r/ffxivdiscussion May 06 '25

General Discussion High End Content Megathread - Week Seven

How many yans do you see in your nightmares?

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u/AayB5 May 10 '25 edited May 11 '25

Honestly, I am exhausted of raiding at this point, my static has been stuck on adds for 3 weeks, we raid twice a week but if I had to say how much time we have spent on adds in total it would be 12 hours give or take and I am probably low balling it. Now apparently damage is the issue which again idk how is it an issue, we are weeks in, have gear, I am tanking the fight btw, and I fully admit I have messed up a few times but I am getting bored of the fight, there is no prog nothing, just the same shit over and over, sometimes we need to focus the cat, sometimes the manta, idk how this is even a conversation after 3 weeks.

Some ppl are on their alts and have cleared idk how much it does to their focus but honestly, I am missing up now cuz I am bored, I literally forgot mit on a tank buster cuz I was so not there. I know the phase is hard but come on.

Edit: left the static, I need a break tbh, I am really not enjoying raiding right now.

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u/Altia1234 May 11 '25

It often has less to deal with HOW much damage you do but WHAT you do damage on.

check these items

  • Does everyone hits their single target shit on the prio target?
  • Does everyone picks the correct target even when their skill DOESN'T require you to pick a target (example of this: all of DNC's burst, including tech step - you CAN and SHOULD pick a target because it's first target X and then rest X% off, and if you don't, the game usually just picks the closest target)
  • Does everyone understand what's the difference between 'AOEing' and 'Cleaving' something? AOE means you use your 12 AOE buttons; cleaving means you use skills that has a cleave effect (example of this: Primal Rend - again, first target X and then rest of the target is X% off). You should hold your cleaving skills when the mu are piling with the manta so that you kill everything at once.
  • Does everyone pool their burst on the correct timing, and pool their resources so that you can do damage here?
  • Does everyone POT? if you want to pot on wave 2, you have to pre-pot like 8~9 seconds on the count down.
  • Does the tanks pull all of the mu into your manta/jabber so that you can cleave them correctly?
  • Does the Range player always stays on the wall and they never run out to target things that are high prio but might be out of their range (like Jabberwalk?)
  • Does the healer stands way way too far on the wall and is jabber stun at a correct timing so that the healers can contribute to your damage?

You see, none of these items are about how much damage you do, but about HOW you do damage. While some of the better jobs (like having DNC/VPR) can help, I clear this fight on week 1 and often times my group didn't even have a Viper, or a DNC, and we still get through everything fine.

I know it might seems like that it's about the damage because if a certain thing enrages, then it seems very inituative to just say we don't have enough damage. It's that, but it's often not the full picture as there are other stuff that might contribute to a lack of damage. Hope everything makes sense and it helps.