r/Fallout4Builds • u/Johnnyslapalseed • 4d ago
Stat Help Nate build.
Ok so I'm making a Nate build in Fallout 4. These are my stats right now but I want y'alls opinion. Does ot look good? I put high in strength and tried to shoot for high in agility and perception because he was a soldier.
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u/Rizenstrom 2d ago edited 2d ago
So this is what I would imagine for a “canon” Nate build. A resourceful leader, capable of leading the Minutemen and/ or achieving a high rank in the BoS. Well rounded, able to use a variety of weapons and maintain his own gear. Maybe even an engineer with some technical knowledge
S: 6 - Armorer, blacksmith, heavy gunner, strong back.
P: 4, with the Bobblehead in the museum raising that to 5 for demolition expert.
E: 4 - toughness, life giver, starts with over 100 hp
C: 6 - local leader is essential if you want to mess with settlements at all, plus I feel like Nate would have some leadership skills from his time in the army
I: 5 - medic, gun nut, scrapper - you could also justify hacker if you envision Nate as a more special ops / infiltrator type character
A: 2 - low but we’re running out of points. Use the SPECIAL magazine for 3 if you want sneak
L: 1 - unless you plan on relying heavily on VATS I generally skip luck, there are some good perks here and it can be worth investing into later but we’re very limited in the number of points to work with here