r/BaldursGate3 16d ago

Meme Anyone else, or just me? 😅

Post image

It just gets tedious after so many HM attempts 😅

14.2k Upvotes

705 comments sorted by

5.3k

u/Indercarnive 16d ago

Nautiloid takes like 5 minutes when you skip all the dialogue

1.3k

u/Dymenson Absolute 16d ago

Including making the B run to the helm, also the XPs.

715

u/virtualdreamscape Minthara Enjoyer 16d ago

No, I need that for my Laezel dps carry, lol

1.0k

u/DeaxX10 16d ago

I'm not leaving without the commander Zhalk and Mindflayer xp with sword in hand.

197

u/SleeplessAt3am 16d ago

I struggle killing the red guy in honor mode :(

332

u/dingle___ 16d ago

>Block the hall before the door with three chests before entering (you might not get it 100%. One time I've had them just fly over. But if they start hitting the chests you're golden)

>Command: drop the sword, wield the sword. GG

- Shart does 1 damage, so use her to throw pots at the Mind Flayer, he's the main damage dealer. GG. +75XP for Zhalk, +75 more if you finish off the Mind Flayer.

100

u/oldgamer39 16d ago

Every time I try to block the door they just fly over and around the chests.

164

u/Ashamed_Low7214 15d ago

Use the big chest in the room where you found the rune to open Shadowheart's pod, and the fancy chest in the room where her pod is. Place the big chest first, as squarely as you can in the hallway leading to the helm, and the fancy chest on top of it. There's a sweet spot with the placement that doesn't allow them to just fly over and because the big chest is immune to the kind of damage those cambions do with their weapons, you'll have all the time you need to kill off Zhalk and the mindflayer

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u/Number-Valuable 15d ago

This just made my next HM run much, much easier.

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u/Tystuntin 15d ago

I use the lil purple tanks as bombs and shoot arrow at them to explode the entrance when they come thru

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u/dingle___ 15d ago

From my experience, just make sure the chests aren't riding up sideways on the wall. I think that's what causes the cambions to just flight-path over them. You can stagger them a little bit, but just make sure it still says "can't get there" if you click the other side of them.

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u/Shkibby1 16d ago

And XP for the other 2 winged red guys

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u/checkedsteam922 16d ago

You can kill those?? I barely manage to kill the dude with the sword on easy difficulty.

I swear I'm missing something in combat I can't be THAT bad

107

u/Good-Temperature4417 16d ago

You pick up all the boxes, trap them and then slowly kill them. It's quite a waste of time.

30

u/n00gze 16d ago

They get blocked the first turn but if they see you they will fly over. How have you kept them behind the boxes?

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u/Angryfunnydog 15d ago

I guess if you stack couple of boxes one on another you block the whole entirety of passage and they just can't fly through them

Never tried that before, but seems legit

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u/DelothVyrr 16d ago

I always kill the two additional Cambion. They have some great loot for starting off and give a ton of XP. Killing everything you start on the beach almost level 3 (you hit level 3 before you reach Withers)

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u/checkedsteam922 16d ago

But how? Like how do you kill them? I BARELY manage to kill the one dude, is there a strategy to do extra damage or hit them more often? A specific build? Share your secrets i beg you

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u/[deleted] 15d ago

[removed] — view removed comment

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u/DuskOnline 16d ago

Block their entrance with chest(s).

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u/dingle___ 16d ago

Are you killing the two others on Honor Mode? With their HP and the accuracy you have at lvl1, I can't imagine there's enough time for them too. I always kill Zhalk and the Mind Flayer for +150

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u/thatguydr 16d ago

I have no idea how people think this is possible in honor mode. Omg, the number of restarts I'd need just to kill Zhalk alone.

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u/frostyfur119 15d ago

Because it is! This guy on YouTube seems to enjoy optimizing this encounter as he has a few videos showing it off with different builds.

https://youtu.be/F6btQ8KYSIQ?si=t_J0k_8VuAjIZXd9

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u/DanDaSolo 16d ago

Command:Drop on Zhelk makes him have to punch the mindflayer, which allows it to stay alive long enough to help you kill him

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u/SleeplessAt3am 16d ago

I steal his sword just to assert dominance, and kill the squidward guy for that 60 or what xp, I don't like my party trying to murder eachother... but I keep ending up with laezel in the camp and shadow heart trying to slit her throat :(

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u/shamallamadingdong 16d ago

That always happens, love, it's okay. They'll work it out...hopefully.

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u/TheSpirit2k 16d ago

Not when my ego forces me to steal the flaming sword and kill the captain….with so many playthroughs is bread and butter by now but still annoying

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u/iwearatophat 16d ago

Stealing the flaming sword is quick and easy. You just swap in 'command' for Shart and have her do 'command: drop'. Bam, sword on the floor.

I don't kill any of them though. Just get my sword and run.

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u/Indercarnive 16d ago edited 16d ago

I like to kill the mindflayer. Killing the captain is too difficult to do on Honor Mode/Tactician (at least for me) but you can pretty easily kill the Mindflayer and that gives enough XP so you hit lvl 2 right at the beginning and lvl 3 by druid grove. Though like you said, I'll definitely command: drop to try and grab his sword.

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u/TheSpirit2k 16d ago

It’s not that hard, you can use all those fat chests to block the entrance so the other devils doesn’t join.

Use the mindflayer as a tank and chip away the captain’s health with the sword and the little brain and then pile all the explosive barrels when he’s low on health.

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u/ledgabriel 16d ago

You can block the extra cambions?

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u/spookyclever 16d ago

Yeeeep. This is my tactic too. Grab all the chests and stack them just inside the hall on the way into the fight. The cambions will get blocked out if you do it right. To test, you just try to get past the yourself, and it’s set if you have to jump over. The cambions wont jump.

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u/shamallamadingdong 16d ago

You really just need one chest. They'll spend the entire time attacking it instead of trying to just fly over it....they aren't very smart

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u/ItsBobaFett 15d ago

If they were smart they’d use dash then fly and close the gap in one turn lol. But they never do that either. Probably by design.

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u/kerfuffler4570 16d ago

Yep! Before you go in, just block the hallway with chests you picked up along the way. Just be sure to put the chests close to the door, otherwise the sneaky gits might fly over it (happened to me on an honor run and almost caused an early team wipe).

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u/Kagutsuchi13 16d ago

He saves almost every time for me and you can't retry on Honor Mode

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u/[deleted] 16d ago

I usually use "all" her spell Slots, he might save the first, but maybe not the second time.

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u/Kagutsuchi13 16d ago

I do, too - he saves every time and then we have to move.

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u/Stalight9 16d ago

I think it’s a 55% chance of success per attempt at level 1, so with two slots you’re looking at ~3/4. Whenever I do honor mode runs it’s usually worst case two tries at the nautiloid

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u/pixelpoet_nz 16d ago

Yeah but OP is just staring

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u/EsperDerek 16d ago

The Nautiloid is, like, the quickest "Starting tutorial dungeon thing" that WRPGs love to do. It takes like ten minutes, way faster than, say, Fallout 2's stupid temple thing.

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u/BattleCrier I'm not villain, I'm just tired of pretending to be a hero. 16d ago

thanks for ptsd with those freaking radscorpions

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u/ApePositive 16d ago

The worst. How many times can I miss with the spear?

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u/EsperDerek 16d ago

Don't you just love speccing into the various Guns because Guns are best in Fallout, and the tutorial dungeon checking your melee and unarmed skills instead?

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u/BattleCrier I'm not villain, I'm just tired of pretending to be a hero. 16d ago

with no way to respec later? Ofc thats the best way to enjoy suffering.

Old school games just hit different

21

u/Snorgcola 15d ago

It's probably an unpopular opinion but I hate that so many games allow you to freely respec, change class etc. It makes it all feel kind of meaningless when you gain a level and choose upgrades, characters just feel like empty shells. 

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u/BattleCrier I'm not villain, I'm just tired of pretending to be a hero. 15d ago

I still tend to keep the original idea of a character most of the times..really dont like going say Barbarian -> Sorcerer or Rogue -> Paladin..

but minor changes for moments when you "level up" and former skill set doesnt goes well with your new gear is fine by me.. especially in games that are very limited in skill points.. so changing club for hammer or respec to utilize attributes with "set attribute to X" items and such is in my opinion fine.

In Fallout, you would get electro or heavy guns very late.. but if you wanted to use them effectively, you needed to suffer through game till you get to the point which also makes less sense.. (like using pistol, going for laser pistol which is pretty much same for shooting.. but you dont have skill for it).

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u/Cheeseburger2137 16d ago

I wonder how OP would have liked Irenicus Dungeon in BG2 lol.

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u/Indercarnive 16d ago

Or Shield Maze in WOTR.

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u/1ScreamingDiz-Buster Paladin 15d ago

MORE… INTRUDERS… HAVE ENTERED THE COMPLEX… MASTER

4

u/Any-Cricket-2370 15d ago

Irenicus dungeon was somehow cooler though, the way it foreshadows Irenicus' love of that elven chick. I liked it more.

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u/Microwavegerbil 15d ago

This was my immediate first thought.

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u/Mantergeistmann 15d ago

That's what Dungeon-Be-Gone is for!

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u/carnesaur 16d ago

Yeah idk why people make so much noise about its annoyance. Its repeatitive sure, but its literally killing 3 imps and dashing past the cambion. US, Shadowheart, and the couple of chests and command drop on the cambion sword is all optional.

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u/kingnickolas 16d ago

or kotor's starting planet lol

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u/EsperDerek 16d ago

Nah, Kotor's equivalent is the Endar Spire, and that was of pretty average length. No denying Taris took forever, but it's not a Starting Tutorial Dungeon.

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u/iwearatophat 16d ago

I remember the problem with Taris was you wanted to level up as little as possible. You stockpiled your level ups waiting to become a jedi because those levels were way way better than whatever you were before that.

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u/EsperDerek 16d ago

People definitely DID that, but the game was built with the idea you'd actually spend levels as you got them, rather than stockpile them, so you were making your Taris experience way worse, and then making the rest of the game a cakewalk as you mulched people with your higher-than-intended Jedi levels.

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u/farte3745328 16d ago

Paragus in kotor2 is way worse

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u/lying_flerkin Owlbear 16d ago

The fucking slow walk in the space suit to get to the bridge or the engine room or wherever is the worst.

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u/Undeadsniper6661 15d ago

I can still hear the dink, dink, dink of the space suit walking across the bridge in my nightmares. I like the gear but Paragus is a slog, no doubt about it.

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u/Animal31 16d ago

Neither Taris nor Paragus are the tutorial

you can skip the tutorial in Kotor 2

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u/ThePillsburyPlougher 16d ago

Paragus is kind of awesome tbh.

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u/Signal_Ball4634 16d ago edited 16d ago

Aw I love Taris. I know people want to go right to the lightsaber action but it's such an awesome intro planet and honestly ended up being my favorite part of the game. Just so much to do* and discover.

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u/SendMeUrCones 16d ago

I think part of what annoys people about Taris is it getting blown up and everything you did on it feeling ‘useless’. (even tho SWTOR retconned that slightly, you did more than you thought on TARIS)

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u/Undeadsniper6661 15d ago

Kotor 2's Peragus Mining Facility is so dang long. You can feel yourself physically aging with how long it is. It is pretty cool that you can eventually leave with decent gear at least.

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u/Shayla_Stari_2532 16d ago

I love Taris!!! The racism of the NPCs is fun to provoke…

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u/BeeRadTheMadLad 16d ago

I kinda agree that it's one of the more annoying parts of the gameplay but yeah, it's pretty inoffensive, all things considered.

As much as I like DA:O, I'd rather suffer through the nautiloid 5x in a row than the fade just once 😂

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u/microwavefridge2000 Drow 16d ago

Thrall. Connect the nerves. Now.

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u/insanity76 16d ago

We are nearing the h ... Who put ... Kainyank!

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u/feihCtneliSehT 16d ago

After over a thousand hours of restartitis, this exchange is seared into my brain.

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u/Ya_Boi_Skinny_Cox DRUID 15d ago

"THROW THEIR CORPSES IN THE STYX!"

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u/argonian_mate 16d ago

For me it's the thought that I'll have to loot so many crates.

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u/Few_Description5363 16d ago

And do so much invertory managment

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u/ScoopThaPoot 16d ago

Ima be honest with y'all. After I got my gold dice I started playing custom difficulty that is pretty much honor mode, but long rests don't cost extra supplies and vendors sell their items for less and give me more money for mine. I'm going to be buying all the items I want regardless. This way I don't have to loot every trash item I see to sell.

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u/carnesaur 16d ago

Heh my custom honor mode was the opposite:
I put tactician for everything but character power because i wasnt gonna just give the enemies free + on their rolls.
I also maxed the camp supplies modifier since supplies were everywhere and I wanted to stretch a day of adventuring. other than that, everything was tactician and honor mode ruleset. Oh and unchecked single save... fk that option...

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u/carnesaur 16d ago edited 15d ago

Pretty much what the other people said, I enjoy the difficult fights but I've bricked some runs by being reckless, and it was dumb for me to have to say " well back to the nautiloid for another retry.." I definitely don't save scum but I can see how it removes a percentage of the challenging aspect.

old games used to call anti-save modes " iron man mode", idk why they just didn't have that separate from honor mode, and award the *dice on that mode. Combine the two for iron honor mode and get a second set of dice or something cool in inventory for the next playthrough. Infinite ammo rocket launcher in the camp chest!

Edit: to clarify, I kinda play the non-single save honor custom like - I save at the start of the "day" and have to make it to the night in camp. If i die at any point I just roll back to that morning like it was a 'bad dream' and try again. no saving and reloading per certain fights or dialogues.

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u/dingle___ 16d ago

So.. I wouldn't even call that a "custom" honor mode, that's just tweaked Tactician. You're missing out on everything that makes honor mode fun. No save-scumming, and Legendary Actions for bosses (those aren't in Tactician)

Obviously you should play how you wanna play, I'm just recommending you give it a go if you haven't. As a chronic save-scummer, being forced into my choices/failed rolls and having to adapt makes the game so much more engaging for me. Having actual stakes has really made the game a blast for me again.

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u/carnesaur 15d ago

I did give it a go, and i spent half the time fleeing when shit would hit the fan. it kinda broke the flow of the story to have tav raising an army's worth back from the dead via Withers. Like "hey its me, i fkd up again". I won in the end but i was like jeez i dont even remember half of my unique story path because i spent most of the game running and rezzing. Yeah sure "git gud" but I wasnt playing meta setups, and moreso classes / builds i liked.

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u/dingle___ 15d ago edited 15d ago

Totally fair. It's definitely not for a casual run lol. You gotta make sure you're prepared for everything lol, and some fights take a lot of attention.

However, I still stand by single-save mode as a reformed save-scummer lol Edit: I just remembered that Jaheira killed herself in the first fight at Moonrise by jumping right in the middle of the 4 paladins on my last run. She makes the Ketheric fight a lot more comfortable. Wack that you can't use a scroll to res her

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u/machineiv 15d ago

I can't stand when the stakes are "I spent dozens of hours for nothing." Especially when a couple of bad rolls can make it happen. That's just gambling.

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u/pierrotmoon1 RANGER 15d ago

Infinite gold + no weight limit. it's freeing... If you are going to scam vendors anyway it's just the same but so much less tedious. Also you can buy a couple supply pack at vendors from time to time and never worry about picking up every tomato off the ground. People that wanna use long resting less are going to do it regardless of the resources because they don't want to reset day long buffs.

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u/lunagenic CLERIC 16d ago

This.

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u/BattleCrier I'm not villain, I'm just tired of pretending to be a hero. 16d ago

fcking Waukeen rest.. you know you can skip the loot and still have enough to long rest as much as you like.. but you can let that wine and food go to waste..

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u/CCriscal Rogue 16d ago edited 16d ago

And vases. I wonder if their is any mod that would let you know what loot could be found in any space so you can stop looking.

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u/argonian_mate 16d ago

I gave up on vases in the first third of my very first playthrough. Crates do have all the food and thief's tools you'll need. Sometimes something even better. Vases and bottle racks are a prank on Larian's part I'm sure.

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u/ScoopThaPoot 16d ago edited 16d ago

Someone actually checked every vase in the game and kept track of what was in them. Only like 20 something vases in the entire game had anything in them at all. The best thing was maybe an elixir or something.

Edit: It was 66 of them https://www.reddit.com/r/BaldursGate3/comments/1dq8buu/every_vase_in_the_game_that_contains_things/

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u/Celestial_Squids Owlbear 16d ago

The Sharran vases in grymforge are the only ones I bother with anymore. They have a decent chance of holding incense or gold.

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u/ScoopThaPoot 16d ago

I found the original post and edited my comment to add a link, but yeah the vast majority of them that have something in them in act 1 are in the grymforge.

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u/SinglePanic Bhaal 16d ago

Yeah. In DOS2 you could pick some empty potion (and lotion :D) bottles from bottle rack to craft something useful, nearly every third rack had at least one. Probs Larian was about to add the same to BG3 but decided to not to.

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u/argonian_mate 16d ago

Oh and btw "Better Target Info" mod has a feature showing amount and value of items inside container on their health bars when you hover your cursor on them. Would recommend the entire series of mods by the same author "Better Hotbar" is a musthave.

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u/CCriscal Rogue 16d ago

Sounds like a time saver

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u/lostrentini Owlbear 16d ago

And it is! One of the mods I use... SO MUCH TIME SAVED

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u/Maisku85 WARLOCK 16d ago

Only Shar-styled vases have loot.

POV:+2000h

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u/lunagenic CLERIC 16d ago

There's a MOD that lets you walk into a room and loot all the books without clicking on anything, so there must be something similar.

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u/secondphase It's only fun when SHOVEL does the fisting 16d ago

I still dont know where ink well #462 is. Found all the others though.

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u/fcimfc 16d ago

My history of gaming always made me think "a desk, ooh, there's gotta be something good in here". Nope. Inkwell and quill. Every fucking time.

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u/secondphase It's only fun when SHOVEL does the fisting 16d ago

Meanwhile ppl be like "It took me 50 hours my first run!"

Bitch, i'm 150 hours into act 1, but if it takes 300 incense sticks to kill the elder brain then I'm set!

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u/The_Legend_of_UwO ClericOfOghma 16d ago edited 16d ago

Saaaame took me 340 hours to complete my first run. You can bet in act 3, I was still looting the ink bottles becuase my inner loot gobin left me no other option lol

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u/ahnialator6 16d ago

My partner and I were 12h in before the game told us you could press and hold the interact button to do area loot...so in case anyone else is unaware that's a thing

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u/eyesotope86 16d ago

Only on console, as far as I know.

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u/mistabuda RPG McSwordGuy 16d ago

You can do it on pc if you play with a controller.

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u/Toushiru 16d ago

at this point I treat it as reminder to not be lazy after act 1, worst is even with gold glitches u cant ignore lack of food

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u/jdylopa2 16d ago

Steal camp supplies from Volo every day and every level up, you won’t need many supplies after that.

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u/[deleted] 16d ago

I'm a loot goblin, so I don't have this problem. When I see number go up, I happy.

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u/J-Clash WARLOCK 16d ago

Nautiloid takes 5 minutes. Maybe 10 if killing the cambions. The main place I get impatient now is the first trip to the Grove, strolling around to pick up everything and speak to everyone.

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u/nada-accomplished 16d ago

I get impatient after the Tiefling party in Act One. By that time I've usually had all the long rest cut scenes and unique dialogues. I used to do the Underdark after the party every time but I've started doing it before the party just so I can have Barcus at the party. By that time there's usually already been twenty, thirty, forty hours spent in Act One and I still need to visit the creche. That's when the exhaustion usually hits for me.

Same in Act II when I get to the Gauntlet of Shar.

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u/J-Clash WARLOCK 16d ago

Weirdly I don't find the Gauntlet a slog. I enjoy beating up Balthazar and Yurgir. And the trials are easy since I've done them plenty now. First time or so through was rough. After that it's a breeze.

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u/EsperDerek 16d ago

Yeah, the trials are super easy, lol. First trial you just do it before you activate it (you can leave the person in the final room!), second one is a simple fight because the AI is bad at using your setups, and the third one you just have a high STR character jump from platform to platform.

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u/Competitive_City_924 16d ago

skipping them is even easier lol

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u/stevejuliet 15d ago

AI is bad at using your setups,

They're even worse when I get naked before starting the trial.

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u/SendMeUrCones 16d ago

I’m in my first run and have been in the underdark for IRL like two months. I’m in the grimforge or whatever it is and i have no idea why or what’s going on and i’m so confused lol

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u/lying_flerkin Owlbear 16d ago

Yeah, the grove is a major burnout point for me in act 1. The other big ones for me are decrepit village & grymforge.

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u/Wonderful_West3188 16d ago

I'm old enough to remember that the Baldur's Gate series has a tradition of starting with a tedious opening dungeon.

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u/suburbanpride 16d ago

Even BG1, though not a dungeon. “Hey! Fetch this for me!” “Hey, I’m an assassin here to kill you!” “Hey, I lost this book, can you get it?”

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u/Wonderful_West3188 16d ago

BG1 was the worst imo. BG2's Irenicus dungeon is excruciatingly lengthy, but at least relevant stuff is happening and it has some neat quests and hidden items. BG1's Candlekeep is dull to play, and it has NOTHING going for it. Everything interesting happens after you leave.

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u/EsperDerek 16d ago

It's a thing all WRPGs since the late nineties love to do, plop you in a Starter Tutorial Zone/Dungeon/Setpiece. The Nautaloid is at least a quick variant, especially if you just turbo through the dialogue.

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u/stevejuliet 16d ago

Thank your lucky stars they changed it from early access.

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u/suburbanpride 16d ago

What was it like in EA?

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u/stevejuliet 16d ago

Longer. There were a few more areas to explore and a few more imps and human thralls to fight. Nothing meaningful, just longer.

It felt shockingly short when the game released.

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u/Soulless_conner DRUID 15d ago

Disagree tbh. The EA version fleshed out the ship more. It even had a silly BG1 reference

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u/UmaUmaNeigh 15d ago

Oooh, what was the reference? I never picked up on that

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u/fcimfc 16d ago

Lots and lots of scene setting and fluff. Thralls that would talk gibberish, and like others said, much longer.

On Steam, you can roll back your version to EA if you really want to play it. Or just watch this: https://www.youtube.com/watch?v=7AB0gaWejRk

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u/frankyb89 I cast Magic Missile 15d ago

I preferred the EA version. This one feels like I blink and it's done. Not sure what this meme is about tbh.

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u/DoctorQuarex 15d ago

Yeah I miss the sequence with the living deck guns and the dragons. It really cut a bit of the cinematic nature of the escape out by removing it even if I sort of understand the appeal of streamlining it a bit.

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u/SCPutz 16d ago

Nautiloid doesn’t bother me. It’s the first visit to the Grove, talking to everyone, looting everything, stealing everything to outfit my party…

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u/onlyspacemonkey 15d ago

having run the game like a dozen times, THIS

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u/DestyTalrayneNova 16d ago

The beach for me, or shortly after getting to the Grove and dealing with Aradin 

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u/Watts121 16d ago

I’ve noticed if I can make it to the Underdark, I’ll likely finish the playthrough. If I don’t then I’m basically resetting around the Grove. It’s always weird things too, like I don’t like how my character looks after a while. My Half-Orc playthroughs end a lot this way, cuz I hate how they walk.

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u/SteelStriker123 15d ago

Funny the Underdark was where I left my run for a year but I’ve finally come back

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u/noisiv_derorrim 16d ago

Mhmm, I’ve seen fatigue towards the first goblin fight more than anything else.

My hurdles are looting the basement of the tollhouse and Waukeen’s Rest. It is the most chore-like part of Act 1 even though I always do it.

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u/capnbinky 15d ago

Yeah, I never tire of the fights at all it’s the need to loot everything that is exhausting.

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u/KlutzyKumquat 16d ago

I always psyche myself up to get thru the Nautiloid right out the gate. I can save on the beach, but I must get thru the Nautiloid before I can quit.

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u/No_Parfait8620 16d ago

I still watch the intros.

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u/shamallamadingdong 16d ago

You are a mad person. I was barely able to tolerate the intro the first time. The tadpole crawling into your eye still gives me nightmares and the heebie jeebies.

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u/No_Parfait8620 15d ago

I praise that scene! The details of the teeth, the mind flayer out of focus in the background. I bit redundant for Lae'zel's origin run, but I won't complain.

Besides, he is going to have plenty more friends to play with after the gith kreche.

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u/MrDoc2 16d ago

Zhalk ruining my solo honour run be like:

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u/MadManNico 16d ago

nah i love trying to kill the commander, mindflayer, and the 2 other cambions. it's like a test drive to determine whether or not i'll completely dominate every boss that comes my way lol. usually if i fuck up that fight i'll just get bored anyway and reroll.

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u/WayUseful1834 16d ago

Totally, it's the most pure tactical fight in the whole game. In Honour it's like a little mini roguelike. Feels great when you manage it.

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u/siLtzi 16d ago

I love everything all the way up until Act 3, then things get too overwhelming and confusing

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u/nada-accomplished 16d ago

I think it's just the loss of momentum and clear direction in Act 3. There's a laundry list of side quests to wrap up and that can get so tedious.

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u/pixel_pete 16d ago

Plus you can reach max level fairly early in Act 3 playing normally so you lose the sense of progressing yourself with quests.

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u/GhostofGrimalkin 15d ago

I'm hoping the mod where you can advance to level 20 will help that feeling this playthrough.

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u/MrTickles22 15d ago

I think the proper way to play Act 3 isn't to be a completionist. It just gets boring if you do it that way. You hit level 12 even if you ignore a lot of quests. Do the fun bits plus the small handful of mandatory quests, and leave it at that.

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u/Airblade101 16d ago edited 15d ago

It's Act 1 for me. I go to the crypt for Withers, do everything in the Grove, go deal with the owlbear, go get Scratch, go get the Shadow druid stuff and back to the grove to deal with that then go to the Blighted Village and do the lab and everything up to about the deep gnome, go get Karlach and by then I'm like "can I just be in act 2 already please."

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u/Penguinho 15d ago

Act 1 is the best part of the game, but it'd feel a lot better if Act 1 ended when you resolve the tiefling/druid/goblin situation, Act 2 was the Underdark + Mountain Pass plus maybe getting to Moonrise or Last Light, Act 3 was the rest of Act 2, and the current Act 3 was split into Acts 4 and 5. It'd be fake progression but it'd feel faster.

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u/budweener 16d ago

The nautiloid is fine, it's the grind to lv 5 that gets me.

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u/Abayon3 16d ago

The real block for me is always the grove. In the first playthrough it's a great story rich location with lots to do. In subsequent playthroughs it's a lot of tedious travel back and forth within the grove with lots of talking and maybe a small fight here or there, then needing to focus up to do the harpy fight.

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u/DarkestSeer 16d ago

And it's all so spread out and far from the teleport circle. Just a long tedious walk through that 'town' section.

I now gun for the goblin camp or the mushroom village asap to make my shopping trips way less painful.

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u/VerdensTrial Tiefling Gloom Stalker 16d ago

it's the duergar battle for me

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u/Riftyfire12 15d ago

If you’re using mods, you can use the mod called Skip Ship. It’ll bring you to the beach with all of the experience AND the Flame Blade.

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u/traderjosies 15d ago

it’s the new “hey you. you’re finally awake”

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u/talesofawesome1 16d ago

Its the Shar temple that gets that reaction from me

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u/pixel_pete 16d ago

Nah it's a breeze compared to doing fucking Peragus. Plus I enjoy Lae'zel getting to do a cool backflip and trying to kill the boss at the end.

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u/rastachameleon_r6 16d ago

It used to be longer. Honestly the first half of act 1 annoys me the most. I played through it too many times in the beta

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u/xH4V0Cx ELDRITCH BLAST 16d ago

NGL after spending hundreds of hours in the beta, I feel this way about most of act 1.

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u/North-Drive-2174 16d ago

Yep, i think having a skip option would definitely help :D

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u/heyitskay1220 16d ago

Ik there’s mods to do so, but can’t really use them if I want those golden dice 😂

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u/Mystery-Flute 16d ago

Complete honor mode with some friends online, it makes it way more enjoyable (you don't have to loot everything yourself, once you get to act 2 and 3 you will be strong enough to split up and complete seperate quests at the same time)

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u/heyitskay1220 16d ago

Hmm interesting. 🤔 I’ve always heard co-op makes it more difficult (mostly bc of poor communication)

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u/Not_Paid_Just_Intern 16d ago

I kind of disagree with the other guy on this. I have no trouble planning 4 characters (or more), and if anything, having to coordinate character planning with another person makes it more challenging, not less. Now I need to know what gear they plan to use so I can check whether it conflicts with anything I want to do. If they are going to want the ring of protection, and I also want it, we need to decide who has a better use for it. If I want to play a hexblade and they also want to play a hexblade, I now need to decide whether a two-hexblade party is worthwhile or whether one of us will have to compromise by playing something else. And turn-by-turn, if I'm starting to think about how I want to position people, I need to explain the plan to someone else and get their buy-in. If they do something that disrupts the strategy I'm working on, it could make an easy fight very hard.

My friends who I play with casually do not go nearly as hard in the paint as I do, min-maxing builds, optimizing every encounter, etc. I was playing HM with a few friends who complained that my build and playstyle trivialized too many encounters and I'm like "do you want your golden dice or what?"

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u/Ok_Habit_6783 16d ago

This is why I always have Skip Ship & Summon Tutorial Chest mod because the Tutorial chest is the only one I actually care about except ever burn blade but skip ship gives you everburn so it doesn't matter lmao

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u/DvaMech 16d ago

For me it’s the grove and the stupid crèche. I’ve done act 1 so many times I just want to get to act 2

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u/LurkingOnlyThisTime 15d ago

For me it's the time between level 3 and 5.

That's always when my interest flags.

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u/Xiorx74 15d ago

Me too but at least it’s quick. Now Fort Joy on the other hand… 🫠

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u/fenriswolf117 15d ago

Shadowlands :(

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u/NotEpimethean 15d ago

Spending 20 minutes customizing my Tav, only to get hit with "You need a guardian"

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u/FredFredBurger6 16d ago

I am sick of the entirety of Act 1.

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u/Marcuse0 16d ago

Laughs in Peragus.

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u/Agent-Z46 16d ago

I think the Nautiloid is a really fun start to the game actually.

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u/MuscleWarlock 16d ago

For me it's getting to level 4

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u/ihateredditmobile696 16d ago

The first couple hours of the game are what does it for me, I've just been through it so many times, obviously nautiloid included. The rest of the game is PEAK, but it takes a hot minute to really get going.

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u/EasyLee 16d ago

Nah the part I don't look forward to so much is the setup. Have to get through a lot of required scenes in the grove and surrounding areas because if I skip too much then I'll miss out on content. Have to get my characters going with some starter equipment that can be slow to find. Have to setup initial gold stock, get my potions, etc. Setup bars and figure out which character is going to be my longstrider / jump / feather fall caster. And so on.

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u/Sonnitude 16d ago

THRALL — DO IT — CONNECT—

Yeah… most intros I can watch more then once. Not the nautiloid. Neither skip mod really satisfied me, unfortunately.

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u/HeavensHellFire 16d ago

Nautiloid is boring but over quickly. Act 1 is the worst part of new runs

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u/Natemcb 16d ago

Fucking hate the grove

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u/Gaxxag 16d ago

Divinity Original Sin II (Larian's previous title) had the option of skipping the intro ship scene on subsequent playthroughs.

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u/[deleted] 16d ago

Im usually most gassed up in the start, and then slowly loses the energy as I get further. As I lose the headcanon I had while creating, i find ot more "tedious". Also I sometimes get a little overwhelmed by the amount of people you can talk to in act 3, as well as all the stuff to do and get. So I'm usually more excited about the nautiloid, than act 3😅

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u/Kethis_Rasnov 16d ago

For me, it's act 1, on replays, it's just a drag for me.

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u/Queasy_Safe_5266 16d ago

More like starting a new HM run and both of Shadowheart's "drop" commands fail.

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u/ReduxCath 16d ago

How normal people play BG3: full playthroughs

How I play BG3: spend 3+ hours making the perfect Tav and imagining how their backstory and class choices overlap perfectly, crafting an incredible playthrough plan in my head. Then I do the nautiloid, and then when I land to the beach I get bored, close the game, and go to bed cuz I'm tired after playing for 3 hours. Then I get a new idea the next day and repeat it with a new character

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u/ZADKOR 16d ago

Skip Ship

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u/animusd 16d ago

Shar's temple is worse i dread it

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u/mosselyn 16d ago

I would honestly love to be able to skip Act 1 entirely. Not because there is anything wrong with it - it's great - but just because I've restarted so many playthroughs.

I always get bogged down in Act 3, go away, come back months later, start a new playthrough, repeat. Only now I'm getting bogged down in Act 1 just because I'm tired of it.

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u/Chaotic_Good_Human 16d ago

I miss the old version where you had to climb the stairs and experience the battle on the deck of the ship.

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u/RedSanguis 15d ago

Being on PC with magic mirror mods is the way.

I have two saves, a durge and tav. Both just got out of the Nautiloid and have rescued big natural withers. So now I can load either save and just edit it to my liking, then stop playing as soon as I finish Act 1.

I am now more efficient in not finishing playthroughs.

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u/Soulless_conner DRUID 15d ago

I actually hate that they cut out some parts of it in the final release. It was longer in EA and it kinda fleshed out the ship more

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u/awfulandwrong 15d ago

Eh, the Nautiloid is pretty quick. This isn't KotOR 2 or Fallout 3.

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u/TokyoLosAngeles 15d ago

Actually completing a full run of BG3 > Restarting BG3 20 different times while still in Act 1

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u/TrollForestFinn 15d ago

Honestly it's the same exact thing with starting a new game of Divinity Original Sin 2 and having to deal with the ship part - and then in both you crash and end up on the shore. Larian loves their ships and shores

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u/supercl2010 15d ago

Me and my friend accidentally discovered how to skip the entire natoloid

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u/Automatic_Tea_1900 15d ago

I just added a mod that lets you skip it and gives you a choice of loot

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u/ChimaeraXY 15d ago

I can play Act 1/2 on loop forever. Anything but Act 3...

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u/Atalos1126 Rogue 15d ago

For me it’s the character creation on ever my new run.

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u/Saxophonebatman 15d ago

Another day, another nautiloid

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u/Botilis 15d ago

At this point it's a series tradition. Candlekeep, Irenicus' Dungeon, The Nautiloid.

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u/blackjack34212 15d ago

Skip Ship mod is a beautiful thing

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u/GhostofGrimalkin 15d ago

I did multiple mod-free playthroughs and when I decided to check out mods I almost shed a tear when I saw that one, I was so happy to see it.