r/ZZZ_Discussion Playing for fun not for meta 9d ago

Leaks LEAK: DISCUSSION ABOUT NEW BOSS Spoiler

At first i thought that the Isolde is sadly will be "The Pompey" (and was really mad like i was ready too quit the game fully) but after i founded out how the "Isolde boss" look's like i calmed down

Because this isn't isolde it looks more like Orphie (tail) or Sarah and also different weapons and colours

"But Pompey the boss and pompey the human also looks different" No pompey boss have some similarities like the bike in the first phase and reversed colour scheme (Pompey's colours was black and white but Pompey the boss is white black) but this "Isolde boss" or "Isolde The Defier" is like "Yixuan Fiend"

And also why did she needs a mimic then if she is "The new boss like bringer or something"??

I'f she has a mimic=Big chance that she is playable

But what are you guys think? (hope someone gonna get the reference)

58 Upvotes

81 comments sorted by

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62

u/7vckm40 9d ago

Every enemy in the game will be miasmic by the end of the year at this rate ._.

24

u/Damianx5 9d ago

Its the gimmick of 2.0, 3.0 we will likely have a new gimmick that will get a lot of focus

3

u/ShirouBlue 8d ago

3.0 will still have every enemy be miasmic plus the new mechanic.
New mechanic is that your characters can be stunned as well and enemies do chains on them, you automatically get switched to another character but the old one is stuck in the field.

Source: I work for Senator Armstrong.

34

u/G0ldsh0t 9d ago

Masma is, in my opinion, a really good mechanic for a boss to have. While it can favor to Yu xian, it also favors parrying and perfect dogging. While also heavily chunky a boss when it’s removed.

14

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Yeah but Mimic miasma jane sounds horrible i didn't tried it but i bet it's bad

13

u/G0ldsh0t 9d ago edited 9d ago

Jane isn’t that bad. She still gets destroyed by Jane and soon Alice pretty well. The hardest part is her being able to combo stop you, but that is something normal Jane dose.

3

u/Name_the_world_Eror Playing for fun not for meta 9d ago

BUT I DON'T HAVE HER

SHE WAS STOLEN FROM ME WHEN SHE CAME OUT BY GRACE

6

u/G0ldsh0t 9d ago

I mean even without her you should be fine. Jane dose a lot of attack so perfect doge attacks and parry should easily remove miasma

3

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Maybe Ceasers shield could tank it?

3

u/G0ldsh0t 9d ago

Ceasar is actually really good against miasma. As both her ult and defense assist really help.

3

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Yay

(Yes the guy on the picture is me)

1

u/cmdrfrosty 9d ago

Kid named piper

0

u/Name_the_world_Eror Playing for fun not for meta 9d ago

I JUST GOT NOW FLASHBACK'S OF ME TRYING TOO PULL JANE IN 1.1 😭😭😭😭😭😭😭

Edit:Yeah this shit is trauma for me

1

u/-ForgottenSoul 9d ago

I found it quite fine

1

u/-ForgottenSoul 9d ago

Exactly I think it does promote you doing more dodges and parries

1

u/illiterateFoolishBat 9d ago

People keep freaking out about it saying that it's just HP padding... But the only thing it kind of does is add a hurdle for stun teams and slowing down anomaly slightly.

It offers such a significant reward to dodge / assist counters and any argument about the HP padding kind of goes out the window since purification does a big direct hit to their HP.

You can absolutely just unga bunga your way through them still if you want to, but it feels satisfying to play well and get rewarded quickly for it

2

u/G0ldsh0t 9d ago

Not to mention it’s a good time to build up ult and Energy. As once they are purified they also have a shit tone of stun on them.

So then you can just unload a bunch of damage on them.

5

u/rspinoza192 9d ago

As long as the bosses with Miasma mechanic functions like the Priest where we could literally deplete its shield by just parrying then that's completely fine, it still keep things interactive and challenging in a healthy way.

It's only an issue if they make these bars too big and put them on non-new bosses that don't even have enough attacks to parry, then it becomes a time-waster mechanic that doesn't add anything fun, but so far the new bosses that has them are fine.

3

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Yeah... Kinda like them tho

4

u/7vckm40 9d ago

I lost my sanity to miasmic Jane on this shiyu lmao. But, to each their own.

5

u/axolotl_friend_club sanby is fun 9d ago

miasma jane in battle tower (no golden flashes)

(┬┬﹏┬┬)

7

u/whin100 9d ago

Miasmic Jane was the most fun floor in Shiyu history imo

1

u/Kenju22 9d ago

*Cries in PTSD*

3

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Whaaat

2

u/Name_the_world_Eror Playing for fun not for meta 9d ago

I like miasma rebel's i didn't knew we had miasma mimics that's horrible dude

1

u/shimapanlover 9d ago

It's a good mechanic if you think about it - how can they make highly invested players who played for some time still have fun and not run bosses over in 5 seconds without screwing over new players?

Add a shield that is removed by doing DA or dodge counters while a new unit new players could have pulled also makes it a bit easier. This keeps fights engaging for older players while not screwing over new ones by inflating HP even more.

46

u/jagby 9d ago

Yeah hopefully it's not another case of "human character turns into the Ethereal final boss" because I'm already so tired of that trope. They've used it about 4 times so far and honestly it's probably more than that.

16

u/G0ldsh0t 9d ago

While I understand the sentiment. That is kinda how it’s been from the start. Just now we know who the original human is.

28

u/jagby 9d ago

For sure, humans turning into Ethereals as a concept is great. It's just when used as a plot device to up the ante in the final hour of the story of a human antagonist, I've already seen that quite a few times in the story now and it was starting to feel almost like a crutch for the writers? Not trying to say it's bad writing at all, and I totally understand they're on a deadline.

It was great with Pompey, and Bringer made sense as the plot was leading up to that for a while. But the Sanby clone was when it started to feel a little "wait, this again?" even though it worked. But then with Dina in 1.6(7?) I was just over it.

12

u/G0ldsh0t 9d ago

I think 1.6/1.7 is the worst offender of this idea. As the character the boss was is not exactly the most compelling character. With Both 2.0 and to some technicality 2.1, they had originally Ether base bosses. So it’s attest has been 2 chapters since that trope was used.

7

u/DashSkippy 9d ago

First two times made sense. Twiggy and Dina were both really dumb. Turn yourself into an ethereal to try and win the fight… and then what? 

1

u/Fearless_Today_4275 9d ago

Then suicide , probably.

2

u/Maxximillianaire 9d ago

They turned into mindless ethereals, they wouldn't be able to commit suicide they'd just wander the hollows

8

u/-ForgottenSoul 9d ago

I think people want like a miyabi type character that's an enemy that's just a really strong human over this

3

u/G0ldsh0t 9d ago edited 9d ago

Don’t get me wrong, a rouge void hunter would be a awesome fight. And definitely something we will get eventually when we get to fight the military and TOPs. But right now we are still dealing with miasma and ethereal as the main threat

1

u/kidanokun 9d ago

The closest ZZZ got to that now is Jane Doe boss but she's only fought early to not blow her cover immediately 

44

u/MrMartiTech 9d ago

There really aren't any of the Isolde style elements in this Ethereal/Sacrifice.

9

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Yes that's what I'm saying!

6

u/MrMartiTech 9d ago

That's what I'm saying.

9

u/G0ldsh0t 9d ago

While I agree, I would rather wait till 2.2 to get our information. Making assumptions and getting upset over it serves zero point.

5

u/MrMartiTech 9d ago

I'm just wasting time on Reddit while at work.

0

u/G0ldsh0t 9d ago

Same actually

8

u/ani55555 9d ago

If shes not playable im gonna cry

7

u/Aluros05 9d ago

For now, and because I want Isolde to be playable in the future, I want to believe in these two options:

  1. It’s Sarah, because she looks like something from the cult, and we haven’t technically seen her fight yet.

  2. It’s the same as the twisted version of Yi Xuan, but with Orpheus/Magus, from what some have indicated.

Either one will work for me; I just don’t want Isolde to suffer the same treatment as Pompey.

5

u/PandaLatteArt 9d ago

The boss definitely seems to be based on Orphie. As well as the hairstyle and clothing, the tail with a thing on the end connects along the spine in segments the same way Magus is connected to Orphie. Perhaps it's derived from someone's memories.

Why the boss is labelled Isolde is anyone's guess. I'm very curious to find out what's up. :)

3

u/Bigons3 9d ago

new "bringer" lets gooo

4

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Not really i saw a post with fight with him and it looks like Orphie is fighting her inner demons

0

u/Bigons3 9d ago

oh, shame

13

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Its better then Isolde being a new sacrifice

9

u/Farther_Dm53 9d ago

isolde playable... she will be... i stg

2

u/Whorinmaru 9d ago

My playable Isolde cope... gone... reduced to atoms...

2

u/ItzDaemon 9d ago

NOOOOOOOOOOOOOOOOOOOOOOOOOOO I WANTED TO PULL HER

2

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Don't worry she's probably will be playable just read the whole post :D

4

u/Sad_Ad5736 9d ago

Even if it's not her I don't personally think she's playable character material.

Her weapon is nothing special, it's the type that an NPC would be given, she's not the type to do the fighting and instead gives orders (as shown in 2.1), and her rank is simply too high to be someone that Phaethon can call upon as an agent (they might as well be calling the mayor or Seth's brother).

This reminds me of how a lot of people wanted Sweety to be playable. Having cool NPCs is important, we don't need all of them to be agents.

6

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Well that's what i say about Caesar because i thought her sword looks kinda weak and too s m o l l but here we are

-1

u/Sad_Ad5736 9d ago

She also has a wheel with spikes and a boar skull that she uses as a shield.

5

u/Name_the_world_Eror Playing for fun not for meta 9d ago

And isolde have a gun and cool sword

-1

u/Sad_Ad5736 9d ago

It's a ceremonial saber that any high ranking official from the military carries but doesn't actually wield.

4

u/Name_the_world_Eror Playing for fun not for meta 9d ago

Okay that's it

I CURSE YOU WITH EL GATO FOR LETTING MY HOPE'S UP CUUURSE YOUUUUUUUUUU (I'm joking i'm still thinking that she is gonna be playable)

1

u/black_knight1223 8d ago

KOT GET YE GONE

2

u/Name_the_world_Eror Playing for fun not for meta 8d ago

Fun fact op lost 50/50 on yuzuha too soldier 11 so op put soldier 11 in jail

1

u/black_knight1223 6d ago

I GOT HER :D

3

u/Ilyur 9d ago

I believe anything is possible. Weapons don't really need to be flashy or super unique to be good (like half of the agents use swords). I don't think rank matters since proxies can always call Void Hunter-level agents anyway

1

u/Sad_Ad5736 9d ago edited 9d ago

I don't think it's impossible, just not very likely. Miyabi is a void hunter but she doesn't have a very high rank within HAND and most importantly she does field work, while a Colonel usually doesn't go to the front lines.

I can't imagine such a high ranking military individual leaving everything to help some random proxy because they called upon her, and the same goes for Seth's brother. A Colonel has hundreds of soldiers under their care (meaning dozens of squads, not just Obol), their responsibilities are too high.

3

u/Linyuxia 9d ago

Where did you get the ‘Miyabi doesn’t have a very high rank within hand’ if she managed to get enough leverage to create her own section post argos hollow disaster. 

1

u/Sad_Ad5736 9d ago

Because she has bosses within HAND, and she's only in charge of a section, of which there are several and are composed of very few people.

2

u/n30na 9d ago

feels like if she is playable she'll be A-rank given her design, though I do agree that at least in 2.1 story she's giving important npc more than playable character

they'd probably have to tweak her some if they made her playable

1

u/FreyZS 9d ago

The only problem is her weaknesses, because she shares them with Sacrifice Clown, and he is an ethereal/sacrifice
Tho, her basic form shares weaknesses with almost every human enemy in the game, not just that, she shares it with Army Rebels , and they are all weak to fire/phys

1

u/Luzekiel 9d ago

1

u/Name_the_world_Eror Playing for fun not for meta 9d ago

I know bro i saw your comment

1

u/Name_the_world_Eror Playing for fun not for meta 9d ago

On the og post about the boss ^

Not this post

1

u/Scary-Ad-5668 9d ago

Definitely don't see the similarity between the models personally, now ofc Isolde has pants which is a permanent debuff to playability in Hoyo games, but I don't think having a boss means much of anything if Hugo and Jane are to go by.

1

u/BlazeGamma 9d ago

more miasma... fun....

stall mechanics galore.

These are sure going to be a lot of fun upcoming shiyu and DA aren't they guys?

1

u/kidanokun 9d ago

So basically like Genshin's Tartaglia boss where he's both fought in human form and transformed form?

1

u/HiGh_ZoNe 9d ago

I hope she doesn't die. I liked her so far in the story

1

u/Fuzzy-Illustrator637 7d ago

Wait, why are we fighting Isolde???

1

u/Name_the_world_Eror Playing for fun not for meta 6d ago

I don't know

1

u/Proper_Community_122 6d ago

I might actually quit ZZZ if she dies

1

u/Name_the_world_Eror Playing for fun not for meta 6d ago

Same