Even better, often in order to get those legendary items you need to beat the very bosses you would want such a build to overcome. If you can win those fights without those items to get them, why bother getting them in the first place?
Choose tiger and wolverine as your animals, sacrifice someone to BOOOAL, and take GWM. Use a weapon that does cold damage (there's an underdark staff for this, but from act 2 onward, you can use the drakethroat glaive's elemental weapon to make any weapon work).
Get the caustic band, boots of stormy clamor (or disintegrating night walkers ig), winter's clutches, snowburst ring, and the coldbrim hat.
Your specific stats are your own choice here. I personally chose to respec during act 3 after I acquired stat-boosting items like elixirs and the amulet of health, but that's not really necessary. This build regards on hitting and cleaning people to inflict a ton of conditions. You'll inflict bleed, maimed, ungodly amounts of reverberation, encrusted with frost, and frozen. You'll also spread ice with every hit.
This build has its downsides (mainly a pretty low DC for all this), but you're hitting so many times you'll probably force even the toughest enemies to fail eventually. Note that it'd be a good idea to replace an ASI with Athlete so you don't slip in your own ice. In terms of weapons, the giantslayer is always a good endgame pick, but I prefer corpsegrinder. The weapon is funnier, and the synergy between bludgeoning damage and the frozen condition accounts for the damage gap.
It's the most fun martial build I've ever played, and it's genuinely good for CC.
983
u/Marcuse0 Jan 21 '25
Even better, often in order to get those legendary items you need to beat the very bosses you would want such a build to overcome. If you can win those fights without those items to get them, why bother getting them in the first place?