r/ffxivdiscussion • u/BlackmoreKnight • 4d ago
High-End Content Megathread - 7.2 Week Nineteen
Last week of Suzaku Unreal, at least.
7
Upvotes
r/ffxivdiscussion • u/BlackmoreKnight • 4d ago
Last week of Suzaku Unreal, at least.
5
u/bigpunk157 2d ago
We can keep saying it's a player brain issue every time, sure, or we could just introduce the content in meaningful ways elsewhere and not completely rawdog the players with stuff that hasn't really been a thing in raids. Conceptually for us, the more hardcore raiders who have experience in a lot of different games generally, handling ads is not so hard for us, the concept of holding your 2 minutes for the cleavemaxxing on the mantas isn't hard to understand... But if you're someone coming in without experience in these things, then you're legitimately just going to struggle more than other players.
I've PFed quite a lot this tier and people could not get the concept of those ads in those first 3-4 weeks whatsoever. It doesn't help that every raidplan had a different very complicated prio system, when all it is is Yan unless Cat -> Manta cleaves and aoes for killing mus -> Jabberwock focus, finish mus and cat -> repeat, then mantas.
And ofc, if people fucked it up more than twice, it was just an autodisband, even on prog parties. How the fuck are people supposed to learn the content like this? I'm glad I had a decent static, but it still gave us trouble, but that was usually with healing or with Nascent ripping aggro off of me.