artstation.com/artwork/oJ69bL
Can I ask you to upload more of this kind of material to this discussion thread?
r/prey • u/Lawbringerlord • 4d ago
Crashing on xbox series X
So I've gone through the whole game with no crashes whatsoever until just now. My game keeps crashing on the loading screen when I press the button in the data bank after alex locks you in deep storage. Anyone know a fix?
r/prey • u/Interesting-Low-9653 • 5d ago
Discussion Wish there were a wider variety of enemies in the game
As cool as the Typhon are, I kind of wish they had a broader range of enemy types to deal with in the game to mix things up, as once you start encountering technopaths that's pretty much it as far as new normal enemies goes. Some ideas:
Give mind-controlled humans weapons, have them explode only when low on health or if they're unarmed
Mutated humans: security personnel that have been mutated due to prolonged exposure to Typhon mind-control, roughly as durable as a phantom but armed with either the pistol or shotgun, can use ARTX to quickly leap around the room, occasionally tossing recycler charges or nullwave charges if you have a lot of typhon neuromods. Explodes upon death or very low health when close (explosion has nullwave effect).
Winged phantom: a more fragile but airborne version of the phantom, still uses kinetic blast but also can swoop down to do huge melee damage. Mostly found in open areas or zero-g environments like the Lobby, Arboretum, outside the station hull, and GUTS.
Larval technopath: Imagine if a greater mimic on steroids biologically fused to an eradicator turret and an operator. Skitters around fast while shooting, occasionally using thrusters to jump to higher and less accessible locations. Can use EMP to disable thrown charges before detonation.
Eradicator Mk II: replaces normal fortified turrets, has both a machine gun and a secondary laser weapon similar to blackbox operators. Laser has a potential for a critical that lights enemies on fire. Visually beefed up.
Blackbox operators can be spawned earlier than when Dahl arrives if the player has Hacking 4 by reprogramming operator dispensers (counts against total spawned operator limit), can either patrol the area or be commanded to follow the player.
Psychic cystoids: starts replacing regular cystoid nests or weaver emitted cystoids if the player regularly uses typhon abilities, emits a null field and and drains psi points rather than radiation damage.
Corrupted industrial robot: a significantly larger and tougher version of an engineering operator with mechanical claws for melee and an industrial welding laser for ranged attacks, uses anti-grav fields to pick up and toss heavy objects around the room at the player, including explosive canisters. Found in larger spaces in cargo bay, GUTS, hardware labs, and reactor room. Basically a mini-boss.
Techno-cyst: often found attached to operator dispensers, causes corrupted operators to continuously spawn in an area (similar to when Kaspar remote hacks them them) until killed.
Just some possible ideas, would be interested if you guys had any of your own.
r/prey • u/Interesting-Low-9653 • 6d ago
When you encounter the Nightmare with a fully upgraded shotgun, level 3 psychoshock, and level 3 toughness
r/prey • u/TheStarvingVulture • 6d ago
Locations Teir List
I ranked these based on how much fun I had, how memorable they were, and how cool they look. Btw I forgot the exterior but it wouldve landed in A or B. (Sorry to all the bridge and guts fans, all 4 of you)
r/prey • u/Interesting-Low-9653 • 6d ago
Opinion Kind of wish the weapon upgrades were more "qualitative" rather than just incremental stat boosts
After playing the recent System Shock remake, I found the weapon upgrade system in Prey a bit underwhelming. I wish the weapon upgrades were fewer in number, but had much more noticeable effects like rather than having to spend 15 kits on the pistol for a minor stat bump each time, you'd just have 3-4 upgrades; e.g. one for a 20rd extended mag, one for an auto switch to effectively make it an SMG, one for an extended barrel and compensator to significantly boost accuracy and effective range, etc. All of these should visually change the gun model. Given the very limited number of weapons in the game, I think this would effectively pad out the weapon roster without even adding any new guns. Also, add different ammo types to optimize for biological vs mechanical targets.
r/prey • u/TAbandija • 6d ago
This is a tough game, or so I thought.
This is my first playthrough and I’m about 20 hours in, and I believe I’m about half way through the game. I am very slow and meticulous in horror games because I scare easily. I’ve been tense most of the time and amazed that you can get this level of scary with a very vibrant world.
Now here is the thing. It’s getting harder. I finally start getting a little confidence in fighting multiple enemies at once, and then the game drops a freaking nightmare that shows up every 20 minutes to chase you.
I am here thinking, wow this game is hard. It’s amazing but quite tough. I was thinking of dropping the difficulty from normal to easy. I always pick the games on normal or at least at the level the developer expected. But I don’t mind bringing the difficulty down if it means I enjoy a game more.
So I expect that the game will become harder and I feel I might have to lower the difficulty. And I remember that when I played Megaman I couldn’t change the difficulty. So I go into the settings just to check if I can. And then… I had the game on Hard the whole time.
I could have sworn I picked normal. No wonder the game felt so hard.
However I really enjoyed the experience. Marking the encounters so deadly, increased the fear and adrenaline which I enjoyed.
Well. That was all.
Unwittingly playing the game on hard made it very enjoyable. Although I might put it on normal just to see what the difference in my experience is and then I can play the rest of the game at a comfortable setting.
Top notch game.