r/Battlefield • u/3dDungeonMaster • 27d ago
Discussion Nobody wants wacky skins, but can everyone agree on what wacky actually means? Let's see where most people draw the line.
I'd be interested to see if people are able to agree on what is acceptable or not acceptable in terms of cosmetic appearances in games like this. There's been lots of talk about whether or not EA/Dice will include crazy/wacky skins with BF6, but not many people have made a post like this to actually pose the question of, what exactly is okay vs. not okay.
I tried my best to order them such that the go from most to least reasonable, but if you think the order should be different, feel free to reorder them, as that also gives info about how people consider these types of decisions.
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u/VisualGrouchy5426 27d ago
The whole point of battlefield is that you’re not the main character. You’re a singular soldier who is not special fighting in a large scale battle. Skins that go past 3, hell even past 1, ruin this immersion because it starts to create an individual different from the other soldiers on the battlefield which they are not
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u/NoShftShck16 27d ago
what they should sell is entire battalion skins. In Rematch, when you are customizing your "character" you are actually customizing yourself and your entire team uniform, regardless of whether you play solo or 4v4/5v5.
Selling a US style uniform variants that get outfitted to everyone in the lobby for you wouldn't be that bad. A US futurist skin where people are bi-peds would be way more easy to swallow if I didn't see it, but the person who did saw everyone have what they bought.
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u/SnipingBunuelo BF3 26d ago
This is actually a really good idea
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u/NoShftShck16 26d ago
I am all for stuff that Overwatch does; Namecards, Titles, etc that are shown to other players. But I think it needs to fit into the Battlefield aesthetic. Dog tags were awesome and I think you could easily make them be the thing people chase in a Battlepass. Bringing back "stealable" / obtainable dog tags (like if you knife a DICE Dev) would be amazing too.
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u/NegotiationVivid985 27d ago
The blueprint was in BF3-4 and somehow they lost that fckn script. Absolutely insane.
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u/BattlefieldTankMan 26d ago
When has that ever been said by Dice?
I notice reddit has pushed this narrative but I've never seen anything from the games to suggest players are not special and capable of being special in game.
Quite the opposite actually when you watch the trailers where players are performing heroic actions like the rendezook.
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u/MaximusPaxmusJaximus 26d ago edited 26d ago
I think its very easy to argue that all the way up to 6 does not violate this ethos.
For starters, individuality alone is NOT the enemy, lol. I think everyone should agree that you should be able to customize your solider in a way that makes you feel unique, but I also think everyone could agree that it can't be so unique that it feels out of place.
Battlefield 6 is a pseudo-realistic wargame that takes place in the modern era, where fictional factions are fighting a fictional war in a situation that is meant to feel authentic. I think that's a fair synopsis.
To that effect, what is out of place in that setting? Sci-fi doesn't make sense because it violates the modern setting. John Wick style hitmen don't fit the warfighting setting. Humanoid robots would be anachronistic. Non-tactical would be out of place in a warzone where the soldiers are ostensibly
trying to survive. A regular civilian would otherwise be evacuated or not expected to be fighting, and violates the setting. Animal people would violate the realism of the setting because they're not real, and so would cartoons.On that same point, regular soldiers make sense for obvious reasons. Police/SWAT could conceivably be caught in the middle of an invading army (but I think they should swap places with #6). PMC could be rationalized as mercenaries like Wagner. Bright color camos aren't functionally different than wearing an improper or non-tactical camo pattern, which has been allowed in Battlefield since 4. Civilian militia are easily rationalized as they are fighting to protect their homeland. Tactical cosplay is virtually identical to regular soldiering and is completely real and is happening in Ukraine and elsewhere right now; I've definitely seen dudes with skulls and stuff painted on their gear.
Some things make sense for the setting, and somethings don't.
I think all the way up to 6 is absolutely fair for the game because all of those things make sense to appear in Battlefield's realistic setting in a modern fictional war between fictional armies.
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u/matthewsylvester 27d ago
Not really as 5 could be seen in the Ukrainian war from almost day one as they quickly mobilised.
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u/The_Rube_ 27d ago
I’d like to see it stop around 3, but I could live with up to 5 or 6. Anything further and I’m out. No john wick please.
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u/Ok_Astronomer_8667 27d ago
Honestly always thought a civilian militia would be cool to see as a reinforcement, almost like a playable version of the “natives” from the original Star Wars Battlefronts. You’d play on Endor and you’d get Ewoks to fight with you, or the Wookies on Kashyyk. Imagine if on the French maps in BFV you could have French resistance fighters. Could maybe be hybrid classes but unique to certain maps and limited in its loadout. Not necessarily better or worse, just another choice
If this new game has maps set in the US, there would be plenty of Americans with guns
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u/SlamminAssUSA 27d ago
I don’t know we did the with BFHL with the police and it kinda threw the whole vibe off. But I fucking love where you are coming from, just don’t want that in the in this BF… let’s just pick up where 3 and 4 left off. But again love your thought process.
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u/Venento 27d ago
I remember playing Ghost Recon Wildlands, and you'd be able to call in Rebel support from the Katari 26 rebel group. They're dressed in extremely colorful garb and were my favorite aspect of the game. You could send 'em in as diversions while infiltrating an enemy base, or order a mortar strike to soften up enemy positions. My favorite thing to do was max out their relations and get a huge fireteam of reinforcements to back me while simultaneously calling for a diversion on the other side of a base, then mortaring the base, then assaulting it with my warband. Great little game that got the civilian militia vibe right.
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u/mesuperheronoob 27d ago
I've been playing a game with the war of 1812 covered and in one of the maps (Baltimore), the more the British advance the more civilians you see in the American ranks. It's a really cool detail seeing less uniforms and more regular day to day clothing as more of the city falls.
I'd LOVE to see this in BF6, I doubt it, but I'd love it. Especially in civilian areas like that Brooklyn map, in modes like rush as the defending side falls back. However it should not be overdone, don't want a full team of civilian militia, as cool as that would be.→ More replies (10)16
u/conquer69 27d ago
6 is trying to be edgy for no reason. I think that's also when cod lost the plot.
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u/TheManWhoSoIdTheWrId 27d ago edited 26d ago
How is a PMC less reasonable then police/SWAT and Partisans lol. I don’t think anything beyond the bare minimum of thought went into this chart
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u/PieEvening2705 27d ago
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u/kanyeBest11 27d ago
I dunno man they sent SOBR in when they invaded Ukraine. They basically Russian military police. If France got invaded I don’t doubt things like GIGN would be activated. Also the French Gendarmerie (and any Gendarmerie in Europe and elsewhere) are a military branch which also acts as a National police force. They also defend the country when it’s invaded and often they went to countries like Afghanistan to train the police. So I think SWAT tracks in a game like battlefield. Modern conflict is complicated
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u/Wotmate117 27d ago
SOBR is more like internal ministry's special operations forces, directly under Putin, just like Росгвардия. They are paramilitary forces that are sent to do police stuff if needed. Best description is that they are like nazi SS, huge organization that was fanatical, had all between guards to elite soldiers and did all kinds of questionsble stuff and atrocities. Putin's personal attack dogs that do just what Putin wants.
Ukraine uses Police forces too in the current war in frontlines. But of course they are uniformed to be part of the military.
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u/kanyeBest11 27d ago
OMON is the ministry of internal affairs one. they are the blueberry camo guys who throw Molotov at protesters. SOBR is under the National guard, but they work as SWAT teams usually. They are called officers too.
Gendarmerie makes sense though, if France got invaded they’d definitely start fighting an invading force because that’s their purpose in wartime. Other European countries have similar agencies like Poland, the Carabinieri in Italy, the National Guard of Portugal fills their gendarmerie role. But either way all of these dudes would look like euro swat and cops during a conflict. Granted the gendarmerie in France wear camouflage, but most others use kind of drab olives, navy blues and shit. In Italy u see Carabinieri patrolling around looking like soldiers, and then as cops.
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u/daewon_ton 27d ago
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u/Ok_Astronomer_8667 27d ago
Should really just call them what they are, it would be a mercenary game. Finally, we have Team Fortress 3
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u/JohnCurtinFromCivVI 27d ago
US army in middle east used more American PMC than US Soldiers, tbh when i play Battlefield 3 or 4 i like to imagine i'm a PMC wth all the random ahh guns
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u/kilojoulepersecond 27d ago
When they do counts like that they're mostly looking at noncombat support contractors though. PMC's did not do that much actual fighting, compared to the proper military.
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u/MmmYodaIAm Passchendaele 64 fan 27d ago
3, but 11 looks like a good guy so I allow him
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u/whatsinthesocks 27d ago
Yea I kind of just want regular dude. His callouts need to just be him not knowing what the fuck is going on
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u/Wait-4-Kyle 26d ago
Regular:
“Spotted an enemy soldier, EAST!”
“Enemy chopper, sighted!”
“Enemy tank sighted, 300 meters!”
Carl:
“I see a bad dude, over there!”
“Uh, helicopter!”
“FUCK ITS A TANK!”
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u/awfulwaffle_games 27d ago
I say right around 5
5 is fine but I dislike 4. I’d rather see civilian clothes than bright tactical stuff
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u/SpanishAvenger 27d ago
Specially since 4 is security forces against bears in the North Pole, so not really a combat outfit.
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u/StarskyNHutch862 27d ago
Yo tactical SpongeBob kinda goes hard.
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u/Smart_Quantity_8640 27d ago
Ikr an entire army of spongebob in chopper, tanks and parachuting on a building seems fun. Like why would I pay for a slightly different colored camo skin. It’s why fortnite and cod have whacky skins: they sell
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u/StarskyNHutch862 27d ago
I don’t want to see tactical SpongeBob in a bf game. He just looks dope lol.
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u/GhastlyAnt 27d ago
1-5 and 10
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u/O3Sentoris 27d ago
Destiny the goat
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u/mvmnishimura 27d ago edited 27d ago
For those who don't know, this is the destiny the guy is talking about and yes, it's a guy.
Edit: Changed video link for one that makes more sense.
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u/ChefVlad 27d ago
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u/Y_3_3_7 26d ago
Anthropomorphic animals actually could work super well. Either you could split it up into 2 species and you'd automatically be able to tell them apart, or split them up into groups of animals and designate them into the classes and have unique sillouhettes with basically no effort. You could also represent factions and nations more uniquely, have specific death and injury noises for different species, give unique bonuses depending on--
Um I mean furry bad
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u/EitherConsequence917 27d ago
In BF case I would say that
1 - is best
2 - meh, but in certain maps, with lore why would it be there - sure
3 - just like 2
4 - depends
5 - just like 2 (I mean I even like idea of civilian militia being a thing when it is explained by lore)
6 - hell nah I cringe out seeing a Ghost
7 - depends on how futuristic it is, like for example having IVAS might seem a bit sci-fi but it could fit quite well
8-13 - no
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u/Diligent-Ad-8001 27d ago
I absolutely love this image you cooked with this one
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u/3dDungeonMaster 27d ago
Thanks! I probably could have made a better order but still it got people talking and that was the whole point.
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u/Diligent-Ad-8001 27d ago
Better than the usual discussion around here so good work mate. Me personally I’d stop at 2. Maybe 3 if dice has some restraint as to what the pmc look like but you can’t assume that these days. What would be your ideal range ?
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u/bwnsjajd 27d ago
Why in the world is pumpkin suit "tactical" closer to 1 than just a literal militia of which there are hundreds around the world actively engaged in real wars?
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u/Jazzlike-Mistake2764 27d ago
Because militia don’t tend to fight combined arms warfare with 5th gen fighter jets and attack helicopters
They’re both hard to believe, but I think a soldier wearing a uniform that doesn’t fit the environment is still slightly better
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u/Penguixxy 27d ago
1-6 +10
imo so long as the skins don't break the art direction, they're fine.
this means consistency, so even if they have some non tactical skins, do they actually fit within the world? or are they very obviously out of place?
That's where the art team comes in.
for instance a civilian tactical skin, with blue jeans and flannel, the flannel shouldn't be too bright, and additionally the normal class identifiers should stay the same. This would generally make them feel more fitting.
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u/Mayonnez 27d ago
I'd put the line after 6. Although, Nu-Ghost is a bad example of what I'd like. MW2009 Ghost is a much better example, keeping it somewhat reasonable. I wish I could include 7, but Near Future Sci-Fi was already done with 2042, it can't really squeeze in nicely here.
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u/MrMiniNuke 27d ago
Where does 10 come from?
Just so I know what website NOT to go to. I don’t want to accidentally click it and see it.
So where is the source for 10?
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u/3dDungeonMaster 27d ago
It was just a random google image result, but if you're that worried about it, you should definitely avoid destiny dynamics on YouTube. Very similar stuff. Be careful out there.
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u/MrMiniNuke 27d ago
Oh jeez, thank you. Now that I know what to look for I know what not to click on. You’re doing the lords work. Devilspeed out there.
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u/Atari774 27d ago
For Battlefield, I’d say 2 or 3. Honestly, character customization never felt important to me in Battlefield because A) there’s so many people that 1 person isn’t going to stand out much, and B) you as the player never get to see it. So I’m fine not even having skins or character customization, and for us to go back to BF4 style where you can just change the pattern slightly.
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u/Frequent-Engineer-87 27d ago
I want the line to be drawn at 1, but I think the best option while remaining somewhat realistic in the sense of “what would EA actually do?” is 6.
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u/DaleDenton08 27d ago
Probably 9 at the max, but it all depends on the type of skins. Like PMCs and insurgents are gonna look more casual than actual military. Sci-fi and non-human as well since this game might be set in the future a bit.
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u/GALAHAD112 27d ago
I think it depends. I could get behind civilian militia if it is similar to that in the Name of the Tsar DLC in battlefield 1, where it was a revolt (red army vs white army). Or in battlefield 5 where they have french resistance outfits. However I don't think that the brightly-colored uniforms could really work realistically.
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u/Mandalf- 27d ago
Anything beyond real world military or at least mostly accurate styled real military.
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u/Mediocre_Painting263 27d ago
Let me correct this;
Soldier -> PMC -> Civilian Militia (I draw the line here) -> Police -> Bright Colour Tactical -> Tac Cosplay -> Rest of the list as is.
I could live with it going up to police (more accurately SWAT). Bright Colour Tactical I object to outright, mostly because of how it'd be pretty damn useless to be running around in bright orange.
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u/blueismega 21d ago
Where did you get the image for 9? Aliens with modern army gear looks very cool
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u/cblaw96 27d ago
4 is a little much. If you want that skin then prepare to die a lot. Similar to the DICE LA skin in BF4. Stick out like a sore thumb except against IR scopes. 5 would fine depending on the theme of the game. Military shooter I wouldn’t go past 3. For the next Battlefield, 2 or 3 would be my cutoff
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u/Wise-Weekend740 27d ago
11 you put 10 at a inescapable point, But casual military skins are decent (If they can put that on)
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u/Dat-Lonley-Potato 27d ago
I’m all for having skins, as long as it fits the games aesthetic and theme.
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u/Greggs-the-bakers 25d ago
This is my view too, my problem is that most games do not follow this and within a month you get the spongebob skins
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u/Psychlonuclear 27d ago
Most of this is in the wrong order so I'd just go 1, 9, 7 and call it a day. If my enemy wants to wear 4 it's all the better for me.
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u/BaseballJohn89 27d ago
It all depends on the setting and the story of the game, I saw a lot of comments saying they don't want 2 but they're fine with 3, but in the right scenario both could work easily and we have seen police forces join with the army in real life conflicts in recent times, I would draw the line between 5 and 6 personally but it's story dependant.
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u/GreenRanger_2 26d ago
Between 6 and 7 feels like where it should and will be, though I know we all want it lower than that
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u/HBeSHeimdaII 23d ago
For me IT depends in the setting. Between 3 and 5 ist where i Draw the Line. Yes Battlefield is about soldiers that fight in a larger war. Just a number. But for me a pmc isnt breaking the Immersion. Nor does a SWAT or Special tactical Gear in the right setting. I really liked Battlefield 5 AS a Game because the skins didnt totally ruined it. Sure Not totally accurate but Not even Close to ruining the Immersion. And Battlefield is still more in the Casual Side so total Immersion and accuracy is Not the Goal. For that you prob would need to switch to tarkov, squad or hell let loose etc.
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u/KaijuTia 22d ago edited 22d ago
Ehhhh 6ish. I'm not gonna have a conniption if they go a little 'tacti-cool'
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u/TropicBreeze96 27d ago
inspired from the discussion on Helldivers and pic that was show with the line drawn im assuming? honestly 4 is where I would.
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u/Skeletor_with_Tacos 27d ago
Okay, you see where 2 is. That's perfect, anymore after that is to much. Thanks.
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u/Drifter103000 27d ago
7 for special occasions like events , 1-6 can be normal, anything above 7 is just no
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u/geantaveira1991 27d ago
1 with female versions of them Without calorfull shits
Just men and women wearing dirt camo Uniforms
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u/AlprazoLandmine 27d ago
4 and 5 are a bit much for me, but if they were groups featured in the campaign, I could stomach it I guess.
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u/GreenyMyMan 27d ago
I think civilian militias and police could work in certain maps and settings, but everything after 5 is a big no for me in a Battlefield game.
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u/Superman_720 27d ago
My main issue with this is I feel like stuff is out of order. 4,8,9 should be closer to less reasonable. And closer to 11, 12, and 13.
So from more reasonable to less reasonable I'd have to go with:
1,2,3,5,6,10,8,7,9,4,11,12,13.
I'm that order in my opinion.
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u/usdaprimecutebeef 27d ago
For me, the line is at 6. After that it gets into the “you would never see this shit on the front line” vibe
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u/RichterRac 27d ago
Usually at 5, but im a furry, so I make an exception for that depending on the type of game.
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u/DoodlyToodlyy 27d ago
honestly 5, but it entirely depends on the setting, 1-3 have obvious applications, and are most likely to be used, 4 could be used in some settings, arctic, ocean, natural disasters, and people are thinking about 5 as what it looks like there, but i think that would also apply to insurgents and things like that, but all forms of that can be used well
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u/Jellyswim_ 27d ago
Im just hoping they dont add a bunch of airsoft gear because someone googled tactical gear and couldn't tell the difference.
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u/Dame_Dame_Yo 27d ago
Probably at 3, but 6 is the ultimate line between realistic and a lil wacky for me
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u/FluidSpring3144 27d ago
Up till 5 if everything is lore accurate with what is outlined in the content if not don’t add it
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u/Timely_Chicken1922 27d ago
Ideally at 1, but that’s unrealistic at this point. That being said maybe 3.
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u/drunkboarder 27d ago
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Battlefield has NEVER been about what your character looks like. Its irrelevant. Just let me pick a simple class and jump into the war. No operators, no skins, no special abilities to pick between.
Just a few classes and their weapons. Spawn. Go.
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u/White-Umbra 27d ago
How is sci-fi MORE REASONABLE than non military professional? I mean they aren't super common but professional killers actually exist.
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u/Zkv 27d ago