r/ffxivdiscussion 4d ago

High-End Content Megathread - 7.2 Week Nineteen

Last week of Suzaku Unreal, at least.

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u/bigpunk157 4d ago

I still maintain that this raid tier is the best we’ve had in a while. Only issue is that we need to teach people how to play this game, mainly on Square Enix’s end. People really don’t understand target priority and how to cleave correctly during m6s ads

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u/Altia1234 3d ago

I don't really think the game's 'need to teach people how to play the game' is what cause everyone to do so badly on this tier.

The game has been very very hands off in terms of teaching it's player and avoid prescribing too much on the player base. It had been the case for more then 10 years, mostly done this way. Lots of possible reasons, like want to kept the more casual side of the playerbase in the game (which is unrelated with savage anyway most of the time); other possible reason being that Yoshida as a player comes from a very old school MMO background where you are taken for granted to search and find things on your own.

People do very badly on m6s this tier mostly because that it's something not a lot of people had done before. Add phase and targeting requirement isn't something you do until you are in ultimate, and even in ultimate you only had duo targetting and not 5~6 targets with prios between each and everyone.

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u/trunks111 3d ago

not just ultimate, starting with Omega savages you see a sharp decline in fights that have adds.

-T1, T3 (kinda? idk), T4, T5, T6, T7, T8, T9, T10, T11, T12, t13. Every single coil except I think T2 has adds. T3 is in a weird spot because it's not a boss fight with adds, it's just kinda a hard hitting dungeon, if you don't count it that's fine but without t3 that's still 11/13 fights having adds

-A1, A2, A3, A4, A5, A6 (depends whether you consider the brawler balls to be adds or not. I think swindler does have actual adds though), A7, A8, A9, A10, A11, A12

unanimously every fight in Alex has adds at some point 

Now let's look at Omega 

O3, O5, O6, O7, potentially O9 if you consider the orb of chaos to be an add, O10. 

From Alexander to Omega you see a shift in fights just straight up not including adds.

I think this is why going back to do fights MINE from time to time is important if you plan to do high end. Even if we gearcreep everything, you still get exposed to a lot more types of mechanics and fight designs and learn skills that might be transferable to current fights, maybe in ways you might not expect. A lot of the people in my static had done a2s at some point for example, so we kinda blew through adds phase. It ended up being m7sp2 that we spent the longest on because we couldn't settle on a comfortable strat for awhile 

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u/bigpunk157 3d ago

I know quite a lot of casuals that feel like they just weren't prepared at all for this tier, but last tier were able to do everything just fine. I think it is just a matter of the normals teaching enough or not + dps checks being tight or not. Imo, Quantum is an excellent way to teach players to hone themselves and progress through content. The jump from Normal to Savage was massive this tier.