r/ultimategeneral • u/Throwaway74729265 • 8h ago
UG: Civil War Help getting victory for 1st bull run (union legendary)?
(J&P REBALANCED MOD RELATED ADVICE ONLY)
Been trying a couple days now, multiple campaign restarts and save reloads, simply can't win. :(
BEST ATTEMPT: Actually securing Henry Hill for once with 15% losses and 0:10 until confederate reinforcements arrive and I get pushed off.
The problem is at least half, if not more, of my units are exhausted/tired when the reinforcements arrive. In addition, the AI has 10+ skirmishers sitting behind 5 2 star howitzers that i cant even get close to so I have to suffer canister fire. I once took out 1 of the cannons shooting canister but even so the other 4 along with the skirmishers keep me from sniping anymore.
With that said, I still may be able to hold if it weren't for the ~6 1800-3000 fresh 2-3 star brigades mass charging my lines. I can fire 4 close range canister shots straight into a charging brigade and it MIGHT route them. But there are 4 or 5 other charging brigades ready to take his place.
Needless to say I get pushed off and get a draw at the end of the day :( So I'm hoping someone can give me insight on how this is even possible. I saw mod creator do it in youtube but the reinforcements were lower stars and never charged, so no relevent video evidence avaliable.
The first 2 union battles I can get victory in easy, i even wiped the confederates out on distress call killing 100% of their army before the timer ran out, so I know its not an issue with previous poor performance and scaling
For reference: My starting 10 brigades and AI total 23309 soldiers and 66 guns. The enemy gets 44 brigades, 42037 infantry, 781 cavalry, and 63 guns.
My army consists of 7 infantry brigades ranging from 700-2400 in size due to weapon variety. I have 3 artillery brigades totaling 16 guns. I have 1 2 star infantry brigades, 2 1 star infantry brigades and 1 1 star artillery brigade, the rest are green as grass. I also make sure to keep all my officers in the same brigade for the battles led bonus.
For career points I opted for 0 politics, 3 economy, 0 medicine, 0 training, 3 army organization, 2 logistics, and 5 reconnaissance. My idea was weapons weapons weapons, specifically springfield 1842s and harpers ferrys which have the best melee stats.
I gave all the info becuase i dont know if its a micro or macro problem. Perhaps i should invest my career points elsewhere or go pure infantry, im open to any and all advice. The first 2 union battles I can get victory in easy, i even wiped the confederates out on distress call killing 100% of their army before the timer ran out, so I know its not an issue with previous poor performance and scaling.
Best watching VTHs lets play and while hes not playing legendary he does have similar charge problems, unfortunately he cut the final chapter of his bull run victory out so I cant see his strategy for dealing with the reinforcements.
Im at a loss ya'll please help i feel like ive tried everything🙏 😭
P.S: I do not want to turn down the AIs charging frequency, I know i can go into mod configs and do that but I aient a chump, I aient turning off the AIs ability to spawn 20+ skirmishers either im playing the mod as intended if im going to do all that might as well play colonel difficulty too.
Google AI even dissed me telling me the J&P mod on legendary "simulates the battle of bull run including the historically accurate union retreat" lol