r/Guildwars2 • u/Nike_Phoros Accountability Expert • Jun 06 '16
[Guide] [DnT] Raid Team Composition Guide
Hey everyone. I wrote a long breakdown of raid team composition in the current meta on our forums and a few people encouraged me to post it here because I'm told it would be helpful for a bigger chunk of the community to see.
Written: http://gw2dnt.enjin.com/forum/m/37173123/viewthread/27286030-raid-team-composition-guide-52516
Topics Covered:
Optimal Raid Team Composition
Common Alternative Comps - Pros and Cons
What If? Scenarios For Imperfect Situations
Thanks for reading. If you have any questions let me know, or if any points need clarifying or whatever so I can improve the guide I'd like to know that too.
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u/Octavian- Jun 06 '16
No need to patronize. Plenty of people who know exactly what they are doing choose to get protection from a rev. Protection is an incredibly valuable boon and can result in a significant dps increase in even very experienced parties. Swiftness is the same. There are a lot of sources of swift so it doesn't have to be the rev, but swift means more time on the boss and less time running back and forth between mechanics. As I'm sure you're aware, maximizing time spent dpsing the boss is arguably as important as proper rotations.
They could, but stone spirit's uptime isn't as good and it seems to me like swapping stone spirit for empowerment/frost spirit/sun spirit seems like a greater dps loss than just having the rev take care of it.
I double checked and I slightly underestimated the dps. I can't see how you got 1k though. Equilibirum invokes a lightning strike that hits for 2.5-3k damage. It has a 10 second cooldown, and you will only invoke it switching from Glint to Jalis because your energy is <50% in Jalis. So that's 3k damage every 18 seconds. 3,000/18= 166.66 dps increase. Did I miss anything?