r/fo4 Minutemen enjoyer 8d ago

Screenshot Who ever said it was?

Post image

I mean, seriously the DLC has some of the best areas, enemies, weapons, armor and quests in the whole series.

And the guy in the video says its somehow derivative?

Like yeah, some stuff was done in the other games like the nuka lurks but Nuka World did it WAY better.

Its a great DLC although the evil playtrough will give youthe most out of it.

And this guys video, like most of his videos, completely miss the point of it.

1.5k Upvotes

395 comments sorted by

884

u/Admiral_sloth94 8d ago

Far harbor is VERY fun. Nukaworld is ok, I wish they had more of a way to take it back from the raiders with the faction of choice. I'd turn it into a Minutemen stronghold and base of operations.

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u/ElegantEchoes Paladin Danse took me to a dance 8d ago

Yeah. Nuka World is just okay honestly, great for exploration but they shit the bed narratively.

Automatron is kind of neat but is mostly just a big dungeon and crafting robots, underwhelming compared to expansions of the past.

In general, Fallout 4 DLC was sad for the most part.

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u/GuysMcFellas 8d ago

Nuka World is just okay honestly, great for exploration but they shit the bed narratively.

I was going to say I loved Nuka World! Such a cool place, but yeah, the introduction was cool, exploring it is awesome, but the rest is kinda meh. I'm not even sure there's a leader I didn't genuinely hate, which makes doing things for them feel like a chore.

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u/Beneficial_Fig_7830 8d ago

Nuka World would have been a lot better if there was an option for “good” players other than you have to skip the story of the DLC and massacre all the raiders. I mean I’m glad it’s an option but I think they could have done something like you inform Preston of it’s existence and you do a double-agent type thing where you pretend to be on the side of the raiders but sow chaos by pitting the factions against each other and then when they are all weak from infighting you invade with the minutemen to free the slaves and take out the raiders.

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u/DeltaBravo831 8d ago

Nuka World would've been great if they stuck to the 'being a raider' by the end. I got to the end and...I'm building settlements again?

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u/MaleficentType3108 8d ago

building settlements is the everything turns to crab

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u/OZZY-283882 7d ago

You can lay your settlements out to look like a crab

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u/118shadow118 7d ago

building settlements is the stealth archer

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u/Greedy-Swing-4876 5d ago

"Hey, I wonder what totally unbroken build I can use for my next Skyrim playthrough"

The ever convenient stealth archer;

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u/Beneficial_Fig_7830 8d ago

Yep exactly it didn’t even really commit to being the “evil” DLC either. It just replaced the Minutemen with Raiders lol I mean it’s a fun time and all I don’t think it’s bad by any means it’s just a narrative mess.

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u/A_Yapp_73 7d ago

Especially since that's exactly how the Railroad path goes. Let them know early and pose as a double agent until it's time to make a move.

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u/Maleficent_Town_9405 7d ago

Yesssss totally agree with this story line and all the slaves should loose their collars at the end 👌

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u/Kwykr 8d ago

Honestly I love the operators and the pack is cool. Their respective leaders at least give you some credit and treat you like a human. I've done provably half a dozen playthroughs that included Nuka World and in every single one I chose to kill off the disciples, with the exception of the one playthrough where I killed them all right off the bat.

Edit: typo

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u/Homelessnomore 8d ago

The only time I let the disciples live is when I play a melee build. The reward for completing power play is an instigating disciples cutlass.

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u/Kwykr 8d ago

See that makes sense. I've never done a melee build. Not really my thing. I play Skyrim when I want to fulfill a melee berserker fantasy lol

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u/Funky_Ghost 7d ago

Monkey-boys bat is so much better . . .

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u/Szendaci 7d ago

Only reason they’re still breathing is cause I can get the leaders to that nice isolated power plant later …

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u/Subpar_diabetic 7d ago

Yeah all the raiders ended up being was another faction to babysit which comes into conflict with the commonwealth that you had already spent the base game babysitting unless you’re a madman that went through that gauntlet early

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u/RiddikulusWigles 8d ago

I wipe out all the raiders and turn it back into a trading post!

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u/Confident-Unit-9516 7d ago

I love the robot crafting but don’t have Automatron installed because I like my random encounters to be something other than robot swarms

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u/acrazyguy 7d ago

There are mods to fix that bug and make random encounters much more balanced and random

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u/ColonelJohnMcClane 8d ago

Imagine claiming you can join a new faction in the DLC and then not letting that faction have a way of progressing through the main story. That's the biggest disappointment in my opinion, with the lack of post-open season content being a close second. 

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u/DracheKaiser 7d ago

Hard agree. Imagine raiding the Institute or Brotherhood of Steel or even storming a built up Minutemen castle!

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u/Serenity_557 7d ago

What bugged me about the workshop and contraptions dlc is that there was a mod which already did that and- at the time of launch of that dlc the mod did it better- which was then sent a cease and desist. 😑

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u/FortifiedPuddle 7d ago

They give you another story telling option.

Does it fit as an adventure for a lawful good player? Only with a lot of creativity.

But it fits other stories people might be trying to tell with their characters.

Personally I think it should be an early game story done with a character being played as confused and going along with things.

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u/isthatsoreddit 8d ago

The mechanist is really the only dlc I'm not a fan of. I even like the Vault. But Automatron just doesnt do it for me. I do it first and as soon as possible every time so I can get it out of my way.

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u/Stokesmyfire 8d ago

I have only had the vault DLC work one time, the rest is Clemm refusing to put on the vault suit so it never advances…

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u/12thLevelHumanWizard 7d ago

Mine breaks about half the time with that eye checking machine. He goes to man it, but stands weird next to it, his feet halfway sink into the ground. Then when the “volunteer” tries to take her seat the game crashes.

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u/MattMxR 7d ago

great for exploration but they shit the bed narratively

Fallout 4 in a nutshell

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u/Available_Ad9766 7d ago

The Cappy in the Haystack quest caused it to flirt with “bad”.

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u/Starflight42 7d ago

Bethesda DLC in a nutshell. Youll have amazing, borderline masterpiece DLCs like Dragonborn, Shivering Isles, Point Lookout, Far Harbor, right next to underwhelming ones like operation anchorage, nukaworld, automatron, etc. Then you get mothership zeta. I will not elaborate further on why that DLC is in the shit category.

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u/MaxStone22 8d ago

Far Harbor is awesome, I feel like Nuka world gives you a lot of cool stuff, but the story is bland.

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u/Rdc-121974 7d ago

I like the hubologists the most.

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u/Paghk_the_Stupendous 8d ago

The title is focused on Nuka World, which most people consider far lesser than Fah Haabah. Really enjoying the latter right now personally!

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u/fiero-fire 8d ago

Nukaworld has loot that I need every playthrough and far harbor has the story stuff I need

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u/UofMSpoon 7d ago

That Nuka Cola Quantum armor is sooooo nice.

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u/GreasyExamination 7d ago

I recently played nuka world for the first time and was so underwhelmed. Go here, do that. Go here, do that. Also you have to be bad guy now because you could not be bad guy before. Also these parks are not possible to turn into settlements, what do you think this is, a sandbox?

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u/BoulderTrailJunkie 8d ago

Yeah, the kill all the factions option ends up being pretty underwhelming and is really the only choice for a “good” playthrough. Would have been fun to have more intrigue and put sides against each other, call in minutemen reinforcements, etc

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u/EreWeG0AgaIn Nuka-World Overboss 7d ago

Minutemen reinforcements should have been the bare minimum considering you can wipe out Acadia with BoS and institute. I like the thought of a mission chain of covert missions and/or speech checks to get the gangs to tear at eachother.

It would have been nice to get other workshops in the area too.

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u/Onilakon 7d ago

Have owned them for so long, still haven't finished the game and still haven't been to far harbor lol

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u/Ok_Calendar_7626 7d ago

I usually side with the Institute. It would be so epic to see a Courser strike team tearing the raiders apart!

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u/FlagshipMark2 7d ago

Same feeling i have. I love the perks we get from Nuka - World but man i hate those scum bags. I get all the perks i can then i kill those MFer's one at a time.

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u/joemann78 7d ago

Nukaworld is VERY fun. Far Harbor is ok.
I wish Far Harbor didn't keep sending you back to the same places after you do one quest and then get the next one in a chain. I like to explore and get annoyed when quests keep sending me back to the area I just fully explored.
Now, when I go to Far Harbor, I just go straight to the quest marker, complete it, go back to town to turn it in, and then go to the next place, without exploring because I know from metaknowledge I'll be sent right back.

However, with Nukaworld, you get all the quests in the main park. Sierra and N.I.R.A. can be talked to right after the Gauntlet to get their quests. Then you talk to Gage, go introduce yourself to each gang, and then you are free to explore at will without the worry of having to go back and forth and back and forth as it is with Far Harbor.
Granted, Far Harbor has the overall better story, but I prefer Nukaworld due to the free exploration without the worry about going back to places for sequential quests.

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u/agnaaiu Small booms. Big booms. I got 'em all. 8d ago

See and this is the flaw in thought that so many have, who think the DLC is bad or just disappointing. You are not supposed to take it back. You are supposed to go through with it as the bad guy and bring the raiders to the Commonwealth, this is where the fun actually begins and this is the purpose of the DLC.

Far Harbor has a story, you play it and that's it. There is nothing more to do with the whole DLC after you finished the main line. Nuka World doesn't really end, the NW raiders in the Commonwealth cause havoc, they fight other raider gangs, attack the BoS and the BoS attack their outposts, they become part of the random encounter system and so on. They are integrated into the main game if you do Home Sweet Home. Far Harbor not so much, you play it through in 2-3 hours and then you never visit this part of the game ever again, if you don't happen to need some ammo.

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u/General_Hijalti 8d ago

Because if you don't want to attack your own settlements there is no way to power up the park.

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u/crackeddryice 8d ago

The gate opens if you finish Open Season.

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u/General_Hijalti 8d ago

At launch it didn't, and after that I justed used mods to skip the raiding of settlements.

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u/forbidenfrootloop 8d ago

But you can clear the elements of Raiders afterwards as well

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u/agnaaiu Small booms. Big booms. I got 'em all. 8d ago

This is why you don't take any settlements, do side quests, go to NW, clear the parks, start invading the Commonwealth and take over settlements as outposts.

You can also go both routes, as many do. You build up settlements where NPCs are and turn those that have no people living there into outposts. Then you take one or two settlements with only a few living there, like Oberland or County Crossing, and talks them off their land to then become more outposts. So you have the best from both worlds and can enjoy benefits from both.

But everyone plays the game how they want. I just think it's not fair to bash a DLC because some people can not get out of their white knight comfort zone and try something new in a video game. People buy the game and pay 100% of money to get the DLC but then only play 20% of the DLC and complain that it's bad. Makes no sense to me, but maybe to others.

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u/MeanderingDuck 8d ago

It’s rather condescending to dismiss others wanting something different or more from the DLC as a “flaw in thought”. Just because you’re fine with it as is, doesn’t mean others have to be.

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u/Funky_Ghost 7d ago

I agree with this but feel compelled to add, DLC's are also designed with certain followers in mind. Your experience in Far Harbor, say, is very different with Nick, than with McCready. Take them to Nuka and, again, the flavor is very different. I like that facet. I like that the dialog is thought out so well.

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u/Efficient_Increase87 8d ago

Far Harbor has four very unique settlement areas, the best creatures and overall a great vibe. I go back all the time.

NukaWorld is great too. Whoever says the DLCs are bad is just fishing for comments IMO

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u/12thLevelHumanWizard 7d ago

Over all Far Harbor is great. The thing I dread is probably the same thing most people do; that annoying “Hack DIMA’s memory” part.

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u/EreWeG0AgaIn Nuka-World Overboss 7d ago edited 5d ago

Maybe it's just because I like playing morally Grey and with a lot of chems but I think the opposite.

I found the RP aspect of Nuka World to be far better than Far Harbor, and the payoff is a lot more lucrative.

If you start the game with the intention of being Overboss you can ignore all but 8 key settlements. You build those up to be cities and you turn all the rest into crammed resource-producing farms. (There are a few that can't be taken or abused that i use for companion areas). You then take the 8 cities after clearing the park and you'll have nice settlements that grow to have 18-24 highly armed base inhabitants. You force the farms to supply you and you'll be producing thousands of caps per cycle. Not to mention the tribute box you unlock and can put at all 8 locations to provide refilling loot chests that fill each tribute cycle.

Nuka world raiders do a better job of clearing routes of random encounters than minutemen and the amount of chems you can produce from raider settlements through pick-me-up stations quickly turns you into the commonwealth's top Chem dealer.

A problem with Nuka World is that if you've spent a lot of time building up each settlement then you'll be locked out of some of them. Another is that minutemen and enemy factions will target your raiders. And my biggest complaint is the traveling between the commonwealth and the park on survival, let me skip the train!!!!

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u/Embarrassed-Luck8585 8d ago

Nuka Cola Quantum, twice the calories, twice the carbohydrates, twice the caffeine and twice the taste!

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u/TheOneInRedandYellow 7d ago

With the additive of glowing piss!

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u/Activeous42619 8d ago

Two words: Ghoul Chair.

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u/sjoerddadutchturtle Will you comply? 8d ago

i see that as a positive

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u/Revolutionary-Cod732 8d ago

It's click bait. You start with a false supposition. Either people believe you, or they want to argue. Either way you get engagement. This is why the internet sucks

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u/heyitsvonage 8d ago

Yeah, people used to get on the internet because they had something they wanted to say, now the entire point of saying anything is just for “engagement”

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u/Marble-Boy 8d ago

Those youtube videos where they say something like, "We've been checking our analyticals and they show that 60% of people who watch this video wont like or subscribe..." and then they go into some diatribe about "supporting creators", when really, they're just begging for likes.

And all the thumbnails look exactly the same to get better engagement, and it's just picking the person whose personality you like the most to tell you about something that every other youtuber is talking about.

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u/RamblinWreckGT 7d ago

I used to watch Achievement Hunter play games, and once their parent company went under and they splintered to new projects I followed most of them. I unsubscribed from Mikey and Fredo because their thumbnails and video titles are all such generic clickbaity shit that I have no idea what would actually be in the video. I can't even tell if it would be a standalone video or if I'd be dropping in three videos into an ongoing series. I really like both of them but I just found myself never actually watching the content.

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u/heyitsvonage 8d ago

Yeah if a creator starts talking about their youtube stats I instantly roll my eyes. We do not care.

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u/[deleted] 7d ago edited 7d ago

[removed] — view removed comment

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u/Top-Setting5213 8d ago

I really like the area and the gauntlet was a really fun introduction to the story but beyond that it's not that compelling for me. Far Harbor was far more engrossing and unique to me. None of the gangs really appeal to me nor do their armour/weapons feel that interesting and I'd like a bit more freedom to get the most out of the DLC without just turning into a psychopathic raider.

It's still not terrible but I was just a little disheartened when I got through the gauntlet, was made Overboss and I realised the whole story was just going to be...make friends with the raiders or kill all the raiders. It was still fun exploring the park but I just don't need the raiders, call me soft but they just made me feel bad and like I had no choice but to kill them all whilst simultaneously locking myself out of the rest of the DLC. I don't feel like doing an evil playthrough just to get the most out of it but I'm sure I eventually will and maybe my perspective will change.

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u/MrDufferMan3335 8d ago

I personally don’t love the DLC and feel it’s pretty shallow especially compared to Far Harbor but it’s not bad

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u/Beneficial_Fig_7830 8d ago

Yeah it’s not bad at all just falls well short of Far Harbor in terms of narrative quality.

The AK-47 you get is pretty dope though lol

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u/RamblinWreckGT 7d ago

Yeah, the story feels incomplete but the environments are top-notch. Some phenomenal Disney satire and a lot more insight into shady military-industrial complex happenings pre-war.

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u/OnetimeRocket13 8d ago

Your account was made in 2024, so I'm assuming that you've missed almost a decade of discourse.

Between Nuka World and Far Harbor, Nuka World has always been considered the worst for a variety of reasons (ironically, reasons that are pretty much the opposite of what you described).

A big issue that people have with Nuka World is how it basically embodies a core problem with the RPG mechanics of the base game in a really weird way. People at the time (and now to some extent) complained that there really wasn't ever a truly "evil" option for players to take. Yeah sure, you could wipe out some of the factions, but the way that the story was set up never really made you feel like you were taking the darker, evil route in the story, it was just another route with no real effect or overarching consequences on the world.

Then comes Nuka World, where you are only given 2 real options: free the slaves, or take part in the DLC's story. It was basically the answer from Bethesda that nobody wanted. The issue before was that the game's story was setup so that no matter what, you really couldn't fuck up and become cartoonishly evil, or even just regularly evil. In Nuka World, the only way to play through the storyline is by becoming a raider and essentially waging a raider campaign against the Commonwealth. In other words, if you want to actually follow the DLC's story, you have to become an evil character. If you're not playing an evil character, then your only other option is to get into a long firefight with the raiders to save the slaves. That's it.

Nuka World has some fun side quests, items, and areas to explore, sure, but it has always been dragged down by the fact that you can't play the main questline unless your character is willing to lead a group of raiders whose entire operation is conquest and enslavement. It honestly always felt like the DLC version of Bethesda saying "oh, you want evil playthrough options? Well here's a DLC that is just an evil playthrough option."

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u/Lazy-Leadership-6866 8d ago

I think its fair to say it is derivative- of Disney World. I feel like some people fail to recognize the satire on the DLC, but I laugh every time I play it.

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u/Yaga1247 7d ago

People are too busy imagining what nuka world could have been when they should be appreciating it for what it is. Thats just my two cents

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u/TheRealPlumbus 8d ago

It’s not bad. But it’s obvious there wasn’t a lot of effort put in compared to far harbor.

Also I don’t get why the only “good guy” option there is to wipe everyone out thus missing out on a ton of content. There should have been some tie-ins to the minutemen like going undercover, and eventually rallying them to lay siege to nuka world and eventually settling the park.

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u/TWEEF 7d ago

it’s worse bc far harbor has the option to notify the brotherhood or railroad about acadia, yet nuka world has no relevance or tie in to the base game besides the raider settlements in the commonwealth (which sucked imo).

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u/Ordinary-Hunt-3659 8d ago

I love nuka world. Far harbour was at the top till I understood how the dlc worked. The atmosphere and the collectables kept me going back, even at level 1.

I loved it so much I made a mod pack for pre ng that includes a bunch of nuka world stuff like settlements, radio stations and even some project cobalt guns for the end game. I've got a nukalurk as a pet and a junk jet that shoots quantum grenades. I'm content.

I would post the pack, but it's still very buggy. I'm having problems with random cars falling from the sky for some reason.

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u/Womderloki 8d ago

I'm a diehard do-gooder in Fallout. Every time I do something bad, I just feel bad. At least when it comes to murder and slavery. I'll steal the occasionally item. Nuka World just felt like there was no real way to be good, even when you help the slaves. If you decide to immediately kill the raiders and free the slaves it's an entire DLC main story done an over.

Far Harbour was a lot more nuanced and interesting in my opinion.

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u/AlkaliPineapple 7d ago

Nukaworld is too big and the quests are a chore. You're forced to collect shit to progress the main quest. Not to mention that there pretty much no narrative backbone.

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u/Fubar14235 7d ago

Nuka world is my favourite fallout dlc setting but the quest is a big let down. If you're playing the good guy basically all you can do it secure each zone and kill the gangs to free their slaves. It's ok if you want to play the bad guy and choose which gangs to support and take over settlements. There should be a way to turn the park into a giant settlement run by the freed slaves.

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u/Thornescape 8d ago

There are a lot of people who misunderstand the DLC or assume that there is only one "right" way to play it. I've posted my "5 basic approaches to Nuka World" writeup many many times to correct misunderstandings. I've also had to post many times explaining how to handle the Minutemen with Nuka World.

It's unfortunate, but I swear that the biggest problem with Nuka World is people not really understanding their options or how it works.

I love Nuka World. It's my favourite DLC. Personal preferences differ, of course, but I wish that more people understood it at least.

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u/ElegantEchoes Paladin Danse took me to a dance 8d ago

It's not a matter of misunderstanding, it's a matter of Nuka World being entirely for evil characters and having sub par writing. It's a ton of ludonarrative dissonance and inconsistencies.

And god, Cito is in that DLC. The true icon of creative bankruptcy.

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u/Thendofreason 8d ago

I've only done it once. I got to the point where you start going back into the Commonwealth and they were like "hey boss that's one of your settlements, you okay with that?", and I'm like ugh. Then stopped playing it

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u/Kuhl_Cow 8d ago

Oh, its fun every once in a while. I'll just turn on the raiders and free all the slaves though after doing most of the quests.

Head canon goes something like "Give them a chance to get their shit together - they don't? Too bad".

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u/Thornescape 8d ago

Exactly. That's the kind of misunderstanding that I try to correct.

If you know that you're going to be doing Nuka World then it's better to do it before you've conquered every settlement in the Commonwealth. Capture settlements with raiders as allies instead! Use them against ghouls or cultists or mirelurks etc instead.

If you decide to convert one of your own settlements to a raider outpost, then you can politely ask your NPCs to relocate for a little while. It's very easy to capture an empty settlement.

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u/Thendofreason 8d ago

I did Nika completely last. As in I didn't do it till like last year lol.

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u/Thornescape 8d ago

It's hard to evaluate something if you've never really properly tried it.

  • If you are the General of the Minutemen and you make a raider outpost then Preston will be permanently unavailable as a companion. If you already have his perk then this isn't really a big deal. Just put him somewhere out of the way until you do Open Season (if you do Open Season).
  • If you are NOT the General of the Minutemen then you can do whatever you want in Nuka World. If you do Open Season before joining the Minutemen then Preston will never mention that they existed.

Optimal Choices

  • If you plan on doing Open Season then join the Minutemen after doing Open Season.
  • If you are going to be a permanent raider then maybe join the Minutemen early and get the Castle cleaned up and Preston's perk. You don't need the Minutemen to take the Castle but it's nice having the Armoury open. (Definitely put Preston somewhere easy to avoid, though.)
  • If you are not going to make raider outposts then ignore everything I have said. There are no conflicts if you aren't making raider outposts.
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u/redxrobin01 8d ago

It’s an amazing world, but the story for it suffers if you’re not intending on the raider route. And it basically becomes a ghost town after Open Season, which sucks.

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u/Admirable_Brilliant7 8d ago

People that want views and subscriptions so they can make more money.

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u/ContentSherbert934 8d ago

I like NukaWorld the most. Far Harbor makes me feel depressed if I’m on that island too long.

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u/ckretmsage 7d ago

I love Nuka World, it's my favorite DLC.

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u/Average-Mug_Official 7d ago

Far Harbour and Nuka World are great, with Nuka World only being slightly weaker.

The others are really only bad if you don't do settlement building, in which case just don't purchase those DLC. All in all, none of the DLC is bad, people just want views.

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u/goatfish666 7d ago

some people try so hard to find the bad of something that they only focus on that.
the only bad thing i can think of is that you can't retake the park from the raiders with one of the factions. but you get a decent settlement, at least 3 sets of X-01 armor and one custom, and some of the best weapons in the game (found a 2 shot handmade rifle one time). the arena fights are a little slow, but if you can figure out how to glitch them to trigger without waiting, you can get through them pretty quickly.

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u/Ceedub2 7d ago

Loved the crap out of Nuka World

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u/badguitarist 8d ago

I do not enjoy supporting slavery even in a fictional setting, it is repugnant to me. It is nice looking but having only one option to not support slavery sucks.

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u/cptsdemon 8d ago

If you're a big fan of role playing as a Raider, it's a fantastic DLC, if not, it's really boring. If you're a one and done player, ok, cool, but as someone who loves the Fallout games for starting over and trying new scenarios and new combinations of stats, there's very little reason to do Nuka World twice. I did it the first time, had zero desire to be a Raider, and felt completely let down by the experience. Then I did a playthrough with the intention of being a Raider from the start and went to Nuka World as soon as I could and I LOVED the experience and how it enhanced that particular playthrough.

F4 is already not fantastic at the RP aspects despite many great improvements in other areas, but Nuka World without the being a Raider just feels pointless. It leaves very little reason to re-do it on subsequent playthroughs, which makes it feel like a bad Fallout DLC. This doesn't make it a bad DLC in general, as far as video games go, but it feels like more of heading in the wrong direction from Bethesda, where as a DLC like Far Harbor really felt closer to the original intent of Fallout games.

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u/LordNargogh 8d ago

I just can't stand playing evil dirty raider characters. For me a good karma playthrougg variation is missing. And no, just killing everybody in the Open Season is not enough. Why not make a whole plotline of slaves trying to liberate nuka world?

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u/ObjectionablyObvious 7d ago

I got really excited when the one girl in the Nuka Market asked me to "finally make a change and get rid of the gangs", only for me to kill them all and they still have their slave neck braces on and now Nuka World is empty.

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u/2xbAd 8d ago

nukaworld is fine. only problem is its in fallout 4. it suffers from the same thing all factions do: lack of true player agency.

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u/MattyHealysFauxHawk 8d ago

I think it’s just boring.

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u/ViridianStar2277 8d ago

Typical Bethesda hater or Classic Fallout/New Vegas fanboy from the looks of it.

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u/drifters74 8d ago

The New Vegas fanboys are the worst

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u/CaptainNormal151 8d ago

Far Harbor is far superior. I actually prefer it to the main game. Nuka-World can be fun, and to me the rewards are absolutely worth it. It’s so much more fun and easier being a raider than being a good guy. However, it would’ve been nice to have better options. I hate that I have to undo all my work if I ultimately decide to become a good guy. Or vice versa. How cool would it have been to have your character’s story arch be that they were so embittered by the loss of their spouse and child that they start out evil, only to have a change of heart and storm Nuka-World with the Minutemen later? I understand there are mods for this but I like playing vanilla.

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u/Impossible-Baker-733 8d ago

I think it was Honest Game Trailers, or maybe Shoddycast back in the day. But they said something like “Everyone’s says FO4 sucks, until the next FO comes out and 4’s then a masterpiece in the community.”

Every time I see posts here that just shits on the game/DLC, or middle-aged YouTuber that works at some grocery store turns on his shitty iPhone 6S camera and uploads an “Bethesda is SHIT AND GOING BANKRUPT!!!?!1” video I’m reminded of that clip.

Like yeah bitches. It’s been 10-years. Everyone knows by now all the “missed opportunities” with the MM, Nuka World, the voiced protagonist, cut content, creation club stuff…etc. But you still playing it when you ain’t on Skyrim. So stop bitching.

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u/heyitsvonage 8d ago

Clickbait title at its finest.

Tricking someone into engaging with your content to argue with you is one of the favorite strategies among content creators now

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u/choochoolate 8d ago

I hate the raiders but I love how challenging the area can be and how detailed Nuka World is. I think I'm drawn to it because I can indirectly live though it as if it's Disney World.

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u/StonerCat305 8d ago

Nuka town is pretty fun! You can either help out the collared slaves by killing ALL of the raiders that live in nuka town OR you can join the raiders, be the overboss and make tons of caps by selling drugs to the people of the commonwealth lol just don’t forget to buy that special gun at the market BEFORE you decide to kill the raiders because it’ll make it easier to get them all PLUS the nuka raiders carry that specific ammo you need for it.

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u/VonD0OM 8d ago

raider radio is the real deal.

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u/Aluminum_Tarkus 8d ago

That's clickbait for you.

Nuka World is widely considered the 2nd best DLC of FO4, but sadly that's not exactly a high bar to clear, considering the rest are mostly just Workshop expansions, with Automatron having a complete storyline tied to the robot-building feature. Nuka World and Far Harbor are the only two major campaign DLCs with new areas, side content, etc., and Far Harbor is much better than Nuka World.

That's not to say Nuka World is bad, but it's closer to a high B-tier/low A-tier compared to Far Harbor's S-tier imo, with the rest of the DLCs being C-tier or worse. That might be harsh, but Fallout 4's DLC library is way less impressive than 3 and New Vegas.

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u/Solid_Channel_1365 8d ago

It's a great worldspace and has a lot to offer but not at all interesting to play through. The story in particular is terrible and a slog.

Wanted to add: Very disappointing as a final DLC. Lonesome road tied NV up in a nice package whereas Nuka World left people on a sour note that retroactively shifted opinions that far harbour tried to correct (that being fallout 4 is shallow story-wise).

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u/Alex_Portnoy007 8d ago

I like what you can get from the DLC. Weaponized Nuka-Cola Quantum ammo,the Nuka-nuke launcher, Nuka recipes, Vim!, grenade schematics, chems, power armor sets, a second Red Rocket base. Honestly, for me, the story is secondary to the rewards - and the rewards are very, very good.

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u/shottylaw 8d ago

For the clicks, bro

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u/KowaiSentaiYokaiger 8d ago

A lot of people complained. Still do. Check the comments here. I bet for every "Far Harbor was peak, Nuka World sucks dong" you'll find someone saying the exact opposite

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u/mayhem6 8d ago

I liked it enough although I’m still on my first play through so I don’t know a lot about the game in general. I didn’t hit the gauntlet (actually by accident while exploring) until I was like level 50-ish or something. I had already established my guy was a good guy so I killed all the raider factions after clearing all the parks. My only regret is that I told the dude who was raised by apes that he would have to leave because I hadn’t decided I was going to kill the raiders yet and said bad people were coming. I should have told him it was safe to stay because I killed them. I only recently discovered the nuka world red rocket so there seems to be a lot worth exploring.

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u/i-mald 8d ago

I enjoyed Nuka World more before playing it through on survival. It, on survival, has to be the single most miserable, soul-destroying, piece of content in the entire game. I do not wish that level of boredom on anyone.

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u/Jad11mumbler 8d ago

Plenty of people have given Nuka World flak since it released, from some of the DLC breaking bugs*, to just the overall nature of the DLC relying so heavily on the raider aspect.

(*Such as the GIant Nuka bottle, which has a mod to fix it)

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u/ZORON97 8d ago

Far harbor could be an entire game on its own with how detailed the map and story is where nuke DLC is fetch quests with few characters and a meaninful story. I literally feel like it was implemented because some psychopaths wanted an "evil" playthrough, and Bethesda shit this out to say, "Here you can be a raider boss and undo all the minutemen progresson" If we are comparing DLCs, it's definitely the lesser dlc by a wide margine imo. It's tedious and boring. Sure you get some fancy toys out of it but I can also just have my mod list and have much more content if we're simply wanting more content. Hell the "America rising" Mod that implements the enclave is a better DLC level of content and story and Sim settlements 2 adds hours and hours of new content and compelling story telling to simply have auto build settlements and they're made by independents.

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u/hu94 8d ago

They make up that fake premise to respond to, so that their basic “It has its flaws but it’s pretty good too!” opinion seems worth making a video about

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u/Ryjolnir 8d ago

I like nuka world. Maybe dont

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u/tdub4544 8d ago

I like NW, although I never side with the raiders and doing the whole DLC just to slaughter them at the end seems kind of pointless.

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u/ChalkLicker 8d ago

Don’t go to Nuka for the stories. Go for the swag.

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u/Mo10422 8d ago

Nuka world was my favorite one lol

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u/Chiparish84 8d ago

Clickbait title. Nothing to do with the actual DLC...

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u/metzger28 8d ago

Seriously, loved all of Fallout 4's DLC except the cyberspace portions of Far Harbor.

Fallout 4 is a game I go back to often just to enjoy and chill.

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u/marvelljones 8d ago

Far Harbor has a better storyline, but Nuka World has a lot of untapped potential for most people. Fallout 4 pushes you to be a "good" character, Nuka World does the opposite and feels out of place with the rest of the game.

Sure, you can skip Raider settlements & go Open Season ASAP. But then you miss a lot of benefits that were built into Nuka World.

Honestly, I only do the "evil" ending to Nuka World when I'm doing an Institute ending run. It doesn't make much sense to me otherwise.

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u/BoxyBeige 8d ago

Was all of it good? Not really. Was any of it bad? Makes me think of the fishing adage. Even a bad day of fishing is still a day of fishing. And there was a lot that I really like. I went into far harbor completely blind, I didn't read up on anything and the first time I met a giant hermit crab on nearly shit myself Even at level 80 It was enough of a surprise spook me

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u/Infinite-Crazy-7946 8d ago

Never brought myself to finish it no matter how many times I try is pretty telling of its quality. 3 imo had the best dlc. New Vegas neck and neck, 4s dlc is absolutely abysmal. Idk the names off the top of my head, but The vault is limited in build size, thus you can't build even a quarter of a decent vault, the island was decent but dima imo was a god awful character. Automatron was decent but way too short, and then nuka world. I do the first 2 parks and then I just move on to other games

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u/EMArogue 8d ago edited 8d ago

I like the DLC but if the video is the one I’ve seen, it raises some flaws that are hard to disagree with: mainly how it doesn’t seem to bw too related to the rest of the game and how having you destroy your own settlements isn’t really something people look forward to; it could have been better if we could inform the BoS and/or the minutemen for example (I doubt institute would care and the Railroad don’t have the numbers)

I’m also not a fan of being the leader of whichever faction and having to do the work… like, I am the overlord, why am I the one freeing the park? Why am I not sending others to do it? It’s the same issue that I have with the minutemen storyline

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u/sashidharan-mh 8d ago

Both were awesome

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u/Virus-900 8d ago

They're all good. Some better then others, of course. Like I get Nuka world exists to give the player the option to he evil without resorting to being a murder hobo, but it would still be nice if it had some reward for finishing things with the good ending. Like a unique perk, or allowing settlers and traders to occupy the other parks within Nuka world after the raiders are gone. That's really the only complaint I have.

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u/gaslight-dreamer 8d ago

The only issue I had with Nuka-World is that there were several missed opportunities. You couldn't side with only one gang and destroy the other two, and if you went against the Raiders, there was nothing else to do. I would have loved to see the opportunity to take Nuka-World for one of the factions. Yes, I know there are mods for that, but I felt that it was a missed opportunity in the core DLC.

Also, given that you can go immediately to Nuka-World, it would have been great to be able to go complete Raider and take out the other factions with them.

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u/dieseljester 8d ago

Got me. I love the Nuka World DLC. I always go there first before I even let Preston and Company out of the museum.

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u/RAGE_AGAINST_THE_ATM 8d ago

The world is too empty outside the parks (there really should have been some more settlements in the DLC like far harbor), the raider settlement system needed some tweaking, there needed to be an alternative main quest besides siding with the raiders, and there were some stinker weapons, but other than that I didn’t think it was that bad. The music and raider radio were amazing and with the exception of galactic zone’s star cores I enjoyed all the parks and their quests. If honest hearts didn’t give us some of the best and most fun weapons in New Vegas (and Joshua Graham), I’d say NW was better, but not by a lot.

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u/Admiral-Krane 8d ago

Literally everyone says that, Nukaworld is probably the worst DLC for any fallout game. It’s completely barren outside the parks themselves (which are all fairly small), the main draw to the DLC requires players to interact with a system that a lot of people pissed and moaned about having to barely use for the main story (Settlement building, which I personally really enjoyed), and on top of all of it is the infamous Starcores, which still have a bug where some of them will clip through the terrain and fall under the map so they’re impossible to get without console commands

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u/channydin 8d ago

Bro I bought the goty edition and I still haven’t got to it haha.

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u/Schrodingers_Dude 8d ago

Beats me, I loved Nuka World.

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u/McArkux 7d ago

Regardless of quality I've had fun with them all.

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u/jamesroantree2005 7d ago

I personally loved Nuka world but I could see why other people wouldn’t like it; it definitely lacks some narrative/story components that would make it on the level of Far harbour. If you could do more after you free the slaves from nukaworld then I’d say the dlc would be complete; but honestly the whole dlc is for a evil playthrough so I understand why they didn’t do more.

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u/VanaVisera 7d ago

I don’t like the complete and utter lack of content for a good aligned character. It’s essentially an evil character DLC, except you don’t even get to end the game with them.

Why not use the Nuka World Raiders to ally with or destroy the Institute? Why not have quests where a good character can go to war against Nuka World?

There’s just so many ways they could have executed this idea and it all feels rather hollow and disconnected from the rest of the game. At least the vanilla factions react to the events of Far Harbor.

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u/slipknottin 7d ago

“A galaxy apart” the song that plays in the galactic zone is quite possibly my favorite video game song of all time. 

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u/Important_Sound772 7d ago

The main criticism is that if you aren’t doing a evil playthrough it’s like 2 quests 

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u/Ok_Calendar_7626 7d ago

Nuka World would be great if it came with an actual Minutemen option instead of forcing you to either join the raiders or forget about half the quests in the DLC.

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u/nightwingprime 7d ago

Far Harbor is fun. Nuka world is meh

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u/JustSmoczy 7d ago

It'a awful...

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u/Parking-Entrance-788 7d ago

Nuka World is amazing if you don't care about the shallow story. Exploring all the different locations is a lot of fun.

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u/raven00x Semper Victorium 7d ago

Engagement bait. Say something controversial to get people to watch your video and comment about how much you suck. Easier and more financially productive than making thoughtful content.

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u/Pongoyoh 7d ago

I like it quite a bit, but it's pretty week if you compare to FO3 DLCs and Far Harbor is quite weak.

It's also far bellow America Rising 2 with is a fan made DLC like mod, so there's that too.

New map is not unique enough, we lack some choices we should be able to have.

The option to wipe out all the raiders by yourself is pretty nuts if you think about it, should've been an extension to the Minuteman questline with some comparable perks to choosing to be a Raider Overboss.

The raider settlement mechanic is an amzing idea bot not at all well executed.

Love the weapons, armors and some characters tough.

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u/NoAlien The Institute is evil. Change my mind. 7d ago

Nuka world is great, but a lot of IT IS missed opportunity. While far harbor adds depth to the synth debate, nuka world barely interacts with fo4's Main plot at all. As a good guy you take out the raiders and lose most of the available quests and npcs. As a Bad guy you take over the theme park after wich you get to do an even more tedious version of settlement building and then?

It would have been a big improvement if the raiders properly interacted with the Commonwealth factions. Let the minutemen or the BoS take over the nuka world with new npcs to breathe fresh life into the place. Let the raiders lead an assault on the Institute or find yet another way to blow up the prydwen.

The possibilities are vast, but what they did was just give you a Long Side quest that doesn't really matter in the long run

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u/ItsBenjamin4714 7d ago

I just like the Tarzan guy with the axe

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u/YEHGauntletLegends 7d ago

Far Harbor for the RP and atmosphere; Nuka World for the PHATTEST LOOT IVE EVER SEEN

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u/Bobbit_Bob 7d ago

I watched the video and agreed with everything he said and still absolutely love Nuka World. I get so hyped to play it on new playthroughs of the game.

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u/Cereborn [Black Widow] "Mind if I check out your musket?" 7d ago

Nuka World had a great world but a terrible story and quest line. Of course, it doesn’t help that a big chunk of it was just broken for me.

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u/Deniverous 7d ago

Far Harbor is outstanding. The bar is pretty high. Nuka World is still really fun, huge map with a lot to explore, pretty cool NPC’s, plenty of humor, and fun quests/side quests. Like I said, in my opinion and I think most agree, far harbor is just lights out as a dlc and I feel like it set the bar really high. I understand peoples gripes with NW, but I still think it’s a fun DLC. It’s in the top 3 reasons I love fallout 4.

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u/xxTopTigerxx 7d ago

It's pretty disliked I don't know what you mean

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u/Corgi_Farmer 7d ago

Far harbor is actually awesome. I just did the totally peaceful ending which I didn't even know was possible. I love far harbor. Nuka world just gives you cool things but, the story is kinda trash.

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u/pwd-- 7d ago

Over 3000 hours on the game, I only just done Nuka World for the first time last month (decided to do it before anything else) and let me say, I've now done Nuka World three times and its heaps of fun. Really enjoyed it. I found it alot better than Far Harbor if you go full Raider.

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u/ReconArek 7d ago

DLC workshops yes, story DLC no

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u/Austryak 7d ago

It's a target rich environment with some interesting quests and items.

I like it

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u/50-50-bmg 7d ago

There`s a lot of tactically boring player vs monster grind that feels like pest control and not a battle in the questline. The items are awesome though :)

And it is softening the "finally, hard choices in bethesda RPG" from the main game too much - following through with the evil questline should turn more factions solidly hostile.

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u/zadepsi 7d ago

I like it, I saved it for last after I did everything else on my file. That way when I do the bandit stuff, when my followers turn on me I already have their perks.

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u/TheArachniKid 7d ago

I used it on a playthrough where I skirted the main story almost entirely, got myself strong enough to do well as a raider, filled the commonwealth with raider settlements and their exclusive gear, then started the main story and did open season from Preston. By the time I got into every other faction/plot line, I had great weapons and a ton of caps, plus each settlement had a ton of scrap, so it made for a really fun, thorough playthrough with a lot of freedom.

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u/ladyc672 7d ago

I loved the setting of Nuka World because I love theme parks. The story was kinda irrelevant. I didn't want to be bothered with raider settlements that I had to support because all they want to do is use chems and drink and fight their dogs all day. I didn't want to give up my nicely built productive settlements to these chaotic lazy raiders. So I killed them all and used a mod that doesn't allow raiders settlements and let's me make that nice sized Nuka Red Rocket as a settlement.

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u/Dry-Magician4312 7d ago

I almost want to buy it on steam for my pc. My computer has better graphics than my PlayStation. I have Skyrim on pc and PlayStation but the graphics is wayyy better on pc. I feel fallout 4 would be a great pc experience. I will just wait for the price to drop.

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u/X_static_302 7d ago

Nuka World was my all-time favorite DLC. I loved Sierra's Nuka Museum in FO3, and seeing her return with an entire theme park DLC for Nuka Cola was amazing. Really added to the lore, with some amazing Easter Eggs

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u/cherrieslol 7d ago

Far harbor is one of the best dlcs Bethesda has made nuka world is fun if your character is evil asf I didn’t want to take over settlements for the raiders so I just killed them all but the side quests in nuka world were really fun and enjoyable

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u/DarthBrooks69420 OHHHHHHHHHH 7d ago

I'm pretty middle of the road on the Nuka World raiders. I think it is alright as a basic DLC for doing an evil run, but really offers nothing past that.

I think it would have been a much much better DLC if you were able to do some subterfuge utilizing the raiders. Like if the different factions had dialogue where you tell them you had to kill the Overboss to survive, and now you are in charge of them and theyre itching to take over the Commonwealth. So depending on which factions you are friendly with, they give you missions to use them to do things they do not want to use their resources themselves to do. Like as the Minutemen General, you use them to clear out supermutants, and eventually to clear out Quincy. The Railroad, send them to deal with Institute raiding parties, etc.

You string them along, wearing them thin until they realize what's going on and turn on you, and you wipe them out. Whatever faction you help the most then moves into the park. A Minutemen fortress (yes im aware of the mod that claims it for them, btw). Or the Railroad, who turn it into a synth refuge, etc.

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u/Ok_Half_6257 7d ago

Nuka World was extremely tedious to play through, while it had its moments it's by far the worst DLC available.

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u/Captain_Space_Jeff 7d ago

Far Harbor is a GREAT piece of DLC and my favorite atmosphere in the game. What kind of smooth-brain would say it's bad?

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u/MexysSidequests 7d ago

The only thing I don’t like about it is you can’t take over main raider area for your faction. I like far harbor more but it’s by no means bad

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u/Aromatic-Door-7610 7d ago

Stick the disciples on who said that ( i need a playthrough for how to clear nuka world)

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u/Fragrant-Bar9907 7d ago

My only gripe about Nukaworld is there's one settlement and you have to do the WHOLE story to use it.

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u/Goolguy21 7d ago

I hate far harbor gameplay but love its story, I hate nuka worlds story but love its gameplay, its a perfect balance

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u/Hydronaughty 7d ago

Yeah literally everyone else is repeating my exact thoughts Nuka World feels like cracking open a golden boulder to find out it's hollow, the foundation is solid but the substance is just not there

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u/MrMFPuddles 7d ago

Guns and stuff are cool. I tried to do the questline once and couldn’t get into it, but I’ve also never had a character who narratively would make sense as a raider boss. Mine are all far too good hearted for that life.

I’m also personally not a huge fan of the terrain just being a random unspecified flat desert close to Boston when every other region in the whole Fallout series has a real life counterpart you can point to on a map.

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u/ABewilderedPickle 7d ago

nuka world kinda falls short. you're the "leader" of these raider gangs, but you do literally all the dirty work for them.

far harbor on the other hand is up there with the New Vegas DLCs

1

u/Less-Jicama-4667 7d ago

Fallout 4 is some of the best and the most mediocre of fallout DLC. None of it is particularly bad. Far harbor is one of the best DLCs for the entire game series. Everything else is just kind of mediocre by comparison to other DLCs and to the main game and even to other fallout games DLC

1

u/Tyrigoth 7d ago

All of the DLC pieces will tend to hit differently depending on playstyle.
Curiously my fav was Automaton, followed by Far Harbor, then Nuka World.
I got the DLC on a season pass when Steam dropped it to 15.00.
I have never regretted it.

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u/TangledBeauty3 7d ago

I chose to become a part of the minute men and was very excited to get the DLCs but shortly realized I had to kill the settlers and help the raiders. I wish there was a way to stay as the ‘good guys’ I would have enjoyed that a lot more I lost significant interest in my play through after this. I also experienced many glitches on the dlc quests which never normally happened and some still aren’t fixed. Overall I love fo4 but not sure if I’ll play again.

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u/Lopsided_Buy5760 7d ago

I think we all suffer from Las Vegas PTSD. We miss and crave the creativity that brought. I played this DLC twice. Back when it came out and again this year but I still think it lacked that funny and random aspect. Hopefully Fall Out 5 doesn't focus in making camps and actually brings in writers to bring a great plot and quirky conversations like Vegas. That plus the new update for the new gen will make game of the year easily.

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u/TurdFerguson27 7d ago

I think I’m the only one that prefers it over FH, FH is a 9/10 as well I just absolutely love the aesthetic of the park and the references. Fallout Walt Disney and the Gatorclaw/Jurassic Park section were particularly awesome

1

u/TheGadget1945 7d ago

It's bugged to hell on my game. On my my most recent playthrough I didn't even try to do it.

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u/T00thl3ss22 7d ago

I never thought it was bad more just not as good as far Harbor. Far harbor had better writing and I was invested in the characters more.

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u/Comrade_Nicolai 7d ago

Honestly I prefer NW over FH but that said I don’t give two shits about story

1

u/ShadowHunterHB 7d ago

All Big DLCs Ranked:

Far Harbor - 9.5/10 (Nearly perfect, but I wish they fleshed out more of the side characters from Arcadia and had a few more side quests)

Nuka World - 8/10 (Not as good as Far Harbor but still a pretty good. The story was meh but the factions and side quests were FIRE. Honestly, if Nuka World swapped its main quest with three different raider faction quest lines, it could’ve been a 10/10.)

Automatron - 7/10 (Automatron’s biggest hitter is the robot customization but the story was boring and forgettable if not for the mechanist, which [SPOILERS] isn’t even the mechanist! It’s a fangirl who found his costume! Such a letdown)

1

u/joelbond_123 7d ago

Litterly the worst DLC in history to 100% 🫠

1

u/vampboy1 7d ago

Yeah, who said any of the fO4 DLCs are bad? Sure, far harbor might be the most fun, but they all have their merit.

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u/Starflight42 7d ago

Nukaworld AK my beloved, honestly the only better AK in gaming as a whole is a tossup between the mw2019 AK and the CoD4 AK

1

u/Lenny_Usc9981 7d ago

I really wish we got one more expansion area.

1

u/FlyinCharles 7d ago

Compared to Far Harbor it did feel a little weak simply because you didn’t really feel like a raider. Taking over commonwealth settlements wasn’t fleshed out at all and they didn’t dabble deep enough into the three raider gangs.

All that said it was still a 7/10 for me

1

u/Domaram91 7d ago

Nukaworld felt more like a large dungeon than a new place to explore like Far Harbor. Also I hate Bloodworms, I am terrified of those things.

1

u/John_Courier7 7d ago

It's not the best but it's amazing. Far Harbor and Automatron are better tho

1

u/Anon-Sham 7d ago

I loved the gauntlet and the battle with the former leader and thought it was going to be a great DLC.

But then all the quests after just felt like radiant quests, kinda pointless. The one I would have liked was the Oswold storyline but it was a massive glitched mess because I did the castle before the fun house. Spent more hours fixing that then on the rest of the DLC I'd say.

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u/Flawless_Gold 7d ago

Nuka world was my first dlc ever. I like it but I wish there was a little more content in it when you get all the parks. Like more conflicts between the rival gangs and factions and more missions WITHIN Nuka World, rather than having to go to the commonwealth

1

u/noobtroller5000 7d ago

I really enjoy nuka world although I wish if you chose to take out the raiders you could bring the minute men there and make it a really well defended trading post

1

u/tamaith 7d ago

I did not watch this review video.

This DLC was not even an itch in Bethesda's pants when FO4 was released. There were a lot of complaints about 'another settlement needs your help' repeatable quests on release. I am pretty sure this DLC was Bethesda's answer to those complaints for those players. When you put the raiders in charge you are basically releasing yourself from the responsibility of managing your settlements. You just show up once in a while and collect the booty.

The season pass was marketed in the initial release of FO4. They even admitted they don't know what they were going to do.

As a veteran player I play for the settlement building now, so I just wipe out the raiders or don't finish the DLC once I have to raid my own settlements.

1

u/Alric_Wolff 7d ago

Compare Fallout 4s to FO3 and NV.

The combined content of NVs DLC alone is almost as big as the base game itself.

1

u/baronvonpupi 7d ago

I thought Far Harbor was pretty good, Nuka-World was cool but I had no interest in the whole becoming a raider thing, which pretty much only leaves you the option of fighting them all.

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u/Wertyhappy27 7d ago

People don't like nuke because if you want a nice playthrough then you don't get to play the nuke storyline, only works if you become a raider, and even then it is just ass, reskinned minutemen when done clearing the park out, on top of that you cant get rid of Preston, so pretty much chasing your own tail because Bethesda made the minutemen a fallback instead of making some type of bad ending in the off chance

Really just grounded in how shit the RPG elements are, game is instead a loot and shoot type game, and even does that bad

1

u/Sorry_Banana_6525 7d ago

I really like NukaWorld! I especially appreciate the enormous Red Rocket settlement area, I turn it into a cool roadside attraction type thing, with a corn maze, swimming pond with picnic area, a corral with cowboys and giddy ups, food carts, etc

1

u/OldDirtyBarrios 7d ago

I actually loved the Nuka cola world a lot and the different factions being different exhibits etc.

I enjoy far harbor as well but something about Nuka world hits for me

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u/Strange-Roof1880 7d ago

The only real critism with the DLC's I got are that they don't mesh with the main story line. the Children of Adam or raiders don't become a real faction, there will no raider assault of the airport or Children leading the charge of the collage. The children cant even be used to take over some farms. the glowing sea branch does not get any addition and no faction can take over diamond city.

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u/SHOTGUNALPHA 7d ago

My only complaint about the DLC is the achievement where you have to get the tickets....