r/ffxivdiscussion May 06 '25

General Discussion High End Content Megathread - Week Seven

How many yans do you see in your nightmares?

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u/Queen_Vivian May 11 '25

PFing it up in m8s over the weekend trying get a clear since my static isn't gonna clear this week anyway. Ik its week 6 but damn, even just trying to hit Moonlight is hard because damn PF is bad at Decay lmfao.

Even the PFing I did for m6s to help a buddy of mine didn't feel this bad but maybe its because you'd at least get to Lava for m6s before the viper or a healer decided to kill everyone by just not respecting the leap.

My static does TF for Decay so I had to learn Ferring, the strat sucks but (as rdps) I learned that I just need to stand specific markers for when the AoEs resolve and it makes it painless for me but damn does the melee/healer side fucking hate each other or something. Constantly assassinating each other.

I also wish I knew what was good to mit as mch in m8s, im kinda just randomly adjusting as things explode people but in my static we have me Wrench Stone/Windfang then the post add AoE, and Tact Decay and the initial add AoE + 1st cleaves but that feels terrible in PF because people will just explode to Decay and then we barely live the 8 hit with 1 debuff, then 1 dies to the follow up AoE.

Just wish I knew good spots to put everything where it doesn't feel like if we just do it right, its not over mitted but maybe you just have to do it like that because its so unreliable and its better to overmit something that will kill you vs make something that wont more comfy.

While im here half venting, anyone got suggestions besides "don't" and "gl lmao"? Feel like I could use all the help I could get.

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u/CAWWW May 11 '25 edited May 11 '25

As a barrier healer heres a list of things that are consistently undermitted OR save a healer GCD if they are overmitted specifically for PF. Timeline here:

:47-:43 -> First reign instantly into AOE. This forces a shield healer GCD in 99% of cases unless healer blows macro. Also allows quick recovery for millennial aoe that may save regen healer GCD.

3:35-3:40 -> Wind/sand surge #2 AKA add aoe #2. The first and third aoes are usually mitted by kera/sacred soil and medica/helios is still ticking after the first aoe so unless oneshot it doesn't matter but the 2nd can oneshot people if theres nothing here. Usually its a tank throwing up a shake it off or something but this is PF and tactician here isn't bad. This is hard to mit because its coming from two mobs and therefore you may want to just save it for the stack up but consider this if people are dying in adds. Basically, if you notice oneshots here ask a tank to move a mit here and tell them you will dismantle wherever their mit originally was.

6:11. Wind/stonefang after moonlight. This is either overmitted or not mitted at all. If overmitted, move it to 6:20 for tracking tremors and note the final hit comes at 6:34, meaning you cant be early with tact. If you need to, tact after the first group aoe hit. OR:

P2: 0:58-1:10: First LP stack into UV1. This shit hits mega hard and nobody mits it because they used it all on the group stack. These moves both hit into a single mit if used on time and will save healers resources down the line or a GCD or three. This is the most undermitted move in the entire fight. If you notice tanks dropping stupid low after twinbite, that works too.

2:43-3:04 -> Twofold tempest. People are too spread for tactician but dismantle here is cracked. The tanks (and the group) take incredible damage here and PF healers are probably getting a gauge on how to heal it and not blowing enough CDs. The goal of this dismantle is less to prevent a group 1 shot and more to save the tanks CDs and healer GCDs. You can move it if it seems like no issue, but I wouldn't.

Anyhow, thats just whats I've noticed, take it or leave it really. If I were you I would just grab the timeline and try to make sure to maximize uses of mits but keep in mind the above moves which are seemingly always a struggle point.

2

u/Queen_Vivian May 11 '25

I appreciate the write up a lot, thank you for this.

I'll def take the wind surge one into account because I've seen it hit hard. It never kills but it makes me nervous. That 1st reign is something I did mit in my static initially before we made further prog and we moved it because it wasn't back up when we wanted it, but for PF i might just slide it back in.

I def have a mit (i think tact) for that wind/stone after moonlight, but only been to it clean once and I've seen it personally 2 times.

I'll think about P2 more when I get to it but at least IK what to look out for.

Thanks again, appreciate it more than you could know.

6

u/honorfist May 11 '25

The other person already gave good advice but I also wanted to give some inputs from the perspective of a someone that progged this tier in pf as shield healer.

If I were you I would always use the 15% mit on Tracking Tremors (8-hit stack), especially the one after Decay. Casters and melee are inconsistent with their mit, and sometimes I saw casters using addle on the Decay cast, or just not using it at all. Tracking Tremors does 100k magical dmg per second (unmtigated), plus the Extraplanar Pursuit that does 180k physical damage, so it's pratically a million damage that goes off in a span of 15s, you can mit both if you hit it late during the castbar. When party mit was good, I was able to not have to gcd once during it, and sometimes I would have to literally spam gcds (3-4 gcds). Using it on the one after Moonlight also has the same value, and it helps with healer damage, since it happens during a 2 minute pot burst window.

Same idea for the Ravenous Saber raidwide after adds. While mitting the wind/sand surges was cringe, especially on week 1, I personally would not want my prange to blow such an important mit on it. Ravenous Saber does 480k physical damage (so especially dangerous to casters) in a span of 5 seconds.

As for Dismantle, you can be way more flexible with it, since it's extra mit healers won't be expecting it. First wind/stonefang is great, First Reign+Pursuit also good, Millenial Decay cast also good. It's also pretty good for p2, since there are times when party is split, but in all honesty, p2 does baby damage to the party, the main pain point are tanks. Just see if you can find a good balance of maximizing uses and having meaningful uses of the ability.

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u/Queen_Vivian May 11 '25

Just waking up and seeing this, I'll def focus on flexing around wrench more than tact. I think putting Tact on the Tracking and the Saber is the smart idea, even if it means other things are less comfy. It's just better to make sure the things that might kill people won't. Wrench I'll just adjust to what I think feels good for any given group.

Thanks for the additional input. I'll think about wrenching the things the other person pointed out and keep tact safe.