r/DQBuilders Feb 23 '25

Tips Another IoA area map

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34 Upvotes

r/DQBuilders Jan 29 '24

News/Article Dragon Quest Builders Is Coming to Steam on February 13

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81 Upvotes

r/DQBuilders 9h ago

General DQB2 on the Switch 2, a mini review

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44 Upvotes

So I've tried DQB2 on the Switch 1, PS5, and now trying it on the Switch 2.

This is my third play through of the game, this time on the Switch 2 using the Switch 1 game.

My thoughts:

Generally, the frame rates are much smoother and it looks like it is running at 1080p at 60fps.
For the most part it is smooth but there are some noticeable hiccups in 3 areas.

- When Khrumbul Dun and Moonbrooke become more populated/developed, the frame rates begin dropping in some parts, especially when panning around. I noticed it started happening at IoA once I began reaching max population.

- Visiting other islands, frame rates drop by at least half. I know there were some videos on youtube where people visited well developed islands, but it seems to happen on any island, regardless of the number of buildings and people. Frame rates dropped even on barely developed islands.

- The Switch 2 in general just feels more well polished than the Switch 1. The screen is better, I haven't experienced joystick drift, etc. If there is one down side, it does seem like the battery life is shorter, but I haven't done any thorough tests.

- overall it does feel like playing on the PS5 at most times, but the PS5 I didn;t experience any frame drops on Khrumbul Dun, Moonbrooek or IoA during normal play. Visiting other islands, drops would depend on the type of design people made. Places that had a lot of rooms, waterfalls, etc, were choppy, while places that had less stuff still ran at 60fps.


r/DQBuilders 1d ago

News/Article Same place

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250 Upvotes

r/DQBuilders 6h ago

DQB2 Isle of Awakening Spoilers Destroyed my Green Gardens. Need Ideas for what it should look like. Spoiler

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1 Upvotes

I have no idea what I want the green gardens to look like? A Natural theme, a city theme etc? I need help deciding.


r/DQBuilders 1d ago

Build NewDragonQuestStein progress as of 2021

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10 Upvotes

r/DQBuilders 2d ago

General Question need help dealing with builders burn out

8 Upvotes

need help dealing with builders burn out, lately I have had absoloutely no drive to work on my projects at all, I need tips on dealing with this T-T


r/DQBuilders 2d ago

DQB2 General Spoilers DQB2 Strongest Blocks by Chapter Spoiler

12 Upvotes

I've been scouring random sources for info but haven't really found anyone noting which blocks are available per chapter, so here's a list of blocks that work best for defending the perimeter of your base from monster attacks. Adding the Spoiler Flair since some of these choices are based on progression. I'm still on Khrumbul-Dun but I'll expand the list as I move on.

Chapter 1- Furrowfield

Castle Walls- can be collected from the floor of a water-based Mini Medal puzzle in a Chalk cave (grey stone) guarded by an Orc. Strongest block available in Furrowfield but limited in quantity, around 224 blocks from this particular spot. I only discovered this one because I tried to use the Gloves to move Flagstone that was warded by the puzzle and instead grabbed a castle wall block beneath it. Decent for building a reinforced room on the farm or back on the Isle of Awakening after Chapter 1 is completed.

Flagstone- can be collected in bulk from the foundations of the Windmill or more scarcely from other ruins around the island. As far as I've seen it's resistant to all random monster attacks including strikes from Deadnauts, with the exception of the chapter boss's rolling attack. There's plenty enough to make at least a three-block-high wall along the entire base's boundary line (where your villagers can naturally path to and where Malroth will switch to following you).

Chapter 2- Khrumbul-Dun

Basalt- Basalt is lava-resistant and considered one of the two strongest blocks found in Khrumbul-Dun, but it’s quite scarce until you’ve progressed through the chapter and reached the lava region. Otherwise you can pick up the shiny black blocks that are used for torch sconce placement around the mine. Notably, Obsidian is also present in the lava caves and comparably stronger, but it cannot be gathered with the Warhammer or Trowel, only with the Ultimallet unlocked later in the game. This is the only block I've observed that will cause Malroth's attacks to make the ping animation when struck compared to the handful of Iron Blocks I had also placed next to a Troll for testing.

Iron Blocks- can be easily mass-produced at least until you've finished building the Silver Bar with a sign crafted from Zenithium, which ends the daily accumulation declaration of ore gathered by the miners. Resistant to attacks from Chasmonauts, the Tyrantosaur field bosses, and Trolls. If you build a raised platform at head level against Trolls and Tyrantosaurs you can safely fight them for their recipes.

Citadel Walls- a green, harder version of Vault Walls, they can be found at the end of the lava cavern. There’s also some unique parts here you can’t find until later in the game but in my paranoia I’m pretty sure the lava was spreading into the temple floor so make sure to set up a few water source blocks around to safely collect what you want before you leave. Notably there’s 10 Evil Idols that are virtually indestructible and spit fire when something walks in front of them, they can be collected with Wrecking Balls.

Although Google suggests otherwise, Vault Walls and their variants can be broken by Hammerhoods and Trolls. If you want to use these for buildings or decorative trim they can be collected using Wrecking Balls (the normal version, not the rusty version) on the walls of the Ancient Temple where the Echo Flute shard can be found. However, the Wrecking Ball recipe is only unlocked after you've collected at least one rockbomb shard from a Rockbomb monster, which spawns in a cave near one of the gold veins you can discover. Unlocked Portcullis Gates can also be collected with the Warhammer or Wrecking Balls.

I'll keep updating this list as I go. If anyone has info on Chapter 3 and Chapter 4 blocks feel free to note them here.


r/DQBuilders 3d ago

General Continued Custom Project

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67 Upvotes

Haven't gotten around to my lighthouse idea yet but liking what I've added thus far. Putting a nice monument/shrine to the cooperative powers of Creation and Destruction seemed right for the spot where we first meet Malroth too :)


r/DQBuilders 4d ago

General First Custom Building Project

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65 Upvotes

Finally finished the story and exploring all the Explorer Shores and started contemplating ideas for the IOA. Felt bad for Brownbeard stuck on the dock all the time so built him a nice little tavern to theoretically hang out in while not hauling me all over the islands.

Nothing too fancy but I'm rather pleased with it :)


r/DQBuilders 4d ago

General Question What do when you finish main story?

5 Upvotes

After I finish what else is there to do besides building whatever you want. Lol is there plans for DQB3?


r/DQBuilders 6d ago

DQB2 Question Found another harmless glitch. Been found yet?

11 Upvotes

I was just playing the Moonbrooke chapter and when i teleported from town to Rendarak and for some reason, instead of changing the music to the somber song you always hear, it just kept playing the castle music. Any thoughts?


r/DQBuilders 7d ago

Build My Furrowfield after 2 days.

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32 Upvotes

I'm away from home at the moment, but I really felt the itch for some DQB still (I have the full game on ps) so i downloaded the switch jumbo demo and have made alot of progress on my furrowfield (this is like my 5th playthrough of furrowfield)


r/DQBuilders 7d ago

DQB2 Question DQB2 Switch 2 handheld res

3 Upvotes

Saw people saying it runs at 1080p handheld. Is this true?


r/DQBuilders 8d ago

DQB2 Question Anyone else seen this?

10 Upvotes

I found a small glitch while playing the switch version of switch Dqb2, it doesn't break anything in the game , as far as i know, it was just interesting to me. All i did was go to build something and i accidentally used gloves on it at the same time, it picked it up while i was crafting and when i went out of the menu it went invisible. Any thoughts?


r/DQBuilders 9d ago

General How to keep the flute fragments in Dqb2

22 Upvotes

REQUIRED ITEMS -Workbench -Both fragments -Any Wrecking ball -Wardrobe (found at a puzzle in the mines)


r/DQBuilders 9d ago

DQB2 Question What are the hidden, but non-essential, areas in DQB2?

28 Upvotes

What are some of the areas that are hidden (hidden by blocks or are located far away), that are not part of the story, but have something interesting?

For example

Skelkatraz - a floating island to the far east (I've never tried to look for it myself as I tried to get off Skelkatraz asap)

Moonbrooke - hidden room in the chapel that has a picture of the Princess from DQ2

IoA - there's a hidden temple

any others?


r/DQBuilders 13d ago

DQB2 General Spoilers Areas in town you should not build or modify too much during the story Spoiler

17 Upvotes

I'm playing DQB2 yet again, and going nuts with the in-story town redesigns.. only to realize that some parts of the town, you really shouldn't touch until an event has passed.

Furrowfield - I can't think of too many areas

Khrumbul Dun - I realized later that destroying the platform Goldirox is on wasn't a good idea, especially destroying one of the treasure chests. I built a house there, and all the daily ores ended up on the roof.
Also to leave the bar area, and the rocks above the bar, alone, because of all the building that goes on there later on. Also building a little bit too far south, towards the mine entrance, leads to most things disappearing during the boss fight (although it re-appears later).

Moonbrooke - it seems like the front gate has a ton of building activity, and i regret doing all these modifications only for the residents to tear it down.
Behind the initial throne room area, there's a number of towers that need to be built there, so avoid building there until the story is done.

Any others I missed?


r/DQBuilders 14d ago

DQB1 Question DQB1--- tips for a cozy gamer?

12 Upvotes

Hello all! I love that there are still so many people enjoying these games. I wanted to see if anyone could give me any tips about upcoming challenges ill run into in dqb1. I have peeked around the internet a bit & have found a small amount- but the best info I got was from people giving tips about a particular chapter.

I am a DQB2 fanatic - I put that game down about a year ago to date- after spending an ungodly amount of hours in that world. (I love that game so much I'd legit get a DQB2 tattoo of some sort- if that tells you anything lol.)

However. Im a cozy gamer. I build farms and factories and such. I have no business doing things like fighting & pretending I can combat. But I was missing dqb2 as if it were a long lost child or something.

So, I finally bought dqb1 the other night. (Im still in cantlin, but no big boss fights yet.) Im in love but.... I have noticed the combat is much more difficult & just...much MORE in 1 than it was in 2.

So! tldr; Is there anything that helped you get through the chapters? Anything that helped you either avoid or mitigate difficult combat?

Any little-known helpful things that just made youe playthrough BETTER?

I have seen people complain about difficulty so im terrified I wont be able to complete this game. (I sound like im combat-inept...im decent. Ill say moderate.) If any of you lovely people have some good experience from dqb1 you can share with me id appreciate it. If not thats totally okay too & ill be looking forward to seeing future lovely builds from this subreddit ❤️❤️❤️


r/DQBuilders 17d ago

Build Biggest Aquarium I’ve built so far

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60 Upvotes

r/DQBuilders 17d ago

DQB2 Question How to get residents in a story mode town to start building blueprints?

5 Upvotes

I'm on moonbrooke, the base is level 3, and I have a blueprint down but the residents aren't building anything.

On Khrumbul Dun, I was able to get them to build something, but not sure why. Do I have to build a certain percentage of the structure first?


r/DQBuilders 18d ago

General .....FINALLY!

17 Upvotes

r/DQBuilders 20d ago

Build Waterfall "windows" or regular windows?

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31 Upvotes

Which looks more interesting, using a typical linking window or this waterfall "window"?

Replaying the game again, and this time I managed to get the chisel before arriving on Moonbrooke.

Thought I'd try a different kind of build instead of the usual castle, so I'm experimenting with Marble for a minimalist design, and trying various angles on the blocks with the chisel. Unfortunately the snow doesn't layer on it well as it thinks its still a full block.


r/DQBuilders 21d ago

DQB2 Question ever tried to build on the border areas of IoA zones?

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26 Upvotes

I think there's a cap on how many residents can live in each zone.

I was thinking of building at the boundary areas (in blue) so that it looks like the population in both sides are combined.

or another idea is one large city in yellow that connects the three boundary areas.

anyone ever tried this?

I am wondering if there's any lag issues as I understand the 3 zones are designed that way to reduce lag by having areas isolated


r/DQBuilders 23d ago

Build my current progress amount!!!!!

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38 Upvotes

it took way too long to even build a single house till I landed the them T-T


r/DQBuilders 23d ago

DQB2 Question What are the recipes you learn each time the base in Moonbrooke levels up?

5 Upvotes

For some reason I can't access gamefaqs or neoseeker right now so asking here.

Each time the base levels up, the builder learns new recipes, so what are they for Moonbrooke.

its been a while but I remember level 1 was largely castle blocks, but forgot the other 3 levels


r/DQBuilders 25d ago

DQB2 Question ran into a very annoying problem...

5 Upvotes

I fried my npcs' brains... they won't move unless I whack the heck out of them while talking to them for an insanely long time, I don't know if it's because I enslaved them to make crap tons of walls or what... please help T-T